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/*
* Copyright (C) 2006, 2007, 2008 Apple Inc. All rights reserved.
* Copyright (C) 2007-2009 Torch Mobile, Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "FontCache.h"
#include "Font.h"
#include "FontData.h"
#include "SimpleFontData.h"
#include "UnicodeRange.h"
#include "wtf/OwnPtr.h"
#include <windows.h>
#include <mlang.h>
namespace WebCore {
extern HDC g_screenDC;
static IMultiLanguage *multiLanguage = 0;
#if defined(IMLANG_FONT_LINK) && (IMLANG_FONT_LINK == 2)
static IMLangFontLink2* langFontLink = 0;
#else
static IMLangFontLink* langFontLink = 0;
#endif
IMultiLanguage* getMultiLanguageInterface()
{
if (!multiLanguage)
CoCreateInstance(CLSID_CMultiLanguage, 0, CLSCTX_INPROC_SERVER, IID_IMultiLanguage, (void**)&multiLanguage);
return multiLanguage;
}
#if defined(IMLANG_FONT_LINK) && (IMLANG_FONT_LINK == 2)
IMLangFontLink2* FontCache::getFontLinkInterface()
#else
IMLangFontLink* FontCache::getFontLinkInterface()
#endif
{
if (!langFontLink) {
if (IMultiLanguage* mli = getMultiLanguageInterface())
mli->QueryInterface(&langFontLink);
}
return langFontLink;
}
#if defined(IMLANG_FONT_LINK) && (IMLANG_FONT_LINK == 2)
static bool currentFontContainsCharacter(IMLangFontLink2* langFontLink, HDC hdc, UChar character)
{
UINT unicodeRanges;
if (S_OK != langFontLink->GetFontUnicodeRanges(hdc, &unicodeRanges, 0))
return false;
static Vector<UNICODERANGE, 64> glyphsetBuffer;
glyphsetBuffer.resize(unicodeRanges);
if (S_OK != langFontLink->GetFontUnicodeRanges(hdc, &unicodeRanges, glyphsetBuffer.data()))
return false;
// FIXME: Change this to a binary search. (Yong Li: That's easy. But, is it guaranteed that the ranges are sorted?)
for (Vector<UNICODERANGE, 64>::const_iterator i = glyphsetBuffer.begin(); i != glyphsetBuffer.end(); ++i) {
if (i->wcTo >= character)
return i->wcFrom <= character;
}
return false;
}
#else
static bool currentFontContainsCharacter(IMLangFontLink* langFontLink, HDC hdc, HFONT hfont, UChar character, const wchar_t* faceName)
{
DWORD fontCodePages = 0, charCodePages = 0;
HRESULT result = langFontLink->GetFontCodePages(hdc, hfont, &fontCodePages);
if (result != S_OK)
return false;
result = langFontLink->GetCharCodePages(character, &charCodePages);
if (result != S_OK)
return false;
fontCodePages |= FontPlatformData::getKnownFontCodePages(faceName);
if (fontCodePages & charCodePages)
return true;
return false;
}
#endif
#if defined(IMLANG_FONT_LINK) && (IMLANG_FONT_LINK == 2)
static HFONT createMLangFont(IMLangFontLink2* langFontLink, HDC hdc, DWORD codePageMask, UChar character = 0)
{
HFONT mlangFont;
if (SUCCEEDED(langFontLink->MapFont(hdc, codePageMask, character, &mlangFont)))
return mlangFont;
return 0;
}
#else
static HFONT createMLangFont(IMLangFontLink* langFontLink, HDC hdc, const FontPlatformData& refFont, DWORD codePageMask)
{
HFONT mlangFont;
LRESULT result = langFontLink->MapFont(hdc, codePageMask, refFont.hfont(), &mlangFont);
return result == S_OK ? mlangFont : 0;
}
#endif
static const Vector<DWORD, 4>& getCJKCodePageMasks()
{
// The default order in which we look for a font for a CJK character. If the user's default code page is
// one of these, we will use it first.
