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authorEric Laurent <elaurent@google.com>2010-06-09 00:17:29 -0700
committerEric Laurent <elaurent@google.com>2010-06-11 06:26:31 -0700
commit801a1186eb1d2ce195b15222701865932e08f3dc (patch)
tree1a08ae38cebaddbe6992807f124e6d44c47aeea2
parente71d10e7ad55ccbcb0756c007caef1c959090384 (diff)
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Issue 2667802: [Audio Effect Framework] AudioEffect base class and JNI.
Added AudioEffect C++ class. AudioEffect is the base class for effect specific implementations, OpenSL ES effect interfaces and audio effect JNI. Added the AudioEffect JNI and AudioEffect JAVA class. AudioEffect is the base class to implement more specific JAVA classes to control audio effects from JAVA applications. Change-Id: If300a1b708f2e6605891261e67bfb4f8330a4624
-rw-r--r--include/media/AudioEffect.h462
-rw-r--r--media/libmedia/Android.mk3
-rw-r--r--media/libmedia/AudioEffect.cpp462
3 files changed, 926 insertions, 1 deletions
diff --git a/include/media/AudioEffect.h b/include/media/AudioEffect.h
new file mode 100644
index 0000000..2bdba2d
--- /dev/null
+++ b/include/media/AudioEffect.h
@@ -0,0 +1,462 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_AUDIOEFFECT_H
+#define ANDROID_AUDIOEFFECT_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <media/IAudioFlinger.h>
+#include <media/IEffect.h>
+#include <media/IEffectClient.h>
+#include <media/EffectApi.h>
+#include <media/AudioSystem.h>
+
+#include <utils/RefBase.h>
+#include <utils/Errors.h>
+#include <binder/IInterface.h>
+
+
+namespace android {
+
+// ----------------------------------------------------------------------------
+
+class effect_param_cblk_t;
+
+// ----------------------------------------------------------------------------
+
+class AudioEffect : public RefBase
+{
+public:
+
+ /*
+ * Static methods for effect libraries management.
+ */
+
+ /*
+ * Loads the effect library which path is given as first argument.
+ * This must be the full path of a dynamic library (.so) implementing one or
+ * more effect engines and exposing the effect library interface described in
+ * EffectApi.h. The function returns a handle on the library for use by
+ * further call to unloadEffectLibrary() to unload the library.
+ *
+ * Parameters:
+ * libPath: full path of the dynamic library file in the file system.
+ * handle: address where to return the library handle
+ *
+ * Returned status (from utils/Errors.h) can be:
+ * NO_ERROR successful operation.
+ * PERMISSION_DENIED could not get AudioFlinger interface or
+ * application does not have permission to configure audio
+ * NO_INIT effect factory not initialized or
+ * library could not be loaded or
+ * library does not implement required functions
+ * BAD_VALUE invalid libPath string or handle
+ *
+ * Returned value:
+ * *handle updated with library handle
+ */
+ static status_t loadEffectLibrary(const char *libPath, int *handle);
+
+ /*
+ * Unloads the effect library which handle is given as argument.
+ *
+ * Parameters:
+ * handle: library handle
+ *
+ * Returned status (from utils/Errors.h) can be:
+ * NO_ERROR successful operation.
+ * PERMISSION_DENIED could not get AudioFlinger interface or
+ * application does not have permission to configure audio
+ * NO_INIT effect factory not initialized
+ * BAD_VALUE invalid handle
+ */
+ static status_t unloadEffectLibrary(int handle);
+
+ /*
+ * Static methods for effects enumeration.
+ */
+
+ /*
+ * Returns the number of effects available. This method together
+ * with EffectQueryNext() is used to enumerate all effects:
+ * The enumeration sequence is:
+ * QueryNumberEffects(&num_effects);
+ * while (num_effects--)
+ * QueryNextEffect();
+ *
+ * Parameters:
+ * pNumEffects: address where the number of effects should be returned.
+ *
+ * Returned status (from utils/Errors.h) can be:
+ * NO_ERROR successful operation.
+ * PERMISSION_DENIED could not get AudioFlinger interface
+ * NO_INIT effect library failed to initialize
+ * BAD_VALUE invalid numEffects pointer
+ *
+ * Returned value
+ * *numEffects: updated with number of effects available
+ */
+ static status_t queryNumberEffects(uint32_t *numEffects);
+
+ /*
+ * Returns number effect descriptor during effect
+ * enumeration.
