1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
|
/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* (C) 2001 Dirk Mueller (mueller@kde.org)
* Copyright (C) 2004, 2005, 2006, 2010 Apple Inc. All rights reserved.
* (C) 2006 Alexey Proskuryakov (ap@nypop.com)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#include "config.h"
#include "HTMLFieldSetElement.h"
#include "HTMLNames.h"
#include "RenderFieldset.h"
#include <wtf/StdLibExtras.h>
namespace WebCore {
using namespace HTMLNames;
inline HTMLFieldSetElement::HTMLFieldSetElement(const QualifiedName& tagName, Document* document, HTMLFormElement* form)
: HTMLFormControlElement(tagName, document, form)
{
ASSERT(hasTagName(fieldsetTag));
}
PassRefPtr<HTMLFieldSetElement> HTMLFieldSetElement::create(const QualifiedName& tagName, Document* document, HTMLFormElement* form)
{
return adoptRef(new HTMLFieldSetElement(tagName, document, form));
}
bool HTMLFieldSetElement::checkDTD(const Node* newChild)
{
return newChild->hasTagName(legendTag) || HTMLElement::checkDTD(newChild);
}
bool HTMLFieldSetElement::supportsFocus() const
{
return HTMLElement::supportsFocus();
}
const AtomicString& HTMLFieldSetElement::formControlType() const
{
DEFINE_STATIC_LOCAL(const AtomicString, fieldset, ("fieldset"));
return fieldset;
}
RenderObject* HTMLFieldSetElement::createRenderer(RenderArena* arena, RenderStyle*)
{
return new (arena) RenderFieldset(this);
}
} // namespace
|