summaryrefslogtreecommitdiffstats
path: root/WebCore/rendering/RenderCounter.cpp
blob: b0aefc50b6fc1934f5501d21c55e3e4ebf778531 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
/**
 * Copyright (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com)
 * Copyright (C) 2006, 2007 Apple Inc. All rights reserved.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 *
 */

#include "config.h"
#include "RenderCounter.h"

#include "CounterNode.h"
#include "Document.h"
#include "HTMLNames.h"
#include "HTMLOListElement.h"
#include "RenderListItem.h"
#include "RenderListMarker.h"
#include "RenderStyle.h"
#include <wtf/StdLibExtras.h>

namespace WebCore {

using namespace HTMLNames;

typedef HashMap<RefPtr<AtomicStringImpl>, CounterNode*> CounterMap;
typedef HashMap<const RenderObject*, CounterMap*> CounterMaps;

static CounterNode* makeCounterNode(RenderObject*, const AtomicString& counterName, bool alwaysCreateCounter);

static CounterMaps& counterMaps()
{
    DEFINE_STATIC_LOCAL(CounterMaps, staticCounterMaps, ());
    return staticCounterMaps;
}

static inline RenderObject* previousSiblingOrParent(RenderObject* object)
{
    if (RenderObject* sibling = object->previousSibling())
        return sibling;
    return object->parent();
}

static bool planCounter(RenderObject* object, const AtomicString& counterName, bool& isReset, int& value)
{
    ASSERT(object);

    // Real text nodes don't have their own style so they can't have counters.
    // We can't even look at their styles or we'll see extra resets and increments!
    if (object->isText() && !object->isBR())
        return false;

    RenderStyle* style = object->style();
    ASSERT(style);

    if (const CounterDirectiveMap* directivesMap = style->counterDirectives()) {
        CounterDirectives directives = directivesMap->get(counterName.impl());
        if (directives.m_reset) {
            value = directives.m_resetValue;
            if (directives.m_increment)
                value += directives.m_incrementValue;
            isReset = true;
            return true;
        }
        if (directives.m_increment) {
            value = directives.m_incrementValue;
            isReset = false;
            return true;
        }
    }

    if (counterName == "list-item") {
        if (object->isListItem()) {
            if (toRenderListItem(object)->hasExplicitValue()) {
                value = toRenderListItem(object)->explicitValue();
                isReset = true;
                return true;
            }
            value = 1;
            isReset = false;
            return true;
        }
        if (Node* e = object->node()) {
            if (e->hasTagName(olTag)) {
                value = static_cast<HTMLOListElement*>(e)->start();
                isReset = true;
                return true;
            }
            if (e->hasTagName(ulTag) || e->hasTagName(menuTag) || e->hasTagName(dirTag)) {
                value = 0;
                isReset = true;
                return true;
            }
        }
    }

    return false;
}

// - Finds the insertion point for the counter described by counterOwner, isReset and 
// identifier in the CounterNode tree for identifier and sets parent and
// previousSibling accordingly.
// - The function returns true if the counter whose insertion point is searched is NOT
// the root of the tree.
// - The root of the tree is a counter reference that is not in the scope of any other
// counter with the same identifier.
// - All the counter references with the same identifier as this one that are in
// children or subsequent siblings of the renderer that owns the root of the tree
// form the rest of of the nodes of the tree.
// - The root of the tree is always a reset type reference.
// - A subtree rooted at any reset node in the tree is equivalent to all counter 
// references that are in the scope of the counter or nested counter defined by that
// reset node.
// - Non-reset CounterNodes cannot have descendants.