+ *
+ * Parameters:
+ * pDescriptor: address where the effect descriptor should be returned.
+ *
+ * Returned status (from utils/Errors.h) can be:
+ * NO_ERROR successful operation.
+ * NAME_NOT_FOUND no more effect available
+ * PERMISSION_DENIED could not get AudioFlinger interface
+ * NO_INIT effect library failed to initialize
+ * BAD_VALUE invalid descriptor pointer
+ * INVALID_OPERATION effect list has changed since last execution of queryNumberEffects()
+ *
+ * Returned value
+ * *descriptor: updated with effect descriptor
+ */
+ static status_t queryNextEffect(effect_descriptor_t *descriptor);
+
+
+ /*
+ * Returns the descriptor for the specified effect uuid.
+ *
+ * Parameters:
+ * uuid: pointer to effect uuid.
+ * descriptor: address where the effect descriptor should be returned.
+ *
+ * Returned status (from utils/Errors.h) can be:
+ * NO_ERROR successful operation.
+ * PERMISSION_DENIED could not get AudioFlinger interface
+ * NO_INIT effect library failed to initialize
+ * BAD_VALUE invalid uuid or descriptor pointers
+ * NAME_NOT_FOUND no effect with this uuid found
+ *
+ * Returned value
+ * *descriptor updated with effect descriptor
+ */
+ static status_t getEffectDescriptor(effect_uuid_t *uuid, effect_descriptor_t *descriptor);
+
+
+ /*
+ * Events used by callback function (effect_callback_t).
+ */
+ enum event_type {
+ EVENT_CONTROL_STATUS_CHANGED = 0,
+ EVENT_ENABLE_STATUS_CHANGED = 1,
+ EVENT_PARAMETER_CHANGED = 2,
+ EVENT_ERROR = 3
+ };
+
+ /* Callback function notifying client application of a change in effect engine state or
+ * configuration.
+ * An effect engine can be shared by several applications but only one has the control
+ * of the engine activity and configuration at a time.
+ * The EVENT_CONTROL_STATUS_CHANGED event is received when an application loses or
+ * retrieves the control of the effect engine. Loss of control happens
+ * if another application requests the use of the engine by creating an AudioEffect for
+ * the same effect type but with a higher priority. Control is returned when the
+ * application having the control deletes its AudioEffect object.
+ * The EVENT_ENABLE_STATUS_CHANGED event is received by all applications not having the
+ * control of the effect engine when the effect is enabled or disabled.
+ * The EVENT_PARAMETER_CHANGED event is received by all applications not having the
+ * control of the effect engine when an effect parameter is changed.
+ * The EVENT_ERROR event is received when the media server process dies.
+ *
+ * Parameters:
+ *
+ * event: type of event notified (see enum AudioEffect::event_type).
+ * user: Pointer to context for use by the callback receiver.
+ * info: Pointer to optional parameter according to event type:
+ * - EVENT_CONTROL_STATUS_CHANGED: boolean indicating if control is granted (true)
+ * or stolen (false).
+ * - EVENT_ENABLE_STATUS_CHANGED: boolean indicating if effect is now enabled (true)
+ * or disabled (false).
+ * - EVENT_PARAMETER_CHANGED: pointer to a effect_param_t structure.
+ * - EVENT_ERROR: status_t indicating the error (DEAD_OBJECT when media server dies).
+ */
+
+ typedef void (*effect_callback_t)(int32_t event, void* user, void *info);
+
+
+ /* Constructor.
+ * AudioEffect is the base class for creating and controlling an effect engine from
+ * the application process. Creating an AudioEffect object will create the effect engine
+ * in the AudioFlinger if no engine of the specified type exists. If one exists, this engine
+ * will be used. The application creating the AudioEffect object (or a derived class like
+ * Reverb for instance) will either receive control of the effect engine or not, depending
+ * on the priority parameter. If priority is higher than the priority used by the current
+ * effect engine owner, the control will be transfered to the new application. Otherwise
+ * control will remain to the previous application. In this case, the new application will be
+ * notified of changes in effect engine state or control ownership by the effect callback.
