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/*
* Copyright (C) 2004, 2005, 2008 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
* Copyright (C) 2007 Eric Seidel <eric@webkit.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef SVGAElement_h
#define SVGAElement_h
#if ENABLE(SVG)
#include "SVGAnimatedPropertyMacros.h"
#include "SVGExternalResourcesRequired.h"
#include "SVGLangSpace.h"
#include "SVGStyledTransformableElement.h"
#include "SVGTests.h"
#include "SVGURIReference.h"
namespace WebCore {
class SVGAElement : public SVGStyledTransformableElement,
public SVGURIReference,
public SVGTests,
public SVGLangSpace,
public SVGExternalResourcesRequired {
public:
static PassRefPtr<SVGAElement> create(const QualifiedName&, Document*);
private:
SVGAElement(const QualifiedName&, Document*);
virtual bool isValid() const { return SVGTests::isValid(); }
virtual String title() const;
virtual String target() const { return svgTarget(); }
virtual void parseMappedAttribute(Attribute*);
virtual void svgAttributeChanged(const QualifiedName&);
virtual void synchronizeProperty(const QualifiedName&);
virtual RenderObject* createRenderer(RenderArena*, RenderStyle*);
virtual void defaultEventHandler(Event*);
virtual bool supportsFocus() const;
virtual bool isMouseFocusable() const;
virtual bool isKeyboardFocusable(KeyboardEvent*) const;
virtual bool isFocusable() const;
virtual bool childShouldCreateRenderer(Node*) const;
// This defines a non-virtual "String& target() const" method before, that would clash with "virtual String target() const"
// in Element. That's why it's now named "String& svgTarget() const", to avoid the clash. The CodeGenerators take care
// of calling svgTargetAnimated() instead of targetAnimated(), see CodeGenerator.pm.
DECLARE_ANIMATED_STATIC_PROPERTY_NEW(SVGAElement, SVGNames::targetAttr, String, SVGTarget, svgTarget)
// SVGURIReference
DECLARE_ANIMATED_STATIC_PROPERTY_NEW(SVGAElement, XLinkNames::hrefAttr, String, Href, href)
// SVGExternalResourcesRequired
DECLARE_ANIMATED_STATIC_PROPERTY_NEW(SVGAElement, SVGNames::externalResourcesRequiredAttr, bool, ExternalResourcesRequired, externalResourcesRequired)
};
} // namespace WebCore
#endif // ENABLE(SVG)
#endif // SVGAElement_h
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