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/*
* Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org>
* 2007 Rob Buis <buis@kde.org>
* 2008 Dirk Schulze <krit@webkit.org>
* Copyright (C) Research In Motion Limited 2010. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#include "config.h"
#if ENABLE(SVG)
#include "RenderSVGResource.h"
#include "RenderSVGResourceClipper.h"
#include "RenderSVGResourceContainer.h"
#include "RenderSVGResourceFilter.h"
#include "RenderSVGResourceMarker.h"
#include "RenderSVGResourceMasker.h"
#include "RenderSVGResourceSolidColor.h"
#include "SVGURIReference.h"
namespace WebCore {
static inline void registerPendingResource(const AtomicString& id, const SVGPaint::SVGPaintType& paintType, const RenderObject* object)
{
if (paintType != SVGPaint::SVG_PAINTTYPE_URI)
return;
SVGElement* svgElement = static_cast<SVGElement*>(object->node());
ASSERT(svgElement);
ASSERT(svgElement->isStyled());
object->document()->accessSVGExtensions()->addPendingResource(id, static_cast<SVGStyledElement*>(svgElement));
}
inline void RenderSVGResource::adjustColorForPseudoRules(const RenderStyle* style, bool useFillPaint, Color& color)
{
if (style->insideLink() != InsideVisitedLink)
return;
RenderStyle* visitedStyle = style->getCachedPseudoStyle(VISITED_LINK);
SVGPaint* visitedPaint = useFillPaint ? visitedStyle->svgStyle()->fillPaint() : visitedStyle->svgStyle()->strokePaint();
if (visitedPaint->paintType() == SVGPaint::SVG_PAINTTYPE_URI)
return;
Color visitedColor;
if (visitedPaint->paintType() == SVGPaint::SVG_PAINTTYPE_CURRENTCOLOR)
visitedColor = visitedStyle->color();
else
visitedColor = visitedPaint->color();
if (visitedColor.isValid())
color = Color(visitedColor.red(), visitedColor.green(), visitedColor.blue(), color.alpha());
}
// FIXME: This method and strokePaintingResource() should be refactored, to share even more code
RenderSVGResource* RenderSVGResource::fillPaintingResource(const RenderObject* object, const RenderStyle* style)
{
ASSERT(object);
ASSERT(style);
const SVGRenderStyle* svgStyle = style->svgStyle();
if (!svgStyle || !svgStyle->hasFill())
return 0;
SVGPaint* fillPaint = svgStyle->fillPaint();
ASSERT(fillPaint);
RenderSVGResource* fillPaintingResource = 0;
SVGPaint::SVGPaintType paintType = fillPaint->paintType();
if (paintType == SVGPaint::SVG_PAINTTYPE_URI
|| paintType == SVGPaint::SVG_PAINTTYPE_URI_RGBCOLOR) {
AtomicString id(SVGURIReference::getTarget(fillPaint->uri()));
fillPaintingResource = getRenderSVGResourceContainerById(object->document(), id);
if (!fillPaintingResource)
registerPendingResource(id, paintType, object);
}
if (paintType != SVGPaint::SVG_PAINTTYPE_URI && !fillPaintingResource) {
RenderSVGResourceSolidColor* solidResource = sharedSolidPaintingResource();
fillPaintingResource = solidResource;
Color fillColor;
if (fillPaint->paintType() == SVGPaint::SVG_PAINTTYPE_CURRENTCOLOR)
fillColor = style->visitedDependentColor(CSSPropertyColor);
else
fillColor = fillPaint->color();
adjustColorForPseudoRules(style, true /* useFillPaint */, fillColor);
// FIXME: Ideally invalid colors would never get set on the RenderStyle and this could turn into an ASSERT
if (fillColor.isValid())
solidResource->setColor(fillColor);
else
fillPaintingResource = 0;
}
if (!fillPaintingResource) {
// default value (black), see bug 11017
RenderSVGResourceSolidColor* solidResource = sharedSolidPaintingResource();
solidResource->setColor(Color::black);
fillPaintingResource = solidResource;
}
return fillPaintingResource;
}
RenderSVGResource* RenderSVGResource::strokePaintingResource(const RenderObject* object, const RenderStyle* style)
{
ASSERT(object);
ASSERT(style);
const SVGRenderStyle* svgStyle = style->svgStyle();
if (!svgStyle || !svgStyle->hasStroke())
return 0;
SVGPaint* strokePaint = svgStyle->strokePaint();
ASSERT(strokePaint);
RenderSVGResource* strokePaintingResource = 0;
FloatRect objectBoundingBox = object->objectBoundingBox();
SVGPaint::SVGPaintType paintType = strokePaint->paintType();
if (!objectBoundingBox.isEmpty()
&& (paintType == SVGPaint::SVG_PAINTTYPE_URI || paintType == SVGPaint::SVG_PAINTTYPE_URI_RGBCOLOR)) {
AtomicString id(SVGURIReference::getTarget(strokePaint->uri()));
