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/*
* Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef SelectionController_h
#define SelectionController_h
#include "IntRect.h"
#include "Range.h"
#include "Timer.h"
#include "VisibleSelection.h"
#include <wtf/Noncopyable.h>
namespace WebCore {
class Frame;
class GraphicsContext;
class RenderObject;
class RenderView;
class Settings;
class VisiblePosition;
enum DirectionalityPolicy { MakeNonDirectionalSelection, MakeDirectionalSelection };
class SelectionController : public Noncopyable {
public:
enum EAlteration { AlterationMove, AlterationExtend };
enum EDirection { DirectionForward, DirectionBackward, DirectionRight, DirectionLeft };
enum CursorAlignOnScroll { AlignCursorOnScrollIfNeeded,
AlignCursorOnScrollAlways };
SelectionController(Frame* = 0, bool isDragCaretController = false);
Element* rootEditableElement() const { return m_selection.rootEditableElement(); }
bool isContentEditable() const { return m_selection.isContentEditable(); }
bool isContentRichlyEditable() const { return m_selection.isContentRichlyEditable(); }
Node* shadowTreeRootNode() const { return m_selection.shadowTreeRootNode(); }
void moveTo(const Range*, EAffinity, bool userTriggered = false);
void moveTo(const VisiblePosition&, bool userTriggered = false, CursorAlignOnScroll = AlignCursorOnScrollIfNeeded);
void moveTo(const VisiblePosition&, const VisiblePosition&, bool userTriggered = false);
void moveTo(const Position&, EAffinity, bool userTriggered = false);
void moveTo(const Position&, const Position&, EAffinity, bool userTriggered = false);
const VisibleSelection& selection() const { return m_selection; }
void setSelection(const VisibleSelection&, bool closeTyping = true, bool clearTypingStyle = true, bool userTriggered = false, CursorAlignOnScroll = AlignCursorOnScrollIfNeeded, TextGranularity = CharacterGranularity, DirectionalityPolicy = MakeDirectionalSelection);
void setSelection(const VisibleSelection& selection, TextGranularity granularity, DirectionalityPolicy directionality = MakeDirectionalSelection) { setSelection(selection, true, true, false, AlignCursorOnScrollIfNeeded, granularity, directionality); }
bool setSelectedRange(Range*, EAffinity, bool closeTyping);
void selectAll();
void clear();
// Call this after doing user-triggered selections to make it easy to delete the frame you entirely selected.
void selectFrameElementInParentIfFullySelected();
bool contains(const IntPoint&);
VisibleSelection::SelectionType selectionType() const { return m_selection.selectionType(); }
EAffinity affinity() const { return m_selection.affinity(); }
bool modify(EAlteration, EDirection, TextGranularity, bool userTriggered = false);
bool modify(EAlteration, int verticalDistance, bool userTriggered = false, CursorAlignOnScroll = AlignCursorOnScrollIfNeeded);
TextGranularity granularity() const { return m_granularity; }
void setStart(const VisiblePosition &, bool userTriggered = false);
void setEnd(const VisiblePosition &, bool userTriggered = false);
void setBase(const VisiblePosition&, bool userTriggered = false);
void setBase(const Position&, EAffinity, bool userTriggered = false);
void setExtent(const VisiblePosition&, bool userTriggered = false);
void setExtent(const Position&, EAffinity, bool userTriggered = false);
Position base() const { return m_selection.base(); }
Position extent() const { return m_selection.extent(); }
Position start() const { return m_selection.start(); }
Position end() const { return m_selection.end(); }
// Return the renderer that is responsible for painting the caret (in the selection start node)
RenderObject* caretRenderer() const;
// Caret rect local to the caret's renderer
IntRect localCaretRect() const;
// Bounds of (possibly transformed) caret in absolute coords
IntRect absoluteCaretBounds();
void setNeedsLayout(bool flag = true);
void setIsDirectional(bool);
void willBeModified(EAlteration, EDirection);
bool isNone() const { return m_selection.isNone(); }
bool isCaret() const { return m_selection.isCaret(); }
bool isRange() const { return m_selection.isRange(); }
bool isCaretOrRange() const { return m_selection.isCaretOrRange(); }
bool isInPasswordField() const;
bool isAll(StayInEditableContent stayInEditableContent = MustStayInEditableContent) const { return m_selection.isAll(stayInEditableContent); }
PassRefPtr<Range> toNormalizedRange() const { return m_selection.toNormalizedRange(); }
void debugRenderer(RenderObject*, bool selected) const;
void nodeWillBeRemoved(Node*);
void setCaretVisible(bool = true);
void clearCaretRectIfNeeded();
bool recomputeCaretRect(); // returns true if caret rect moved
void invalidateCaretRect();
void paintCaret(GraphicsContext*, int tx, int ty, const IntRect& clipRect);
// Used to suspend caret blinking while the mouse is down.