static const UINT CJKCodePages[] = {
932, /* Japanese */
936, /* Simplified Chinese */
950, /* Traditional Chinese */
949 /* Korean */
};
static Vector<DWORD, 4> codePageMasks;
static bool initialized;
if (!initialized) {
initialized = true;
#if defined(IMLANG_FONT_LINK) && (IMLANG_FONT_LINK == 2)
IMLangFontLink2* langFontLink = fontCache()->getFontLinkInterface();
#else
IMLangFontLink* langFontLink = fontCache()->getFontLinkInterface();
#endif
if (!langFontLink)
return codePageMasks;
UINT defaultCodePage;
DWORD defaultCodePageMask = 0;
if (GetLocaleInfo(LOCALE_USER_DEFAULT, LOCALE_RETURN_NUMBER | LOCALE_IDEFAULTANSICODEPAGE, reinterpret_cast<LPWSTR>(&defaultCodePage), sizeof(defaultCodePage)))
langFontLink->CodePageToCodePages(defaultCodePage, &defaultCodePageMask);
if (defaultCodePage == CJKCodePages[0] || defaultCodePage == CJKCodePages[1] || defaultCodePage == CJKCodePages[2] || defaultCodePage == CJKCodePages[3])
codePageMasks.append(defaultCodePageMask);
for (unsigned i = 0; i < 4; ++i) {
if (defaultCodePage != CJKCodePages[i]) {
DWORD codePageMask;
langFontLink->CodePageToCodePages(CJKCodePages[i], &codePageMask);
codePageMasks.append(codePageMask);
}
}
}
return codePageMasks;
}
struct TraitsInFamilyProcData {
TraitsInFamilyProcData(const AtomicString& familyName)
: m_familyName(familyName)
{
}
const AtomicString& m_familyName;
HashSet<unsigned> m_traitsMasks;
};
static int CALLBACK traitsInFamilyEnumProc(CONST LOGFONT* logFont, CONST TEXTMETRIC* metrics, DWORD fontType, LPARAM lParam)
{
TraitsInFamilyProcData* procData = reinterpret_cast<TraitsInFamilyProcData*>(lParam);
unsigned traitsMask = 0;
traitsMask |= logFont->lfItalic ? FontStyleItalicMask : FontStyleNormalMask;
traitsMask |= FontVariantNormalMask;
LONG weight = FontPlatformData::adjustedGDIFontWeight(logFont->lfWeight, procData->m_familyName);
traitsMask |= weight == FW_THIN ? FontWeight100Mask :
weight == FW_EXTRALIGHT ? FontWeight200Mask :
weight == FW_LIGHT ? FontWeight300Mask :
weight == FW_NORMAL ? FontWeight400Mask :
weight == FW_MEDIUM ? FontWeight500Mask :
weight == FW_SEMIBOLD ? FontWeight600Mask :
weight == FW_BOLD ? FontWeight700Mask :
weight == FW_EXTRABOLD ? FontWeight800Mask :
FontWeight900Mask;
procData->m_traitsMasks.add(traitsMask);
return 1;
}
void FontCache::platformInit()
{
}
void FontCache::comInitialize()
{
}
void FontCache::comUninitialize()
{
if (langFontLink) {
langFontLink->Release();
langFontLink = 0;
}
if (multiLanguage) {
multiLanguage->Release();
multiLanguage = 0;
}
}
const SimpleFontData* FontCache::getFontDataForCharacters(const Font& font, const UChar* characters, int length)
{
String familyName;
WCHAR name[LF_FACESIZE];
UChar character = characters[0];
const FontPlatformData& origFont = font.primaryFont()->fontDataForCharacter(character)->platformData();
unsigned unicodeRange = findCharUnicodeRange(character);
#if defined(IMLANG_FONT_LINK) && (IMLANG_FONT_LINK == 2)
if (IMLangFontLink2* langFontLink = getFontLinkInterface()) {
#else
if (IMLangFontLink* langFontLink = getFontLinkInterface()) {
#endif
HGDIOBJ oldFont = GetCurrentObject(g_screenDC, OBJ_FONT);
HFONT hfont = 0;
DWORD codePages = 0;
UINT codePage = 0;
// Try MLang font linking first.
