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authorAndy McFadden <fadden@android.com>2014-02-25 18:29:06 -0800
committerBenoit Goby <benoit@android.com>2014-05-12 16:14:25 -0700
commit21bde57f0099fed5cca78d9357571dc015a63227 (patch)
tree6c56f2e3103d52048afb01d0e5cab8c123b0c3d0 /cmds
parent2d11a2031b99db9b503a7ad7efd1f18606af4012 (diff)
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Add frame dump output
This adds the ability to dump frames as RGB data with a minimal frame header. Only recommended for devices with small displays. Enable with "--output-format=frames". The "--raw" option is now selected with "--output-format=h264". Change-Id: I18d3d4a87cd056d7acf0658985a90dc5895dbfb6
Diffstat (limited to 'cmds')
-rw-r--r--cmds/screenrecord/Android.mk1
-rw-r--r--cmds/screenrecord/EglWindow.cpp68
-rw-r--r--cmds/screenrecord/EglWindow.h5
-rw-r--r--cmds/screenrecord/FrameOutput.cpp208
-rw-r--r--cmds/screenrecord/FrameOutput.h101
-rw-r--r--cmds/screenrecord/Program.cpp12
-rw-r--r--cmds/screenrecord/Program.h8
-rw-r--r--cmds/screenrecord/screenrecord.cpp196
8 files changed, 512 insertions, 87 deletions
diff --git a/cmds/screenrecord/Android.mk b/cmds/screenrecord/Android.mk
index d77fdb6..6747e60 100644
--- a/cmds/screenrecord/Android.mk
+++ b/cmds/screenrecord/Android.mk
@@ -19,6 +19,7 @@ include $(CLEAR_VARS)
LOCAL_SRC_FILES := \
screenrecord.cpp \
EglWindow.cpp \
+ FrameOutput.cpp \
TextRenderer.cpp \
Overlay.cpp \
Program.cpp
diff --git a/cmds/screenrecord/EglWindow.cpp b/cmds/screenrecord/EglWindow.cpp
index aa0517f..c16f2ad 100644
--- a/cmds/screenrecord/EglWindow.cpp
+++ b/cmds/screenrecord/EglWindow.cpp
@@ -35,11 +35,16 @@ using namespace android;
status_t EglWindow::createWindow(const sp<IGraphicBufferProducer>& surface) {
- status_t err = eglSetupContext();
+ if (mEglSurface != EGL_NO_SURFACE) {
+ ALOGE("surface already created");
+ return UNKNOWN_ERROR;
+ }
+ status_t err = eglSetupContext(false);
if (err != NO_ERROR) {
return err;
}
+ // Cache the current dimensions. We're not expecting these to change.
surface->query(NATIVE_WINDOW_WIDTH, &mWidth);
surface->query(NATIVE_WINDOW_HEIGHT, &mHeight);
@@ -56,6 +61,34 @@ status_t EglWindow::createWindow(const sp<IGraphicBufferProducer>& surface) {
return NO_ERROR;
}
+status_t EglWindow::createPbuffer(int width, int height) {
+ if (mEglSurface != EGL_NO_SURFACE) {
+ ALOGE("surface already created");
+ return UNKNOWN_ERROR;
+ }
+ status_t err = eglSetupContext(true);
+ if (err != NO_ERROR) {
+ return err;
+ }
+
+ mWidth = width;
+ mHeight = height;
+
+ EGLint pbufferAttribs[] = {
+ EGL_WIDTH, width,
+ EGL_HEIGHT, height,
+ EGL_NONE
+ };
+ mEglSurface = eglCreatePbufferSurface(mEglDisplay, mEglConfig, pbufferAttribs);
+ if (mEglSurface == EGL_NO_SURFACE) {
+ ALOGE("eglCreatePbufferSurface error: %#x", eglGetError());
+ eglRelease();
+ return UNKNOWN_ERROR;
+ }
+
+ return NO_ERROR;
+}
+
status_t EglWindow::makeCurrent() const {
if (!eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext)) {
ALOGE("eglMakeCurrent failed: %#x", eglGetError());
@@ -64,7 +97,7 @@ status_t EglWindow::makeCurrent() const {
return NO_ERROR;
}
-status_t EglWindow::eglSetupContext() {
+status_t EglWindow::eglSetupContext(bool forPbuffer) {
EGLBoolean result;
mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
@@ -82,17 +115,28 @@ status_t EglWindow::eglSetupContext() {
ALOGV("Initialized EGL v%d.%d", majorVersion, minorVersion);
EGLint numConfigs = 0;
- EGLint configAttribs[] = {
- EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
- EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
- EGL_RECORDABLE_ANDROID, 1,
- EGL_RED_SIZE, 8,
- EGL_GREEN_SIZE, 8,
- EGL_BLUE_SIZE, 8,
- EGL_NONE
+ EGLint windowConfigAttribs[] = {
+ EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
+ EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
+ EGL_RECORDABLE_ANDROID, 1,
+ EGL_RED_SIZE, 8,
+ EGL_GREEN_SIZE, 8,
+ EGL_BLUE_SIZE, 8,
+ // no alpha
+ EGL_NONE
+ };
+ EGLint pbufferConfigAttribs[] = {
+ EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
+ EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
+ EGL_RED_SIZE, 8,
+ EGL_GREEN_SIZE, 8,
+ EGL_BLUE_SIZE, 8,
+ EGL_ALPHA_SIZE, 8,
+ EGL_NONE
};
- result = eglChooseConfig(mEglDisplay, configAttribs, &mEglConfig, 1,
- &numConfigs);
+ result = eglChooseConfig(mEglDisplay,
+ forPbuffer ? pbufferConfigAttribs : windowConfigAttribs,
+ &mEglConfig, 1, &numConfigs);
if (result != EGL_TRUE) {
ALOGE("eglChooseConfig error: %#x", eglGetError());
return UNKNOWN_ERROR;
diff --git a/cmds/screenrecord/EglWindow.h b/cmds/screenrecord/EglWindow.h
index 02a2efc..69d0c31 100644
--- a/cmds/screenrecord/EglWindow.h
+++ b/cmds/screenrecord/EglWindow.h
@@ -44,6 +44,9 @@ public:
// Creates an EGL window for the supplied surface.
