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/*
* Copyright 2009, The Android Open Source Project
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <config.h>
#include <ResourceLoaderAndroid.h>
#include "FrameLoaderClientAndroid.h"
#include "WebCoreFrameBridge.h"
#include "WebCoreResourceLoader.h"
using namespace android;
namespace WebCore {
PassRefPtr<ResourceLoaderAndroid> ResourceLoaderAndroid::start(
ResourceHandle* handle, const ResourceRequest& request, FrameLoaderClient* client, bool isMainResource, bool isSync)
{
FrameLoaderClientAndroid* clientAndroid = static_cast<FrameLoaderClientAndroid*> (client);
return clientAndroid->webFrame()->startLoadingResource(handle, request, isMainResource, isSync);
}
bool ResourceLoaderAndroid::willLoadFromCache(const WebCore::KURL& url, int64_t identifier)
{
return WebCoreResourceLoader::willLoadFromCache(url, identifier);
}
}
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