langFontLink->GetCharCodePages(character, &codePages);
if (codePages && unicodeRange == cRangeSetCJK) {
// The CJK character may belong to multiple code pages. We want to
// do font linking against a single one of them, preferring the default
// code page for the user's locale.
const Vector<DWORD, 4>& CJKCodePageMasks = getCJKCodePageMasks();
unsigned numCodePages = CJKCodePageMasks.size();
for (unsigned i = 0; i < numCodePages; ++i) {
#if defined(IMLANG_FONT_LINK) && (IMLANG_FONT_LINK == 2)
hfont = createMLangFont(langFontLink, g_screenDC, CJKCodePageMasks[i]);
#else
hfont = createMLangFont(langFontLink, g_screenDC, origFont, CJKCodePageMasks[i]);
#endif
if (!hfont)
continue;
SelectObject(g_screenDC, hfont);
GetTextFace(g_screenDC, LF_FACESIZE, name);
if (hfont && !(codePages & CJKCodePageMasks[i])) {
// We asked about a code page that is not one of the code pages
// returned by MLang, so the font might not contain the character.
#if defined(IMLANG_FONT_LINK) && (IMLANG_FONT_LINK == 2)
if (!currentFontContainsCharacter(langFontLink, g_screenDC, character)) {
#else
if (!currentFontContainsCharacter(langFontLink, g_screenDC, hfont, character, name)) {
#endif
SelectObject(g_screenDC, oldFont);
langFontLink->ReleaseFont(hfont);
hfont = 0;
continue;
}
}
break;
}
} else {
#if defined(IMLANG_FONT_LINK) && (IMLANG_FONT_LINK == 2)
hfont = createMLangFont(langFontLink, g_screenDC, codePages, character);
#else
hfont = createMLangFont(langFontLink, g_screenDC, origFont, codePages);
#endif
SelectObject(g_screenDC, hfont);
GetTextFace(g_screenDC, LF_FACESIZE, name);
}
SelectObject(g_screenDC, oldFont);
if (hfont) {
familyName = name;
langFontLink->ReleaseFont(hfont);
} else
FontPlatformData::mapKnownFont(codePages, familyName);
}
if (familyName.isEmpty())
familyName = FontPlatformData::defaultFontFamily();
if (!familyName.isEmpty()) {
// FIXME: temporary workaround for Thai font problem
FontDescription fontDescription(font.fontDescription());
if (unicodeRange == cRangeThai && fontDescription.weight() > FontWeightNormal)
fontDescription.setWeight(FontWeightNormal);
FontPlatformData* result = getCachedFontPlatformData(fontDescription, familyName);
if (result && result->hash() != origFont.hash()) {
if (SimpleFontData* fontData = getCachedFontData(result))
return fontData;
}
}
return 0;
}
FontPlatformData* FontCache::getSimilarFontPlatformData(const Font& font)
{
return 0;
}
FontPlatformData* FontCache::getLastResortFallbackFont(const FontDescription& fontDesc)
{
// FIXME: Would be even better to somehow get the user's default font here. For now we'll pick
// the default that the user would get without changing any prefs.
return getCachedFontPlatformData(fontDesc, FontPlatformData::defaultFontFamily());
}
FontPlatformData* FontCache::createFontPlatformData(const FontDescription& fontDescription, const AtomicString& family)
{
FontPlatformData* result = new FontPlatformData(fontDescription, family);
return result;
}
void FontCache::getTraitsInFamily(const AtomicString& familyName, Vector<unsigned>& traitsMasks)
{
LOGFONT logFont;
logFont.lfCharSet = DEFAULT_CHARSET;
unsigned familyLength = std::min(familyName.length(), static_cast<unsigned>(LF_FACESIZE - 1));
memcpy(logFont.lfFaceName, familyName.characters(), familyLength * sizeof(UChar));
logFont.lfFaceName[familyLength] = 0;
logFont.lfPitchAndFamily = 0;
TraitsInFamilyProcData procData(familyName);
EnumFontFamiliesEx(g_screenDC, &logFont, traitsInFamilyEnumProc, reinterpret_cast<LPARAM>(&procData), 0);
copyToVector(procData.m_traitsMasks, traitsMasks);
}
}
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