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/*
Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies)
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef TextureMapperPlatformLayer_h
#define TextureMapperPlatformLayer_h
namespace WebCore {
class GraphicsContext;
class IntRect;
class IntSize;
class TextureMapper;
class TransformationMatrix;
// Glue layer to connect the texmap layer to the platform specific container.
class TextureMapperLayerClient {
public:
virtual ~TextureMapperLayerClient() {}
virtual void setNeedsDisplay() = 0;
virtual void setNeedsDisplayInRect(const IntRect& rect) = 0;
virtual void setSizeChanged(const IntSize&) = 0;
virtual TextureMapper* textureMapper() = 0;
};
class TextureMapperPlatformLayer {
public:
enum Type {
ContentLayer,
MediaLayer
};
virtual Type layerType() const = 0;
virtual ~TextureMapperPlatformLayer() {}
};
class TextureMapperContentLayer : public TextureMapperPlatformLayer {
public:
struct PaintOptions {
IntRect visibleRect;
IntRect targetRect;
IntSize viewportSize;
TransformationMatrix transform;
float opacity;
};
virtual void setPlatformLayerClient(TextureMapperLayerClient*) = 0;
virtual void paint(TextureMapper*, const PaintOptions&) {}
virtual IntSize size() const = 0;
virtual Type layerType() const { return ContentLayer; }
};
class TextureMapperMediaLayer : public TextureMapperPlatformLayer {
public:
virtual void paint(GraphicsContext*) = 0;
virtual Type layerType() const { return MediaLayer; }
};
}
#endif // TextureMapperPlatformLayer_h
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