static bool findPlaceForCounter(RenderObject* counterOwner, const AtomicString& identifier, bool isReset, CounterNode*& parent, CounterNode*& previousSibling)
{
    // We cannot stop searching for counters with the same identifier before we also
    // check this renderer, because it may affect the positioning in the tree of our counter.
    RenderObject* searchEndRenderer = previousSiblingOrParent(counterOwner);
    // We check renderers in preOrder from the renderer that our counter is attached to
    // towards the begining of the document for counters with the same identifier as the one
    // we are trying to find a place for. This is the next renderer to be checked.
    RenderObject* currentRenderer = counterOwner->previousInPreOrder();
    previousSibling = 0;
    while (currentRenderer) {
        CounterNode* currentCounter = makeCounterNode(currentRenderer, identifier, false);
        if (searchEndRenderer == currentRenderer) {
            // We may be at the end of our search.
            if (currentCounter) {
                // We have a suitable counter on the EndSearchRenderer.
                if (previousSibling) { // But we already found another counter that we come after.
                    if (currentCounter->isReset()) {
                        // We found a reset counter that is on a renderer that is a sibling of ours or a parent.
                        if (isReset && currentRenderer->parent() == counterOwner->parent()) {
                            // We are also a reset counter and the previous reset was on a sibling renderer
                            // hence we are the next sibling of that counter if that reset is not a root or
                            // we are a root node if that reset is a root.
                            parent = currentCounter->parent();
                            previousSibling = parent ? currentCounter : 0;
                            return parent;
                        }
                        // We are not a reset node or the previous reset must be on an ancestor of our renderer
                        // hence we must be a child of that reset counter.
                        parent = currentCounter;
                        ASSERT(previousSibling->parent() == currentCounter);
                        return true;
                    }
                    // CurrentCounter, the counter at the EndSearchRenderer, is not reset.
                    if (!isReset || currentRenderer->parent() != counterOwner->parent()) {
                        // If the node we are placing is not reset or we have found a counter that is attached
                        // to an ancestor of the placed counter's renderer we know we are a sibling of that node.
                        ASSERT(currentCounter->parent() == previousSibling->parent());
                        parent = currentCounter->parent();
                        return true;
                    }
                } else { 
                    // We are at the potential end of the search, but we had no previous sibling candidate
                    // In this case we follow pretty much the same logic as above but no ASSERTs about 
                    // previousSibling, and when we are a sibling of the end counter we must set previousSibling
                    // to currentCounter.
                    if (currentCounter->isReset()) {
                        if (isReset && currentRenderer->parent() == counterOwner->parent()) {
                            parent = currentCounter->parent();
                            previousSibling = currentCounter;
                            return parent;
                        }
                        parent = currentCounter;
                        return true;
                    }
                    if (!isReset || currentRenderer->parent() != counterOwner->parent()) {
                        parent = currentCounter->parent();
                        previousSibling = currentCounter;
                        return true;
                    }
                    previousSibling = currentCounter;
                }
            }
            // We come here if the previous sibling or parent of our renderer had no 
            // good counter, or we are a reset node and the counter on the previous sibling
            // of our renderer was not a reset counter.
            // Set a new goal for the end of the search.
            searchEndRenderer = previousSiblingOrParent(currentRenderer);
        } else {
            // We are searching descendants of a previous sibling of the renderer that the
            // counter being placed is attached to.
            if (currentCounter) {
                // We found a suitable counter.
                if (previousSibling) {
                    // Since we had a suitable previous counter before, we should only consider this one as our 
                    // previousSibling if it is a reset counter and hence the current previousSibling is its child.
                    if (currentCounter->isReset()) {
                        previousSibling = currentCounter;
                        // We are no longer interested in previous siblings of the currentRenderer or their children
                        // as counters they may have attached cannot be the previous sibling of the counter we are placing.
                        currentRenderer = currentRenderer->parent();
                        continue;
                    }
                } else
                    previousSibling = currentCounter;
                currentRenderer = previousSiblingOrParent(currentRenderer);
                continue;
            }
        }
        // This function is designed so that the same test is not done twice in an iteration, except for this one
        // which may be done twice in some cases. Rearranging the decision points though, to accommodate this 
        // performance improvement would create more code duplication than is worthwhile in my oppinion and may further
        // impede the readability of this already complex algorithm.
        if (previousSibling)
            currentRenderer = previousSiblingOrParent(currentRenderer);
        else
            currentRenderer = currentRenderer->previousInPreOrder();
    }
    return false;
}

static CounterNode* makeCounterNode(RenderObject* object, const AtomicString& counterName, bool alwaysCreateCounter)
{
    ASSERT(object);

    if (object->m_hasCounterNodeMap)
        if (CounterMap* nodeMap = counterMaps().get(object))
            if (CounterNode* node = nodeMap->get(counterName.impl()))
                return node;

    bool isReset = false;
    int value = 0;
    if (!planCounter(object, counterName, isReset, value) && !alwaysCreateCounter)
        return 0;

