1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
|
/*
* Copyright (C) 2009 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#if ENABLE(3D_CANVAS)
#include "CanvasArrayBuffer.h"
#include "CanvasIntArray.h"
#include "V8Binding.h"
#include "V8CanvasArrayBuffer.h"
#include "V8CanvasArrayCustom.h"
#include "V8CustomBinding.h"
#include "V8Proxy.h"
namespace WebCore {
CALLBACK_FUNC_DECL(CanvasIntArrayConstructor)
{
INC_STATS("DOM.CanvasIntArray.Contructor");
return constructCanvasArray<CanvasIntArray>(args, V8ClassIndex::ToInt(V8ClassIndex::CANVASINTARRAY));
}
// Get the specified value from the integer array and return it wrapped as a JavaScript Number object to V8. Accesses outside the valid pixel buffer range return "undefined".
INDEXED_PROPERTY_GETTER(CanvasIntArray)
{
INC_STATS("DOM.CanvasIntArray.IndexedPropertyGetter");
CanvasIntArray* array = V8DOMWrapper::convertToNativeObject<CanvasIntArray>(V8ClassIndex::CANVASINTARRAY, info.Holder());
if ((index < 0) || (index >= array->length()))
return v8::Undefined();
int result;
if (!array->get(index, result))
return v8::Undefined();
return v8::Number::New(result);
}
// Set the specified value in the integer array. Accesses outside the valid integer array range are silently ignored.
INDEXED_PROPERTY_SETTER(CanvasIntArray)
{
INC_STATS("DOM.CanvasIntArray.IndexedPropertySetter");
CanvasIntArray* array = V8DOMWrapper::convertToNativeObject<CanvasIntArray>(V8ClassIndex::CANVASINTARRAY, info.Holder());
if ((index >= 0) && (index < array->length())) {
if (!value->IsNumber())
return throwError("Could not convert value argument to a number");
array->set(index, value->NumberValue());
}
return value;
}
} // namespace WebCore
#endif // ENABLE(3D_CANVAS)
|