1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
|
/*
* Copyright (C) 2009 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef CanvasFloatArray_h
#define CanvasFloatArray_h
#include "CanvasArray.h"
#include <wtf/MathExtras.h>
#include <wtf/PassRefPtr.h>
#include <wtf/RefCounted.h>
namespace WebCore {
class CanvasFloatArray : public CanvasArray {
public:
virtual bool isFloatArray() const { return true; }
static PassRefPtr<CanvasFloatArray> create(unsigned length);
static PassRefPtr<CanvasFloatArray> create(float* array, unsigned length);
static PassRefPtr<CanvasFloatArray> create(PassRefPtr<CanvasArrayBuffer> buffer, int offset, unsigned length);
float* data() { return static_cast<float*>(baseAddress()); }
virtual unsigned length() const;
virtual unsigned sizeInBytes() const;
void set(unsigned index, double value)
{
if (index >= m_size)
return;
if (isnan(value)) // Clamp NaN to 0
value = 0;
float* storage = static_cast<float*>(m_baseAddress);
storage[index] = static_cast<float>(value);
}
bool get(unsigned index, float& result) const
{
if (index >= m_size)
return false;
result = item(index);
return true;
}
float item(unsigned index) const
{
ASSERT(index < m_size);
float* storage = static_cast<float*>(m_baseAddress);
float result = storage[index];
if (isnan(result)) {
// Clamp NaN to 0
result = 0;
}
return result;
}
private:
CanvasFloatArray(PassRefPtr<CanvasArrayBuffer> buffer, int offset, unsigned length);
unsigned m_size;
};
} // namespace WebCore
#endif // CanvasFloatArray_h
|