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/*
* Copyright (C) 2009 Google Inc. All rights reserved.
* Copyright (C) 2009 Joseph Pecoraro
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
function InjectedScriptAccess(worldId) {
this._worldId = worldId;
}
InjectedScriptAccess.get = function(worldId)
{
if (typeof worldId === "number")
return new InjectedScriptAccess(worldId);
console.assert(false, "Access to injected script with no id");
}
InjectedScriptAccess.getForNode = function(node)
{
// FIXME: do something.
return InjectedScriptAccess.get(-node.id);
}
InjectedScriptAccess.getForObjectId = function(objectId)
{
// FIXME: move to native layer.
var tokens = objectId.split(":");
return InjectedScriptAccess.get(parseInt(tokens[0]));
}
InjectedScriptAccess.getDefault = function()
{
return InjectedScriptAccess.get(0);
}
InjectedScriptAccess.prototype = {};
InjectedScriptAccess._installHandler = function(methodName, async)
{
InjectedScriptAccess.prototype[methodName] = function()
{
var allArgs = Array.prototype.slice.call(arguments);
var callback = allArgs[allArgs.length - 1];
var argsString = JSON.stringify(Array.prototype.slice.call(allArgs, 0, allArgs.length - 1));
function myCallback(result, isException)
{
if (!isException)
callback(result);
else
WebInspector.console.addMessage(WebInspector.ConsoleMessage.createTextMessage("Error dispatching: " + methodName));
}
var callId = WebInspector.Callback.wrap(myCallback);
InspectorBackend.dispatchOnInjectedScript(callId, this._worldId, methodName, argsString);
};
}
// InjectedScriptAccess message forwarding puts some constraints on the way methods are implemented and called:
// - Make sure corresponding methods in InjectedScript return non-null and non-undefined values,
// - Make sure last parameter of all the InjectedSriptAccess.* calls is a callback function.
// We keep these sorted.
InjectedScriptAccess._installHandler("evaluate");
InjectedScriptAccess._installHandler("evaluateInCallFrame");
InjectedScriptAccess._installHandler("evaluateOnSelf");
InjectedScriptAccess._installHandler("getCompletions");
InjectedScriptAccess._installHandler("getProperties");
InjectedScriptAccess._installHandler("getPrototypes");
InjectedScriptAccess._installHandler("pushNodeToFrontend");
InjectedScriptAccess._installHandler("resolveNode");
InjectedScriptAccess._installHandler("getNodeProperties");
InjectedScriptAccess._installHandler("setPropertyValue");
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