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/*
* This file is part of the WebKit project.
*
* Copyright (C) 2006 Apple Computer, Inc.
* Copyright (C) 2006 Michael Emmel mike.emmel@gmail.com
* Copyright (C) 2007 Holger Hans Peter Freyther
* Copyright (C) 2007 Alp Toker <alp@atoker.com>
* Copyright (C) 2008, 2009 Google, Inc.
* All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef RenderThemeChromiumLinux_h
#define RenderThemeChromiumLinux_h
#include "RenderTheme.h"
namespace WebCore {
class RenderThemeChromiumLinux : public RenderTheme {
public:
RenderThemeChromiumLinux();
~RenderThemeChromiumLinux() { }
virtual String extraDefaultStyleSheet();
virtual String extraQuirksStyleSheet();
// A method asking if the theme's controls actually care about redrawing when hovered.
virtual bool supportsHover(const RenderStyle*) const { return true; }
// A method asking if the theme is able to draw the focus ring.
virtual bool supportsFocusRing(const RenderStyle*) const;
// The platform selection color.
virtual Color platformActiveSelectionBackgroundColor() const;
virtual Color platformInactiveSelectionBackgroundColor() const;
virtual Color platformActiveSelectionForegroundColor() const;
virtual Color platformInactiveSelectionForegroundColor() const;
virtual Color platformTextSearchHighlightColor() const;
virtual double caretBlinkInterval() const;
// System fonts.
virtual void systemFont(int propId, Document*, FontDescription&) const;
virtual int minimumMenuListSize(RenderStyle*) const;
virtual bool paintCheckbox(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);
virtual void setCheckboxSize(RenderStyle*) const;
virtual bool paintRadio(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);
virtual void setRadioSize(RenderStyle*) const;
virtual bool paintButton(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);
virtual bool paintTextField(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);
virtual bool paintTextArea(RenderObject* o, const RenderObject::PaintInfo& i, const IntRect& r) { return paintTextField(o, i, r); }
virtual bool paintSearchField(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);
virtual bool paintSearchFieldResultsDecoration(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);
virtual bool paintSearchFieldResultsButton(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);
virtual bool paintSearchFieldCancelButton(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);
// MenuList refers to an unstyled menulist (meaning a menulist without
// background-color or border set) and MenuListButton refers to a styled
// menulist (a menulist with background-color or border set). They have
// this distinction to support showing aqua style themes whenever they
// possibly can, which is something we don't want to replicate.
//
// In short, we either go down the MenuList code path or the MenuListButton
// codepath. We never go down both. And in both cases, they render the
// entire menulist.
virtual void adjustMenuListStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
virtual bool paintMenuList(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);
virtual void adjustMenuListButtonStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
virtual bool paintMenuListButton(RenderObject*, const RenderObject::PaintInfo&, const IntRect&);
// These methods define the padding for the MenuList's inner block.
virtual int popupInternalPaddingLeft(RenderStyle*) const;
virtual int popupInternalPaddingRight(RenderStyle*) const;
virtual int popupInternalPaddingTop(RenderStyle*) const;
virtual int popupInternalPaddingBottom(RenderStyle*) const;
virtual int buttonInternalPaddingLeft() const;
virtual int buttonInternalPaddingRight() const;
virtual int buttonInternalPaddingTop() const;
virtual int buttonInternalPaddingBottom() const;
// A method asking if the control changes its tint when the window has focus or not.
virtual bool controlSupportsTints(const RenderObject*) const;
// A general method asking if any control tinting is supported at all.
virtual bool supportsControlTints() const { return true; }
// List Box selection color
virtual Color activeListBoxSelectionBackgroundColor() const;
virtual Color activeListBoxSelectionForegroundColor() const;
virtual Color inactiveListBoxSelectionBackgroundColor() const;
virtual Color inactiveListBoxSelectionForegroundColor() const;
private:
int menuListInternalPadding(RenderStyle*, int paddingType) const;
};
} // namespace WebCore
#endif
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