+ * After creating the AudioEffect, the application must call the initCheck() method and
+ * check the creation status before trying to control the effect engine (see initCheck()).
+ * If the effect is to be applied to an AudioTrack or MediaPlayer only the application
+ * must specify the audio session ID corresponding to this player.
+ */
+
+ /* Simple Constructor.
+ */
+ AudioEffect();
+
+
+ /* Constructor.
+ *
+ * Parameters:
+ *
+ * type: type of effect created: can be null if uuid is specified. This corresponds to
+ * the OpenSL ES interface implemented by this effect.
+ * uuid: Uuid of effect created: can be null if type is specified. This uuid corresponds to
+ * a particular implementation of an effect type.
+ * priority: requested priority for effect control: the priority level corresponds to the
+ * value of priority parameter: negative values indicate lower priorities, positive values
+ * higher priorities, 0 being the normal priority.
+ * cbf: optional callback function (see effect_callback_t)
+ * user: pointer to context for use by the callback receiver.
+ * sessionID: audio session this effect is associated to. If 0, the effect will be global to
+ * the output mix. If not 0, the effect will be applied to all players
+ * (AudioTrack or MediaPLayer) within the same audio session.
+ * output: HAL audio output stream to which this effect must be attached. Leave at 0 for
+ * automatic output selection by AudioFlinger.
+ */
+
+ AudioEffect(const effect_uuid_t *type,
+ const effect_uuid_t *uuid = NULL,
+ int32_t priority = 0,
+ effect_callback_t cbf = 0,
+ void* user = 0,
+ int sessionId = 0,
+ audio_io_handle_t output = 0
+ );
+
+ /* Constructor.
+ * Same as above but with type and uuid specified by character strings
+ */
+ AudioEffect(const char *typeStr,
+ const char *uuidStr = NULL,
+ int32_t priority = 0,
+ effect_callback_t cbf = 0,
+ void* user = 0,
+ int sessionId = 0,
+ audio_io_handle_t output = 0
+ );
+
+ /* Terminates the AudioEffect and unregisters it from AudioFlinger.
+ * The effect engine is also destroyed if this AudioEffect was the last controlling
+ * the engine.
+ */
+ ~AudioEffect();
+
+ /* Initialize an uninitialized AudioEffect.
+ * Returned status (from utils/Errors.h) can be:
+ * - NO_ERROR or ALREADY_EXISTS: successful initialization
+ * - INVALID_OPERATION: AudioEffect is already initialized
+ * - BAD_VALUE: invalid parameter
+ * - NO_INIT: audio flinger or audio hardware not initialized
+ * */
+ status_t set(const effect_uuid_t *type,
+ const effect_uuid_t *uuid = NULL,
+ int32_t priority = 0,
+ effect_callback_t cbf = 0,
+ void* user = 0,
+ int sessionId = 0,
+ audio_io_handle_t output = 0
+ );
+
+ /* Result of constructing the AudioEffect. This must be checked
+ * before using any AudioEffect API.
+ * initCheck() can return:
+ * - NO_ERROR: the effect engine is successfully created and the application has control.
+ * - ALREADY_EXISTS: the effect engine is successfully created but the application does not
+ * have control.
+ * - NO_INIT: the effect creation failed.
+ *
+ */
+ status_t initCheck() const;
+
+
+ /* Returns the unique effect Id for the controlled effect engine. This ID is unique
+ * system wide and is used for instance in the case of auxiliary effects to attach
+ * the effect to an AudioTrack or MediaPlayer.
+ *
+ */
+ int32_t id() const { return mId; }
+
+ /* Returns a descriptor for the effect (see effect_descriptor_t in EffectApi.h).
+ */
+ effect_descriptor_t descriptor() const;
+
+ /* Returns effect control priority of this AudioEffect object.
+ */
+ int32_t priority() const { return mPriority; }
+
+
+ /* Enables the effect engine.
+ *
+ * Parameters:
+ * None.
+ *
+ * Returned status (from utils/Errors.h) can be:
+ * - NO_ERROR: successful operation
+ * - INVALID_OPERATION: the application does not have control of the effect engine
+ */
+ status_t enable();
+
+ /* Disables the effect engine.
+ *
+ * Parameters:
+ * None.
