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author | Marco Nelissen <marcone@google.com> | 2010-06-15 12:34:50 -0700 |
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committer | Marco Nelissen <marcone@google.com> | 2010-06-16 11:09:01 -0700 |
commit | 17e8ad9c4b8fbdebec4559702b82114fb6543b67 (patch) | |
tree | 51337195126044d8571a3d3b181a0e0a9d96a26c | |
parent | ddc43521f9e15b15edc6f7dce0965483f6a0f820 (diff) | |
download | frameworks_av-17e8ad9c4b8fbdebec4559702b82114fb6543b67.zip frameworks_av-17e8ad9c4b8fbdebec4559702b82114fb6543b67.tar.gz frameworks_av-17e8ad9c4b8fbdebec4559702b82114fb6543b67.tar.bz2 |
TimedEventQueue is apparently important for glitch-free media playback, and so
having it inherit its priority from the thread that created it is a bad idea.
Instead, set the priority explicitly, and bump it to slightly higher than normal.
Change-Id: I01843f24905790ce2e2cde5d11a99346cfbf968d
-rw-r--r-- | media/libstagefright/TimedEventQueue.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/media/libstagefright/TimedEventQueue.cpp b/media/libstagefright/TimedEventQueue.cpp index 3de8c1d..0dacb53 100644 --- a/media/libstagefright/TimedEventQueue.cpp +++ b/media/libstagefright/TimedEventQueue.cpp @@ -22,11 +22,13 @@ //#define LOG_NDEBUG 0 #define LOG_TAG "TimedEventQueue" #include <utils/Log.h> +#include <utils/threads.h> #include "include/TimedEventQueue.h" #include <sys/prctl.h> #include <sys/time.h> +#include <sys/resource.h> #include <media/stagefright/MediaDebug.h> @@ -206,6 +208,7 @@ void *TimedEventQueue::ThreadWrapper(void *me) { vm->AttachCurrentThread(&env, NULL); #endif + setpriority(PRIO_PROCESS, 0, ANDROID_PRIORITY_FOREGROUND); static_cast<TimedEventQueue *>(me)->threadEntry(); #ifdef ANDROID_SIMULATOR |