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/*
* Copyright (C) 2006, 2007 Apple Inc. All rights reserved.
* Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies)
* Copyright (C) 2010 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef TextCheckerClient_h
#define TextCheckerClient_h
#include "TextChecking.h"
#include <wtf/Forward.h>
#include <wtf/Vector.h>
#include <wtf/text/WTFString.h>
namespace WebCore {
class SpellChecker;
struct GrammarDetail {
int location;
int length;
Vector<String> guesses;
String userDescription;
};
struct TextCheckingResult {
TextCheckingType type;
int location;
int length;
Vector<GrammarDetail> details;
String replacement;
};
class TextCheckerClient {
public:
virtual ~TextCheckerClient() {}
virtual void ignoreWordInSpellDocument(const String&) = 0;
virtual void learnWord(const String&) = 0;
virtual void checkSpellingOfString(const UChar*, int length, int* misspellingLocation, int* misspellingLength) = 0;
virtual String getAutoCorrectSuggestionForMisspelledWord(const String& misspelledWord) = 0;
virtual void checkGrammarOfString(const UChar*, int length, Vector<GrammarDetail>&, int* badGrammarLocation, int* badGrammarLength) = 0;
#if USE(UNIFIED_TEXT_CHECKING)
virtual void checkTextOfParagraph(const UChar* text, int length, TextCheckingTypeMask checkingTypes, Vector<TextCheckingResult>& results) = 0;
#endif
// For spellcheckers that support multiple languages, it's often important to be able to identify the language in order to
// provide more accurate correction suggestions. Caller can pass in more text in "context" to aid such spellcheckers on language
// identification. Noramlly it's the text surrounding the "word" for which we are getting correction suggestions.
virtual void getGuessesForWord(const String& word, const String& context, Vector<String>& guesses) = 0;
virtual void requestCheckingOfString(SpellChecker*, int, TextCheckingTypeMask, const String&) = 0;
};
}
#endif // TextCheckerClient_h
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