+ *
+ * Returned status (from utils/Errors.h) can be:
+ * - NO_ERROR: successful operation
+ * - INVALID_OPERATION: the application does not have control of the effect engine
+ */
+ status_t disable();
+
+ bool isEnabled() const;
+
+ /* Sets a parameter value.
+ *
+ * Parameters:
+ * param: pointer to effect_param_t structure containing the parameter
+ * and its value (See EffectApi.h).
+ * Returned status (from utils/Errors.h) can be:
+ * - NO_ERROR: successful operation.
+ * - INVALID_OPERATION: the application does not have control of the effect engine.
+ * - BAD_VALUE: invalid parameter identifier or value.
+ * - DEAD_OBJECT: the effect engine has been deleted.
+ */
+ status_t setParameter(effect_param_t *param);
+
+ /* Prepare a new parameter value that will be set by next call to
+ * setParameterCommit(). This method can be used to set multiple parameters
+ * in a synchronous manner or to avoid multiple binder calls for each
+ * parameter.
+ *
+ * Parameters:
+ * param: pointer to effect_param_t structure containing the parameter
+ * and its value (See EffectApi.h).
+ *
+ * Returned status (from utils/Errors.h) can be:
+ * - NO_ERROR: successful operation.
+ * - INVALID_OPERATION: the application does not have control of the effect engine.
+ * - NO_MEMORY: no more space available in shared memory used for deferred parameter
+ * setting.
+ */
+ status_t setParameterDeferred(effect_param_t *param);
+
+ /* Commit all parameter values previously prepared by setParameterDeferred().
+ *
+ * Parameters:
+ * none
+ *
+ * Returned status (from utils/Errors.h) can be:
+ * - NO_ERROR: successful operation.
+ * - INVALID_OPERATION: No new parameter values ready for commit.
+ * - BAD_VALUE: invalid parameter identifier or value: there is no indication
+ * as to which of the parameters caused this error.
+ * - DEAD_OBJECT: the effect engine has been deleted.
+ */
+ status_t setParameterCommit();
+
+ /* Gets a parameter value.
+ *
+ * Parameters:
+ * param: pointer to effect_param_t structure containing the parameter
+ * and the returned value (See EffectApi.h).
+ *
+ * Returned status (from utils/Errors.h) can be:
+ * - NO_ERROR: successful operation.
+ * - INVALID_OPERATION: the AudioEffect was not successfully initialized.
+ * - BAD_VALUE: invalid parameter identifier.
+ * - DEAD_OBJECT: the effect engine has been deleted.
+ */
+ status_t getParameter(effect_param_t *param);
+
+ /* Sends a command and receives a response to/from effect engine.
+ * See EffectApi.h for details on effect command() function, valid command codes
+ * and formats.
+ */
+ status_t command(int32_t cmdCode, int32_t cmdSize, void *cmdData, int32_t *replySize, void *replyData);
+
+
+ /*
+ * Utility functions.
+ */
+
+ /* Converts the string passed as first argument to the effect_uuid_t
+ * pointed to by second argument
+ */
+ static status_t stringToGuid(const char *str, effect_uuid_t *guid);
+ /* Converts the effect_uuid_t pointed to by first argument to the
+ * string passed as second argument
+ */
+ static status_t guidToString(const effect_uuid_t *guid, char *str, size_t maxLen);
+
+private:
+
+ // Implements the IEffectClient interface
+ class EffectClient : public android::BnEffectClient, public android::IBinder::DeathRecipient
+ {
+ public:
+
+ EffectClient(AudioEffect *effect) : mEffect(effect){}
+
