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author | Romain Guy <romainguy@google.com> | 2011-03-17 11:06:57 -0700 |
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committer | Romain Guy <romainguy@android.com> | 2011-03-17 12:04:04 -0700 |
commit | 0ab985cf1ec0110022be22ff03aa300bb59b9c96 (patch) | |
tree | a6f42d12a60afb0c8ac74e26d7624d68db849e7c | |
parent | 00d48b9495265457dfb265e766296212b5447b0e (diff) | |
download | frameworks_av-0ab985cf1ec0110022be22ff03aa300bb59b9c96.zip frameworks_av-0ab985cf1ec0110022be22ff03aa300bb59b9c96.tar.gz frameworks_av-0ab985cf1ec0110022be22ff03aa300bb59b9c96.tar.bz2 |
Send WebView the current transform and whether we're drawing a layer.
Bug #3275491
These can be used by WebView to correctly apply alpha and geometric
transforms.
Change-Id: I2ecd4376d68df886dead3c9240317de33f56828f
-rw-r--r-- | include/private/hwui/DrawGlInfo.h | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/include/private/hwui/DrawGlInfo.h b/include/private/hwui/DrawGlInfo.h new file mode 100644 index 0000000..1e9912b --- /dev/null +++ b/include/private/hwui/DrawGlInfo.h @@ -0,0 +1,50 @@ +/* + * Copyright (C) 2011 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_HWUI_DRAW_GL_INFO_H +#define ANDROID_HWUI_DRAW_GL_INFO_H + +namespace android { +namespace uirenderer { + +/** + * Structure used by OpenGLRenderer::callDrawGLFunction() to pass and + * receive data from OpenGL functors. + */ +struct DrawGlInfo { + // Input: current clip rect + int clipLeft; + int clipTop; + int clipRight; + int clipBottom; + + // Input: is the render target an FBO + bool isLayer; + + // Input: current transform matrix, in OpenGL format + float transform[16]; + + // Output: dirty region to redraw + float dirtyLeft; + float dirtyTop; + float dirtyRight; + float dirtyBottom; +}; // struct DrawGlInfo + +}; // namespace uirenderer +}; // namespace android + +#endif // ANDROID_HWUI_DRAW_GL_INFO_H |