1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
|
/*
* Copyright 2009, The Android Open Source Project
* Copyright (C) 2006 Apple Computer, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#define LOG_TAG "WebCore"
#include "config.h"
#include "Screen.h"
// This include must come first.
#undef LOG // FIXME: Still have to do this to get the log to show up
#include "utils/Log.h"
#include "FloatRect.h"
#include "Widget.h"
#include <ui/DisplayInfo.h>
#include <ui/PixelFormat.h>
#include <surfaceflinger/SurfaceComposerClient.h>
#include "ScrollView.h"
#include "WebCoreViewBridge.h"
namespace WebCore {
int screenDepth(Widget* page)
{
android::DisplayInfo info;
android::SurfaceComposerClient::getDisplayInfo(android::DisplayID(0), &info);
return info.pixelFormatInfo.bitsPerPixel;
}
int screenDepthPerComponent(Widget* page)
{
android::DisplayInfo info;
android::SurfaceComposerClient::getDisplayInfo(android::DisplayID(0), &info);
return info.pixelFormatInfo.bitsPerPixel;
}
bool screenIsMonochrome(Widget* page)
{
return false;
}
// The only place I have seen these values used is
// positioning popup windows. If we support multiple windows
// they will be most likely full screen. Therefore,
// the accuracy of these number are not too important.
FloatRect screenRect(Widget* page)
{
IntRect rect = page->root()->platformWidget()->getBounds();
return FloatRect(0.0, 0.0, rect.width(), rect.height());
}
// Similar screenRect, this function is commonly used by javascripts
// to position and resize windows (usually to full screen).
FloatRect screenAvailableRect(Widget* page)
{
IntRect rect = page->root()->platformWidget()->getBounds();
return FloatRect(0.0, 0.0, rect.width(), rect.height());
}
} // namespace WebCore
|