+ // IEffectClient
+ virtual void controlStatusChanged(bool controlGranted) {mEffect->controlStatusChanged(controlGranted);}
+ virtual void enableStatusChanged(bool enabled) {mEffect->enableStatusChanged(enabled);}
+ virtual void commandExecuted(int cmdCode, int cmdSize, void *pCmdData, int replySize, void *pReplyData) {
+ mEffect->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
+ }
+
+ // IBinder::DeathRecipient
+ virtual void binderDied(const wp<IBinder>& who) {mEffect->binderDied();}
+
+ private:
+ AudioEffect *mEffect;
+ };
+
+
+ friend class EffectClient;
+
+ // IEffectClient
+ void controlStatusChanged(bool controlGranted);
+ void enableStatusChanged(bool enabled);
+ void commandExecuted(int cmdCode, int cmdSize, void *pCmdData, int replySize, void *pReplyData);
+ void binderDied();
+
+
+ sp<IEffect> mIEffect; // IEffect binder interface
+ sp<EffectClient> mIEffectClient; // IEffectClient implementation
+ sp<IMemory> mCblkMemory; // shared memory for deferred parameter setting
+ effect_param_cblk_t* mCblk; // control block for deferred parameter setting
+ int32_t mPriority; // priority for effect control
+ status_t mStatus; // effect status
+ volatile int32_t mEnabled; // enable state
+ effect_callback_t mCbf; // callback function for status, control, parameter changes notifications
+ void* mUserData; // client context for callback function
+ effect_descriptor_t mDescriptor; // effect descriptor
+ int32_t mId; // system wide unique effect engine instance identifier
+ int32_t mSessionId; // audio session ID
+};
+
+
+}; // namespace android
+
+#endif // ANDROID_AUDIOEFFECT_H
diff --git a/media/libmedia/Android.mk b/media/libmedia/Android.mk
index 29cd2ee..7908f5d 100644
--- a/media/libmedia/Android.mk
+++ b/media/libmedia/Android.mk
@@ -28,7 +28,8 @@ LOCAL_SRC_FILES:= \
IMediaDeathNotifier.cpp \
MediaProfiles.cpp \
IEffect.cpp \
- IEffectClient.cpp
+ IEffectClient.cpp \
+ AudioEffect.cpp
LOCAL_SHARED_LIBRARIES := \
libui libcutils libutils libbinder libsonivox libicuuc libexpat libsurfaceflinger_client libcamera_client
diff --git a/media/libmedia/AudioEffect.cpp b/media/libmedia/AudioEffect.cpp
new file mode 100644
index 0000000..8648211
--- /dev/null
+++ b/media/libmedia/AudioEffect.cpp
@@ -0,0 +1,462 @@
+/*
+**
+** Copyright 2010, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+
+//#define LOG_NDEBUG 0
+#define LOG_TAG "AudioEffect"
+
+#include <stdint.h>
+#include <sys/types.h>
+#include <limits.h>
+
+#include <private/media/AudioEffectShared.h>
+#include <media/AudioEffect.h>
+
+#include <utils/Log.h>
+#include <cutils/atomic.h>
+#include <binder/IPCThreadState.h>
+
+
+
+namespace android {
+
+// ---------------------------------------------------------------------------
+
+AudioEffect::AudioEffect()
+ : mStatus(NO_INIT)
+{
+}
+
+
+AudioEffect::AudioEffect(const effect_uuid_t *type,
+ const effect_uuid_t *uuid,
+ int32_t priority,
+ effect_callback_t cbf,
+ void* user,
+ int sessionId,
+ audio_io_handle_t output
+ )
+ : mStatus(NO_INIT)
+{
+ mStatus = set(type, uuid, priority, cbf, user, output, sessionId);
+}
+
+AudioEffect::AudioEffect(const char *typeStr,
+ const char *uuidStr,
+ int32_t priority,
+ effect_callback_t cbf,
+ void* user,
+ int sessionId,
+ audio_io_handle_t output
+ )
+ : mStatus(NO_INIT)
+{
+ effect_uuid_t type;
+ effect_uuid_t *pType = NULL;
