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path: root/Source/WebCore/rendering/RenderDetailsMarker.cpp
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/*
 * Copyright (C) 2010, 2011 Nokia Corporation and/or its subsidiary(-ies)
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 *
 */

#include "config.h"
#include "RenderDetailsMarker.h"

#include "GraphicsContext.h"
#include "HTMLNames.h"
#include "PaintInfo.h"
#include "RenderDetails.h"
#include "RenderSummary.h"

namespace WebCore {

using namespace HTMLNames;

RenderDetailsMarker::RenderDetailsMarker(RenderDetails* item)
    : RenderBox(item->document())
    , m_details(item)
{
    setInline(true);
    setReplaced(true);
}

void RenderDetailsMarker::destroy()
{
    if (m_details)
        m_details->markerDestroyed();

    RenderBox::destroy();
}

int RenderDetailsMarker::lineHeight(bool firstLine, LineDirectionMode direction, LinePositionMode) const
{
    return m_details->lineHeight(firstLine, direction, PositionOfInteriorLineBoxes);
}

int RenderDetailsMarker::baselinePosition(FontBaseline baselineType, bool firstLine, LineDirectionMode direction, LinePositionMode) const
{
    return m_details->baselinePosition(baselineType, firstLine, direction, PositionOfInteriorLineBoxes);
}

void RenderDetailsMarker::computePreferredLogicalWidths()
{
    ASSERT(preferredLogicalWidthsDirty());

    m_minPreferredLogicalWidth = 2 * style()->fontMetrics().ascent() / 3;
    m_maxPreferredLogicalWidth = m_minPreferredLogicalWidth;

    setPreferredLogicalWidthsDirty(false);
}

void RenderDetailsMarker::layout()
{
    ASSERT(needsLayout());

    setLogicalWidth(minPreferredLogicalWidth());
    setLogicalHeight(style()->fontMetrics().height());

    setMarginStart(0);
    setMarginEnd(style()->fontMetrics().ascent() - minPreferredLogicalWidth() + 1);

    setNeedsLayout(false);
}

IntRect RenderDetailsMarker::getRelativeMarkerRect() const
{
    IntRect relativeRect;

    int bulletWidth = minPreferredLogicalWidth();
    relativeRect = IntRect((logicalWidth() - bulletWidth) / 2, (logicalHeight() - bulletWidth) / 2, bulletWidth, bulletWidth);

    if (!style()->isHorizontalWritingMode()) {
        relativeRect = relativeRect.transposedRect();
        relativeRect.setX(width() - relativeRect.x() - relativeRect.width());
    }

    return relativeRect;
}

bool RenderDetailsMarker::isOpen() const
{
    return m_details && m_details->isOpen();
}

static Path createPath(const FloatPoint* path)
{
    Path result;
    result.moveTo(FloatPoint(path[0].x(), path[0].y()));
    for (int i = 1; i < 4; ++i)
        result.addLineTo(FloatPoint(path[i].x(), path[i].y()));
    return result;
}

static Path createDownArrowPath()
{
    FloatPoint points[4] = { FloatPoint(0.0f, 0.07f), FloatPoint(0.5f, 0.93f), FloatPoint(1.0f, 0.07f), FloatPoint(0.0f, 0.07f) };
    return createPath(points);
}

static Path createUpArrowPath()
{
    FloatPoint points[4] = { FloatPoint(0.0f, 0.93f), FloatPoint(0.5f, 0.07f), FloatPoint(1.0f, 0.93f), FloatPoint(0.0f, 0.93f) };
    return createPath(points);
}

static Path createLeftArrowPath()
{
    FloatPoint points[4] = { FloatPoint(1.0f, 0.0f), FloatPoint(0.14f, 0.5f), FloatPoint(1.0f, 1.0f), FloatPoint(1.0f, 0.0f) };
    return createPath(points);
}

static Path createRightArrowPath()
{
    FloatPoint points[4] = { FloatPoint(0.0f, 0.0f), FloatPoint(0.86f, 0.5f), FloatPoint(0.0f, 1.0f), FloatPoint(0.0f, 0.0f) };
    return createPath(points);
}

RenderDetailsMarker::Orientation RenderDetailsMarker::orientation() const
{
    switch (style()->writingMode()) {
    case TopToBottomWritingMode:
        if (style()->isLeftToRightDirection())
            return isOpen() ? Down : Right;
        return isOpen() ? Down : Left;
    case RightToLeftWritingMode:
        if (style()->isLeftToRightDirection())
            return isOpen() ? Left : Down;
        return isOpen() ? Left : Up;
    case LeftToRightWritingMode:
        if (style()->isLeftToRightDirection())
            return isOpen() ? Right : Down;
        return isOpen() ? Right : Up;
    case BottomToTopWritingMode:
        if (style()->isLeftToRightDirection())
            return isOpen() ? Up : Right;
        return isOpen() ? Up : Left;
    }
    return Right;
}

Path RenderDetailsMarker::getCanonicalPath() const
{
    switch (orientation()) {
    case Left: return createLeftArrowPath();
    case Right: return createRightArrowPath();
    case Up: return createUpArrowPath();
    case Down: return createDownArrowPath();
    }

    return Path();
}

Path RenderDetailsMarker::getPath(const IntPoint& origin) const
{
    IntRect rect = getRelativeMarkerRect();
    Path result = getCanonicalPath();
    result.transform(AffineTransform().scale(rect.width()));
    result.translate(FloatSize(origin.x() + rect.x(), origin.y() + rect.y()));
    return result;
}

void RenderDetailsMarker::paint(PaintInfo& paintInfo, int tx, int ty)
{
    if (paintInfo.phase != PaintPhaseForeground || style()->visibility() != VISIBLE)
        return;

    IntPoint boxOrigin(tx + x(), ty + y());
    IntRect overflowRect(visualOverflowRect());
    overflowRect.move(boxOrigin.x(), boxOrigin.y());
    overflowRect.inflate(maximalOutlineSize(paintInfo.phase));

    if (!paintInfo.rect.intersects(overflowRect))
        return;

    const Color color(style()->visitedDependentColor(CSSPropertyColor));
    paintInfo.context->setStrokeColor(color, style()->colorSpace());
    paintInfo.context->setStrokeStyle(SolidStroke);
    paintInfo.context->setStrokeThickness(1.0f);
    paintInfo.context->setFillColor(color, style()->colorSpace());

    paintInfo.context->fillPath(getPath(boxOrigin));
}

}