summaryrefslogtreecommitdiffstats
path: root/WebCore/html/canvas/WebGLTexture.h
blob: 64bd6e09dfc3a95fc6d566fd32c214386ee530de (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
/*
 * Copyright (C) 2009 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 
 */

#ifndef WebGLTexture_h
#define WebGLTexture_h

#include "WebGLObject.h"

#include <wtf/PassRefPtr.h>
#include <wtf/RefCounted.h>
#include <wtf/Vector.h>

namespace WebCore {

class WebGLTexture : public WebGLObject {
public:
    virtual ~WebGLTexture() { deleteObject(); }

    static PassRefPtr<WebGLTexture> create(WebGLRenderingContext*);

    bool isCubeMapRWrapModeInitialized()
    {
        return cubeMapRWrapModeInitialized;
    }

    void setCubeMapRWrapModeInitialized(bool initialized)
    {
        cubeMapRWrapModeInitialized = initialized;
    }

    void setTarget(unsigned long target, int maxLevel);
    void setParameteri(unsigned long pname, int param);
    void setParameterf(unsigned long pname, float param);

    void setLevelInfo(unsigned long target, int level, unsigned long internalFormat, int width, int height, unsigned long type);

    bool canGenerateMipmaps();
    // Generate all level information.
    void generateMipmapLevelInfo();

    unsigned long getInternalFormat() const;

    // Whether width/height is NotPowerOfTwo.
    static bool isNPOT(unsigned, unsigned);

    bool isNPOT() const;
    // Determine if texture sampling should always return [0, 0, 0, 1] (OpenGL ES 2.0 Sec 3.8.2).
    bool needToUseBlackTexture() const;

    static int computeLevelCount(int width, int height);

protected:
    WebGLTexture(WebGLRenderingContext*);

    virtual void deleteObjectImpl(Platform3DObject);

private:
    virtual bool isTexture() const { return true; }

    void update();

    int mapTargetToIndex(unsigned long);

    bool cubeMapRWrapModeInitialized;

    unsigned long m_target;

    int m_minFilter;
    int m_magFilter;
    int m_wrapS;
    int m_wrapT;

    class LevelInfo {
    public:
        LevelInfo()
            : valid(false)
            , internalFormat(0)
            , width(0)
            , height(0)
            , type(0)
        {
        }

        void setInfo(unsigned long internalFmt, int w, int h, unsigned long tp)
        {
            valid = true;
            internalFormat = internalFmt;
            width = w;
            height = h;
            type = tp;
        }

        bool valid;
        unsigned long internalFormat;
        int width;
        int height;
        unsigned long type;
    };

    Vector<Vector<LevelInfo> > m_info;

    bool m_isNPOT;
    bool m_isComplete;
    bool m_needToUseBlackTexture;
};

} // namespace WebCore

#endif // WebGLTexture_h