summaryrefslogtreecommitdiffstats
path: root/Source/WebCore/platform/graphics/filters/FESpecularLighting.cpp
blob: 2c7b1ebf933f73f5529c0f794597f2e062582c32 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
/*
 * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org>
 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
 * Copyright (C) 2005 Eric Seidel <eric@webkit.org>
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 */

#include "config.h"

#if ENABLE(FILTERS)
#include "FESpecularLighting.h"

#include "LightSource.h"
#include "RenderTreeAsText.h"
#include "TextStream.h"

namespace WebCore {

FESpecularLighting::FESpecularLighting(Filter* filter, const Color& lightingColor, float surfaceScale,
    float specularConstant, float specularExponent, float kernelUnitLengthX,
    float kernelUnitLengthY, PassRefPtr<LightSource> lightSource)
    : FELighting(filter, SpecularLighting, lightingColor, surfaceScale, 0, specularConstant, specularExponent, kernelUnitLengthX, kernelUnitLengthY, lightSource)
{
}

PassRefPtr<FESpecularLighting> FESpecularLighting::create(Filter* filter, const Color& lightingColor,
    float surfaceScale, float specularConstant, float specularExponent,
    float kernelUnitLengthX, float kernelUnitLengthY, PassRefPtr<LightSource> lightSource)
{
    return adoptRef(new FESpecularLighting(filter, lightingColor, surfaceScale, specularConstant, specularExponent,
        kernelUnitLengthX, kernelUnitLengthY, lightSource));
}

FESpecularLighting::~FESpecularLighting()
{
}

Color FESpecularLighting::lightingColor() const
{
    return m_lightingColor;
}

bool FESpecularLighting::setLightingColor(const Color& lightingColor)
{
    if (m_lightingColor == lightingColor)
        return false;
    m_lightingColor = lightingColor;
    return true;
}

float FESpecularLighting::surfaceScale() const
{
    return m_surfaceScale;
}

bool FESpecularLighting::setSurfaceScale(float surfaceScale)
{
    if (m_surfaceScale == surfaceScale)
        return false;
    m_surfaceScale = surfaceScale;
    return true;
}

float FESpecularLighting::specularConstant() const
{
    return m_specularConstant;
}

bool FESpecularLighting::setSpecularConstant(float specularConstant)
{
    if (m_specularConstant == specularConstant)
        return false;
    m_specularConstant = specularConstant;
    return true;
}

float FESpecularLighting::specularExponent() const
{
    return m_specularExponent;
}

bool FESpecularLighting::setSpecularExponent(float specularExponent)
{
    if (m_specularExponent == specularExponent)
        return false;
    m_specularExponent = specularExponent;
    return true;
}

float FESpecularLighting::kernelUnitLengthX() const
{
    return m_kernelUnitLengthX;
}

bool FESpecularLighting::setKernelUnitLengthX(float kernelUnitLengthX)
{
    if (m_kernelUnitLengthX == kernelUnitLengthX)
        return false;
    m_kernelUnitLengthX = kernelUnitLengthX;
    return true;
}

float FESpecularLighting::kernelUnitLengthY() const
{
    return m_kernelUnitLengthY;
}

bool FESpecularLighting::setKernelUnitLengthY(float kernelUnitLengthY)
{
    if (m_kernelUnitLengthY == kernelUnitLengthY)
        return false;
    m_kernelUnitLengthY = kernelUnitLengthY;
    return true;
}

const LightSource* FESpecularLighting::lightSource() const
{
    return m_lightSource.get();
}

void FESpecularLighting::setLightSource(PassRefPtr<LightSource> lightSource)
{
    m_lightSource = lightSource;
}

void FESpecularLighting::dump()
{
}

TextStream& FESpecularLighting::externalRepresentation(TextStream& ts, int indent) const
{
    writeIndent(ts, indent);
    ts << "[feSpecularLighting";
    FilterEffect::externalRepresentation(ts);
    ts << " surfaceScale=\"" << m_surfaceScale << "\" "
       << "specualConstant=\"" << m_specularConstant << "\" "
       << "specularExponent=\"" << m_specularExponent << "\"]\n";
    inputEffect(0)->externalRepresentation(ts, indent + 1);
    return ts;
}

} // namespace WebCore

#endif // ENABLE(FILTERS)