1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
|
/*
* Copyright (C) 2010 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef RenderSurfaceChromium_h
#define RenderSurfaceChromium_h
#if USE(ACCELERATED_COMPOSITING)
#include "FloatRect.h"
#include "IntRect.h"
#include "TransformationMatrix.h"
#include <wtf/Noncopyable.h>
namespace WebCore {
class LayerRendererChromium;
class LayerChromium;
class RenderSurfaceChromium : public Noncopyable {
friend class LayerRendererChromium;
public:
explicit RenderSurfaceChromium(LayerChromium*);
~RenderSurfaceChromium();
void prepareContentsTexture();
void cleanupResources();
FloatPoint contentRectCenter() const { return FloatRect(m_contentRect).center(); }
IntRect contentRect() const { return m_contentRect; }
private:
LayerRendererChromium* layerRenderer();
LayerChromium* m_owningLayer;
IntRect m_contentRect;
unsigned m_contentsTextureId;
float m_drawOpacity;
IntSize m_allocatedTextureSize;
TransformationMatrix m_drawTransform;
TransformationMatrix m_originTransform;
IntRect m_scissorRect;
Vector<LayerChromium*> m_layerList;
};
}
#endif // USE(ACCELERATED_COMPOSITING)
#endif
|