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/*
    Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
                  2004, 2005, 2007 Rob Buis <buis@kde.org>
    Copyright (C) 2009 Google, Inc.  All rights reserved.
    Copyright (C) 2009 Apple Inc. All rights reserved.

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public License
    aint with this library; see the file COPYING.LIB.  If not, write to
    the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
    Boston, MA 02110-1301, USA.
*/

#ifndef RenderSVGContainer_h
#define RenderSVGContainer_h

#if ENABLE(SVG)

#include "RenderSVGModelObject.h"

namespace WebCore {

class SVGElement;

class RenderSVGContainer : public RenderSVGModelObject {
public:
    explicit RenderSVGContainer(SVGStyledElement*);
    virtual ~RenderSVGContainer();

    const RenderObjectChildList* children() const { return &m_children; }
    RenderObjectChildList* children() { return &m_children; }

    virtual void paint(PaintInfo&, int parentX, int parentY);
    virtual void setNeedsBoundariesUpdate() { m_needsBoundariesUpdate = true; }

protected:
    virtual RenderObjectChildList* virtualChildren() { return children(); }
    virtual const RenderObjectChildList* virtualChildren() const { return children(); }

    virtual bool isSVGContainer() const { return true; }
    virtual const char* renderName() const { return "RenderSVGContainer"; }

    virtual void layout();

    virtual void addFocusRingRects(Vector<IntRect>&, int tx, int ty);

    virtual FloatRect objectBoundingBox() const { return m_objectBoundingBox; }
    virtual FloatRect strokeBoundingBox() const { return m_strokeBoundingBox; }
    virtual FloatRect repaintRectInLocalCoordinates() const { return m_repaintBoundingBox; }

    virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction);

    // Allow RenderSVGTransformableContainer to hook in at the right time in layout()
    virtual bool calculateLocalTransform() { return false; }

    // Allow RenderSVGViewportContainer to hook in at the right times in layout(), paint() and nodeAtFloatPoint()
    virtual void calcViewport() { }
    virtual void applyViewportClip(PaintInfo&) { }
    virtual bool pointIsInsideViewportClip(const FloatPoint& /*pointInParent*/) { return true; }

    bool selfWillPaint();
    void updateCachedBoundaries();

private:
    RenderObjectChildList m_children;
    FloatRect m_objectBoundingBox;
    FloatRect m_strokeBoundingBox;
    FloatRect m_repaintBoundingBox;
    bool m_needsBoundariesUpdate : 1;
};
  
inline RenderSVGContainer* toRenderSVGContainer(RenderObject* object)
{
    // Note: isSVGContainer is also true for RenderSVGViewportContainer, which is not derived from this.
    ASSERT(!object || (object->isSVGContainer() && strcmp(object->renderName(), "RenderSVGViewportContainer")));
    return static_cast<RenderSVGContainer*>(object);
}

inline const RenderSVGContainer* toRenderSVGContainer(const RenderObject* object)
{
    // Note: isSVGContainer is also true for RenderSVGViewportContainer, which is not derived from this.
    ASSERT(!object || (object->isSVGContainer() && strcmp(object->renderName(), "RenderSVGViewportContainer")));
    return static_cast<const RenderSVGContainer*>(object);
}

// This will catch anyone doing an unnecessary cast.
void toRenderSVGContainer(const RenderSVGContainer*);

} // namespace WebCore

#endif // ENABLE(SVG)
#endif // RenderSVGContainer_h