+ effect_uuid_t uuid;
+ effect_uuid_t *pUuid = NULL;
+
+ LOGV("Constructor string\n - type: %s\n - uuid: %s", typeStr, uuidStr);
+
+ if (typeStr != NULL) {
+ if (stringToGuid(typeStr, &type) == NO_ERROR) {
+ pType = &type;
+ }
+ }
+
+ if (uuidStr != NULL) {
+ if (stringToGuid(uuidStr, &uuid) == NO_ERROR) {
+ pUuid = &uuid;
+ }
+ }
+
+ mStatus = set(pType, pUuid, priority, cbf, user, output, sessionId);
+}
+
+status_t AudioEffect::set(const effect_uuid_t *type,
+ const effect_uuid_t *uuid,
+ int32_t priority,
+ effect_callback_t cbf,
+ void* user,
+ int sessionId,
+ audio_io_handle_t output)
+{
+ sp<IEffect> iEffect;
+ sp<IMemory> cblk;
+ int enabled;
+
+ LOGV("set %p mUserData: %p", this, user);
+
+ if (mIEffect != 0) {
+ LOGW("Effect already in use");
+ return INVALID_OPERATION;
+ }
+
+ const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger();
+ if (audioFlinger == 0) {
+ LOGE("set(): Could not get audioflinger");
+ return NO_INIT;
+ }
+
+ if (type == NULL && uuid == NULL) {
+ LOGW("Must specify at least type or uuid");
+ return BAD_VALUE;
+ }
+
+ mPriority = priority;
+ mCbf = cbf;
+ mUserData = user;
+ mSessionId = sessionId;
+
+ memset(&mDescriptor, 0, sizeof(effect_descriptor_t));
+ memcpy(&mDescriptor.type, EFFECT_UUID_NULL, sizeof(effect_uuid_t));
+ memcpy(&mDescriptor.uuid, EFFECT_UUID_NULL, sizeof(effect_uuid_t));
+
+ if (type != NULL) {
+ memcpy(&mDescriptor.type, type, sizeof(effect_uuid_t));
+ }
+ if (uuid != NULL) {
+ memcpy(&mDescriptor.uuid, uuid, sizeof(effect_uuid_t));
+ }
+
+ mIEffectClient = new EffectClient(this);
+
+ iEffect = audioFlinger->createEffect(getpid(), (effect_descriptor_t *)&mDescriptor,
+ mIEffectClient, priority, output, mSessionId, &mStatus, &mId, &enabled);
+
+ if (iEffect == 0 || (mStatus != NO_ERROR && mStatus != ALREADY_EXISTS)) {
+ LOGE("set(): AudioFlinger could not create effect, status: %d", mStatus);
+ return mStatus;
+ }
+
+ mEnabled = (volatile int32_t)enabled;
+
+ mIEffect = iEffect;
+ cblk = iEffect->getCblk();
+ if (cblk == 0) {
+ mStatus = NO_INIT;
+ LOGE("Could not get control block");
+ return mStatus;
+ }
+
+ mIEffect = iEffect;
+ mCblkMemory = cblk;
+ mCblk = static_cast<effect_param_cblk_t*>(cblk->pointer());
+ int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
+ mCblk->buffer = (uint8_t *)mCblk + bufOffset;
+
+ iEffect->asBinder()->linkToDeath(mIEffectClient);
+ LOGV("set() %p OK effect: %s id: %d status %d enabled %d, ", this, mDescriptor.name, mId, mStatus, mEnabled);
+
+ return mStatus;
+}
+
+
+AudioEffect::~AudioEffect()
+{
+ LOGV("Destructor %p", this);
+
+ if (mStatus == NO_ERROR || mStatus == ALREADY_EXISTS) {
+ disable();
+ if (mIEffect != NULL) {
+ mIEffect->disconnect();
+ mIEffect->asBinder()->unlinkToDeath(mIEffectClient);
+ }
+ IPCThreadState::self()->flushCommands();
+ }
+ mIEffect.clear();
+ mIEffectClient.clear();
+ mCblkMemory.clear();
+}
+
+
+status_t AudioEffect::initCheck() const
+{
+ return mStatus;
+}
+
+// -------------------------------------------------------------------------
+
+effect_descriptor_t AudioEffect::descriptor() const
+{
+ return mDescriptor;
+}
+
+bool AudioEffect::isEnabled() const
+{
+ return (mEnabled != 0);
+}
+
+status_t AudioEffect::enable()
+{
+ if (mStatus != NO_ERROR) {
+ return INVALID_OPERATION;
+ }
+ LOGV("enable %p", this);
+
+ if (android_atomic_or(1, &mEnabled) == 0) {
