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/*
* Copyright 2010, The Android Open Source Project
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef LayerTexture_h
#define LayerTexture_h
#include "BackedDoubleBufferedTexture.h"
#include "ClassTracker.h"
#include "IntRect.h"
namespace WebCore {
class LayerTexture : public BackedDoubleBufferedTexture {
public:
LayerTexture(uint32_t w, uint32_t h,
SkBitmap::Config config = SkBitmap::kARGB_8888_Config)
: BackedDoubleBufferedTexture(w, h, 0, config)
, m_layerId(0)
, m_scale(1)
, m_ready(false)
{
#ifdef DEBUG_COUNT
ClassTracker::instance()->increment("LayerTexture");
#endif
}
virtual ~LayerTexture()
{
#ifdef DEBUG_COUNT
ClassTracker::instance()->decrement("LayerTexture");
#endif
};
void setTextureInfoFor(LayerAndroid* layer);
bool readyFor(LayerAndroid* layer);
void setRect(const IntRect& r) { m_rect = r; }
IntRect& rect() { return m_rect; }
int id() { return m_layerId; }
float scale() { return m_scale; }
void setId(int id) { m_layerId = id; }
void setScale(float scale) { m_scale = scale; }
bool ready() { return m_ready; }
unsigned int pictureUsed();
private:
IntRect m_rect;
int m_layerId;
float m_scale;
bool m_ready;
};
} // namespace WebCore
#endif // LayerTexture_h
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