strokePaintingResource = getRenderSVGResourceContainerById(object->document(), id);
if (!strokePaintingResource)
registerPendingResource(id, paintType, object);
}
if (paintType != SVGPaint::SVG_PAINTTYPE_URI && !strokePaintingResource) {
RenderSVGResourceSolidColor* solidResource = sharedSolidPaintingResource();
strokePaintingResource = solidResource;
Color strokeColor;
if (strokePaint->paintType() == SVGPaint::SVG_PAINTTYPE_CURRENTCOLOR)
strokeColor = style->visitedDependentColor(CSSPropertyColor);
else
strokeColor = strokePaint->color();
adjustColorForPseudoRules(style, false /* useFillPaint */, strokeColor);
// FIXME: Ideally invalid colors would never get set on the RenderStyle and this could turn into an ASSERT
if (strokeColor.isValid())
solidResource->setColor(strokeColor);
else
strokePaintingResource = 0;
}
if (!strokePaintingResource) {
// default value (black), see bug 11017
RenderSVGResourceSolidColor* solidResource = sharedSolidPaintingResource();
solidResource->setColor(Color::black);
strokePaintingResource = solidResource;
}
return strokePaintingResource;
}
RenderSVGResourceSolidColor* RenderSVGResource::sharedSolidPaintingResource()
{
static RenderSVGResourceSolidColor* s_sharedSolidPaintingResource = 0;
if (!s_sharedSolidPaintingResource)
s_sharedSolidPaintingResource = new RenderSVGResourceSolidColor;
return s_sharedSolidPaintingResource;
}
void RenderSVGResource::markForLayoutAndResourceInvalidation(RenderObject* object, bool needsBoundariesUpdate)
{
ASSERT(object);
ASSERT(object->node());
ASSERT(object->node()->isSVGElement());
// Eventually mark the renderer needing a boundaries update
if (needsBoundariesUpdate)
object->setNeedsBoundariesUpdate();
markForLayoutAndParentResourceInvalidation(object);
}
static inline void invalidatePaintingResource(SVGPaint* paint, RenderObject* object)
{
ASSERT(paint);
SVGPaint::SVGPaintType paintType = paint->paintType();
if (paintType != SVGPaint::SVG_PAINTTYPE_URI && paintType != SVGPaint::SVG_PAINTTYPE_URI_RGBCOLOR)
return;
AtomicString id(SVGURIReference::getTarget(paint->uri()));
if (RenderSVGResourceContainer* paintingResource = getRenderSVGResourceContainerById(object->document(), id))
paintingResource->invalidateClient(object);
}
void RenderSVGResource::invalidateAllResourcesOfRenderer(RenderObject* object)
{
ASSERT(object);
ASSERT(object->style());
Document* document = object->document();
ASSERT(document);
const SVGRenderStyle* svgStyle = object->style()->svgStyle();
ASSERT(svgStyle);
// Masker
if (RenderSVGResourceMasker* masker = getRenderSVGResourceById<RenderSVGResourceMasker>(document, svgStyle->maskerResource()))
masker->invalidateClient(object);
// Clipper
if (RenderSVGResourceClipper* clipper = getRenderSVGResourceById<RenderSVGResourceClipper>(document, svgStyle->clipperResource()))
clipper->invalidateClient(object);
// Filter
#if ENABLE(FILTERS)
if (RenderSVGResourceFilter* filter = getRenderSVGResourceById<RenderSVGResourceFilter>(document, svgStyle->filterResource()))
filter->invalidateClient(object);
#endif
// Markers
if (RenderSVGResourceMarker* startMarker = getRenderSVGResourceById<RenderSVGResourceMarker>(document, svgStyle->markerStartResource()))
startMarker->invalidateClient(object);
if (RenderSVGResourceMarker* midMarker = getRenderSVGResourceById<RenderSVGResourceMarker>(document, svgStyle->markerMidResource()))
midMarker->invalidateClient(object);
if (RenderSVGResourceMarker* endMarker = getRenderSVGResourceById<RenderSVGResourceMarker>(document, svgStyle->markerEndResource()))
endMarker->invalidateClient(object);
// Gradients/Patterns
if (svgStyle->hasFill())
invalidatePaintingResource(svgStyle->fillPaint(), object);
if (svgStyle->hasStroke())
invalidatePaintingResource(svgStyle->strokePaint(), object);
}
void RenderSVGResource::markForLayoutAndParentResourceInvalidation(RenderObject* object, bool needsLayout)
{
ASSERT(object);
if (needsLayout)
object->setNeedsLayout(true);
// Invalidate resources in ancestor chain, if needed.
RenderObject* current = object->parent();
while (current) {
if (current->isSVGResourceContainer())
current->toRenderSVGResourceContainer()->invalidateClients();
current = current->parent();
}
}
}
#endif
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