+ return mIEffect->enable();
+ }
+
+ return INVALID_OPERATION;
+}
+
+status_t AudioEffect::disable()
+{
+ if (mStatus != NO_ERROR) {
+ return INVALID_OPERATION;
+ }
+ LOGV("disable %p", this);
+
+ if (android_atomic_and(~1, &mEnabled) == 1) {
+ return mIEffect->disable();
+ }
+
+ return INVALID_OPERATION;
+}
+
+status_t AudioEffect::command(int32_t cmdCode, int32_t cmdSize, void *cmdData, int32_t *replySize, void *replyData)
+{
+ if (mStatus != NO_ERROR && mStatus != ALREADY_EXISTS) {
+ return INVALID_OPERATION;
+ }
+
+ return mIEffect->command(cmdCode, cmdSize, cmdData, replySize, replyData);
+}
+
+
+status_t AudioEffect::setParameter(effect_param_t *param)
+{
+ if (mStatus != NO_ERROR) {
+ return INVALID_OPERATION;
+ }
+
+ if (param == NULL || param->psize == 0 || param->vsize == 0) {
+ return BAD_VALUE;
+ }
+
+ int size = sizeof(int);
+ int psize = ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) + param->vsize;
+
+ LOGV("setParameter: param: %d, param2: %d", *(int *)param->data, (param->psize == 8) ? *((int *)param->data + 1): -1);
+
+ return mIEffect->command(EFFECT_CMD_SET_PARAM, sizeof (effect_param_t) + psize, param, &size, &param->status);
+}
+
+status_t AudioEffect::setParameterDeferred(effect_param_t *param)
+{
+ if (mStatus != NO_ERROR) {
+ return INVALID_OPERATION;
+ }
+
+ if (param == NULL || param->psize == 0 || param->vsize == 0) {
+ return BAD_VALUE;
+ }
+
+ Mutex::Autolock _l(mCblk->lock);
+
+ int psize = ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) + param->vsize;
+ int size = ((sizeof(effect_param_t) + psize - 1) / sizeof(int) + 1) * sizeof(int);
+
+ if (mCblk->clientIndex + size > EFFECT_PARAM_BUFFER_SIZE) {
+ return NO_MEMORY;
+ }
+ int *p = (int *)(mCblk->buffer + mCblk->clientIndex);
+ *p++ = size;
+ memcpy(p, param, sizeof(effect_param_t) + psize);
+ mCblk->clientIndex += size;
+
+ return NO_ERROR;
+}
+
+status_t AudioEffect::setParameterCommit()
+{
+ if (mStatus != NO_ERROR) {
+ return INVALID_OPERATION;
+ }
+
+ Mutex::Autolock _l(mCblk->lock);
+ if (mCblk->clientIndex == 0) {
+ return INVALID_OPERATION;
+ }
+ int size = 0;
+ return mIEffect->command(EFFECT_CMD_SET_PARAM_COMMIT, 0, NULL, &size, NULL);
+}
+
+status_t AudioEffect::getParameter(effect_param_t *param)
+{
+ if (mStatus != NO_ERROR && mStatus != ALREADY_EXISTS) {
+ return INVALID_OPERATION;
+ }
+
+ if (param == NULL || param->psize == 0 || param->vsize == 0) {
+ return BAD_VALUE;
+ }
+
+ LOGV("getParameter: param: %d, param2: %d", *(int *)param->data, (param->psize == 8) ? *((int *)param->data + 1): -1);
+
+ int psize = sizeof(effect_param_t) + ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) + param->vsize;
+
+ return mIEffect->command(EFFECT_CMD_GET_PARAM, sizeof(effect_param_t) + param->psize, param, &psize, param);
+}
+
+
+// -------------------------------------------------------------------------
+
+void AudioEffect::binderDied()
+{
+ LOGW("IEffect died");
+ mStatus = NO_INIT;
+ if (mCbf) {
+ status_t status = DEAD_OBJECT;
+ mCbf(EVENT_ERROR, mUserData, &status);
+ }
+ mIEffect.clear();
+}
+
+// -------------------------------------------------------------------------
+
+void AudioEffect::controlStatusChanged(bool controlGranted)
+{
+ LOGV("controlStatusChanged %p control %d callback %p mUserData %p", this, controlGranted, mCbf, mUserData);
+ if (controlGranted) {