    CounterNode* newParent = 0;
    CounterNode* newPreviousSibling = 0;
    CounterNode* newNode;
    if (findPlaceForCounter(object, counterName, isReset, newParent, newPreviousSibling)) {
        newNode = new CounterNode(object, isReset, value);
        newParent->insertAfter(newNode, newPreviousSibling, counterName);
    } else {
        // Make a reset node for counters that aren't inside an existing reset node.
        newNode = new CounterNode(object, true, value);
    }

    CounterMap* nodeMap;
    if (object->m_hasCounterNodeMap)
        nodeMap = counterMaps().get(object);
    else {
        nodeMap = new CounterMap;
        counterMaps().set(object, nodeMap);
        object->m_hasCounterNodeMap = true;
    }
    nodeMap->set(counterName.impl(), newNode);

    return newNode;
}

RenderCounter::RenderCounter(Document* node, const CounterContent& counter)
    : RenderText(node, StringImpl::empty())
    , m_counter(counter)
    , m_counterNode(0)
{
}

const char* RenderCounter::renderName() const
{
    return "RenderCounter";
}

bool RenderCounter::isCounter() const
{
    return true;
}

PassRefPtr<StringImpl> RenderCounter::originalText() const
{
    if (!parent())
        return 0;

    if (!m_counterNode)
        m_counterNode = makeCounterNode(parent(), m_counter.identifier(), true);

    CounterNode* child = m_counterNode;
    int value = child->isReset() ? child->value() : child->countInParent();

    String text = listMarkerText(m_counter.listStyle(), value);

    if (!m_counter.separator().isNull()) {
        if (!child->isReset())
            child = child->parent();
        while (CounterNode* parent = child->parent()) {
            text = listMarkerText(m_counter.listStyle(), child->countInParent())
                + m_counter.separator() + text;
            child = parent;
        }
    }

    return text.impl();
}

void RenderCounter::calcPrefWidths(int lead)
{
    setTextInternal(originalText());
    RenderText::calcPrefWidths(lead);
}

void RenderCounter::invalidate(const AtomicString& identifier)
{
    if (m_counter.identifier() != identifier)
        return;
    m_counterNode = 0;
    setNeedsLayoutAndPrefWidthsRecalc();
}

static void destroyCounterNodeChildren(const AtomicString& identifier, CounterNode* node)
{
    CounterNode* previous;
    for (CounterNode* child = node->lastDescendant(); child && child != node; child = previous) {
        previous = child->previousInPreOrder();
        child->parent()->removeChild(child, identifier);
        ASSERT(counterMaps().get(child->renderer())->get(identifier.impl()) == child);
        counterMaps().get(child->renderer())->remove(identifier.impl());
        if (!child->renderer()->documentBeingDestroyed()) {
            RenderObjectChildList* children = child->renderer()->virtualChildren();
            if (children)
                children->invalidateCounters(child->renderer(), identifier);
        }
        delete child;
    }
}

void RenderCounter::destroyCounterNodes(RenderObject* object)
{
    CounterMaps& maps = counterMaps();
    CounterMap* map = maps.get(object);
    if (!map)
        return;
    maps.remove(object);

    CounterMap::const_iterator end = map->end();
    for (CounterMap::const_iterator it = map->begin(); it != end; ++it) {
        CounterNode* node = it->second;
        AtomicString identifier(it->first.get());
        destroyCounterNodeChildren(identifier, node);
        if (CounterNode* parent = node->parent())
            parent->removeChild(node, identifier);
        delete node;
    }

    delete map;
}

} // namespace WebCore