void setCaretBlinkingSuspended(bool suspended) { m_isCaretBlinkingSuspended = suspended; }
bool isCaretBlinkingSuspended() const { return m_isCaretBlinkingSuspended; }
// Focus
void setFocused(bool);
bool isFocused() const { return m_focused; }
bool isFocusedAndActive() const;
void pageActivationChanged();
// Painting.
void updateAppearance();
void updateSecureKeyboardEntryIfActive();
#ifndef NDEBUG
void formatForDebugger(char* buffer, unsigned length) const;
void showTreeForThis() const;
#endif
private:
enum EPositionType { START, END, BASE, EXTENT };
TextDirection directionOfEnclosingBlock();
VisiblePosition positionForPlatform(bool isGetStart) const;
VisiblePosition startForPlatform() const;
VisiblePosition endForPlatform() const;
bool modify(EAlteration, EDirection, TextGranularity, bool userTriggered, Settings*);
VisiblePosition modifyExtendingRight(TextGranularity);
VisiblePosition modifyExtendingForward(TextGranularity);
VisiblePosition modifyMovingRight(TextGranularity);
VisiblePosition modifyMovingForward(TextGranularity);
VisiblePosition modifyExtendingLeft(TextGranularity);
VisiblePosition modifyExtendingBackward(TextGranularity);
VisiblePosition modifyMovingLeft(TextGranularity);
VisiblePosition modifyMovingBackward(TextGranularity);
void layout();
IntRect caretRepaintRect() const;
bool shouldRepaintCaret(const RenderView* view) const;
int xPosForVerticalArrowNavigation(EPositionType);
void notifyAccessibilityForSelectionChange();
void focusedOrActiveStateChanged();
bool caretRendersInsideNode(Node*) const;
IntRect absoluteBoundsForLocalRect(const IntRect&) const;
void caretBlinkTimerFired(Timer<SelectionController>*);
void setUseSecureKeyboardEntry(bool);
Frame* m_frame;
int m_xPosForVerticalArrowNavigation;
VisibleSelection m_selection;
TextGranularity m_granularity;
Timer<SelectionController> m_caretBlinkTimer;
IntRect m_caretRect; // caret rect in coords local to the renderer responsible for painting the caret
IntRect m_absCaretBounds; // absolute bounding rect for the caret
IntRect m_absoluteCaretRepaintBounds;
bool m_needsLayout; // true if m_caretRect and m_absCaretBounds need to be calculated
bool m_absCaretBoundsDirty;
bool m_isDirectional;
bool m_isDragCaretController;
bool m_isCaretBlinkingSuspended;
bool m_focused;
bool m_caretVisible;
bool m_caretPaint;
};
#if !(PLATFORM(MAC) || PLATFORM(GTK))
inline void SelectionController::notifyAccessibilityForSelectionChange()
{
}
#endif
} // namespace WebCore
#ifndef NDEBUG
// Outside the WebCore namespace for ease of invocation from gdb.
void showTree(const WebCore::SelectionController&);
void showTree(const WebCore::SelectionController*);
#endif
#endif // SelectionController_h
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