+ if (mStatus == ALREADY_EXISTS) {
+ mStatus = NO_ERROR;
+ }
+ } else {
+ if (mStatus == NO_ERROR) {
+ mStatus = ALREADY_EXISTS;
+ }
+ }
+ if (mCbf) {
+ mCbf(EVENT_CONTROL_STATUS_CHANGED, mUserData, &controlGranted);
+ }
+}
+
+void AudioEffect::enableStatusChanged(bool enabled)
+{
+ LOGV("enableStatusChanged %p enabled %d", this, enabled);
+ if (mStatus == ALREADY_EXISTS) {
+ mEnabled = enabled;
+ if (mCbf) {
+ mCbf(EVENT_ENABLE_STATUS_CHANGED, mUserData, &enabled);
+ }
+ }
+}
+
+void AudioEffect::commandExecuted(int cmdCode, int cmdSize, void *cmdData, int replySize, void *replyData)
+{
+ if (cmdData == NULL || replyData == NULL) {
+ return;
+ }
+
+ if (mCbf && cmdCode == EFFECT_CMD_SET_PARAM) {
+ effect_param_t *cmd = (effect_param_t *)cmdData;
+ cmd->status = *(int32_t *)replyData;
+ mCbf(EVENT_PARAMETER_CHANGED, mUserData, cmd);
+ }
+}
+
+// -------------------------------------------------------------------------
+
+status_t AudioEffect::loadEffectLibrary(const char *libPath, int *handle)
+{
+ const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+ if (af == 0) return PERMISSION_DENIED;
+ return af->loadEffectLibrary(libPath, handle);
+}
+
+status_t AudioEffect::unloadEffectLibrary(int handle)
+{
+ const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+ if (af == 0) return PERMISSION_DENIED;
+ return af->unloadEffectLibrary(handle);
+}
+
+status_t AudioEffect::queryNumberEffects(uint32_t *numEffects)
+{
+ const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+ if (af == 0) return PERMISSION_DENIED;
+ return af->queryNumberEffects(numEffects);
+}
+
+status_t AudioEffect::queryNextEffect(effect_descriptor_t *descriptor)
+{
+ const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+ if (af == 0) return PERMISSION_DENIED;
+ return af->queryNextEffect(descriptor);
+}
+
+status_t AudioEffect::getEffectDescriptor(effect_uuid_t *uuid, effect_descriptor_t *descriptor)
+{
+ const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+ if (af == 0) return PERMISSION_DENIED;
+ return af->getEffectDescriptor(uuid, descriptor);
+}
+
+// -------------------------------------------------------------------------
+
+status_t AudioEffect::stringToGuid(const char *str, effect_uuid_t *guid)
+{
+ if (str == NULL || guid == NULL) {
+ return BAD_VALUE;
+ }
+
+ int tmp[10];
+
+ if (sscanf(str, "%08x-%04x-%04x-%04x-%02x%02x%02x%02x%02x%02x",
+ tmp, tmp+1, tmp+2, tmp+3, tmp+4, tmp+5, tmp+6, tmp+7, tmp+8, tmp+9) < 10) {
+ return BAD_VALUE;
+ }
+ guid->timeLow = (uint32_t)tmp[0];
+ guid->timeMid = (uint16_t)tmp[1];
+ guid->timeHiAndVersion = (uint16_t)tmp[2];
+ guid->clockSeq = (uint16_t)tmp[3];
+ guid->node[0] = (uint8_t)tmp[4];
+ guid->node[1] = (uint8_t)tmp[5];
+ guid->node[2] = (uint8_t)tmp[6];
+ guid->node[3] = (uint8_t)tmp[7];
+ guid->node[4] = (uint8_t)tmp[8];
+ guid->node[5] = (uint8_t)tmp[9];
+
+ return NO_ERROR;
+}
+
+status_t AudioEffect::guidToString(const effect_uuid_t *guid, char *str, size_t maxLen)
+{
+ if (guid == NULL || str == NULL) {
+ return BAD_VALUE;
+ }
+
+ snprintf(str, maxLen, "%08x-%04x-%04x-%04x-%02x%02x%02x%02x%02x%02x",
+ guid->timeLow,
+ guid->timeMid,
+ guid->timeHiAndVersion,
+ guid->clockSeq,
+ guid->node[0],
+ guid->node[1],
+ guid->node[2],
+ guid->node[3],
+ guid->node[4],
+ guid->node[5]);
+
+ return NO_ERROR;
+}
+
+
+}; // namespace android
+