status_t createWindow(const sp<IGraphicBufferProducer>& surface);
+ // Creates an EGL pbuffer surface.
+ status_t createPbuffer(int width, int height);
+
// Return width and height values (obtained from IGBP).
int getWidth() const { return mWidth; }
int getHeight() const { return mHeight; }
@@ -65,7 +68,7 @@ private:
EglWindow& operator=(const EglWindow&);
// Init display, create config and context.
- status_t eglSetupContext();
+ status_t eglSetupContext(bool forPbuffer);
void eglRelease();
// Basic EGL goodies.
diff --git a/cmds/screenrecord/FrameOutput.cpp b/cmds/screenrecord/FrameOutput.cpp
new file mode 100644
index 0000000..b5cf2f9
--- /dev/null
+++ b/cmds/screenrecord/FrameOutput.cpp
@@ -0,0 +1,208 @@
+/*
+ * Copyright 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "ScreenRecord"
+//#define LOG_NDEBUG 0
+#include <utils/Log.h>
+
+#include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
+
+#include "FrameOutput.h"
+
+using namespace android;
+
+static const bool kShowTiming = false; // set to "true" for debugging
+static const int kGlBytesPerPixel = 4; // GL_RGBA
+static const int kOutBytesPerPixel = 3; // RGB only
+
+inline void FrameOutput::setValueLE(uint8_t* buf, uint32_t value) {
+ // Since we're running on an Android device, we're (almost) guaranteed
+ // to be little-endian, and (almost) guaranteed that unaligned 32-bit
+ // writes will work without any performance penalty... but do it
+ // byte-by-byte anyway.
+ buf[0] = (uint8_t) value;
+ buf[1] = (uint8_t) (value >> 8);
+ buf[2] = (uint8_t) (value >> 16);
+ buf[3] = (uint8_t) (value >> 24);
+}
+
+status_t FrameOutput::createInputSurface(int width, int height,
+ sp<IGraphicBufferProducer>* pBufferProducer) {
+ status_t err;
+
+ err = mEglWindow.createPbuffer(width, height);
+ if (err != NO_ERROR) {
+ return err;
+ }
+ mEglWindow.makeCurrent();
+
+ glViewport(0, 0, width, height);
+ glDisable(GL_DEPTH_TEST);
+ glDisable(GL_CULL_FACE);
+
+ // Shader for rendering the external texture.
+ err = mExtTexProgram.setup(Program::PROGRAM_EXTERNAL_TEXTURE);
+ if (err != NO_ERROR) {
+ return err;
+ }
+
+ // Input side (buffers from virtual display).
+ glGenTextures(1, &mExtTextureName);
+ if (mExtTextureName == 0) {
+ ALOGE("glGenTextures failed: %#x", glGetError());
+ return UNKNOWN_ERROR;
+ }
+
+ mBufferQueue = new BufferQueue(/*new GraphicBufferAlloc()*/);
+ mGlConsumer = new GLConsumer(mBufferQueue, mExtTextureName,
+ GL_TEXTURE_EXTERNAL_OES);
+ mGlConsumer->setName(String8("virtual display"));
+ mGlConsumer->setDefaultBufferSize(width, height);
+ mGlConsumer->setDefaultMaxBufferCount(5);
+ mGlConsumer->setConsumerUsageBits(GRALLOC_USAGE_HW_TEXTURE);
+
+ mGlConsumer->setFrameAvailableListener(this);
+
+ mPixelBuf = new uint8_t[width * height * kGlBytesPerPixel];
+
+ *pBufferProducer = mBufferQueue;
+
+ ALOGD("FrameOutput::createInputSurface OK");
+ return NO_ERROR;
+}
+
+status_t FrameOutput::copyFrame(FILE* fp, long timeoutUsec) {
+ Mutex::Autolock _l(mMutex);
+ ALOGV("copyFrame %ld\n", timeoutUsec);
+
+ if (!mFrameAvailable) {
+ nsecs_t timeoutNsec = (nsecs_t)timeoutUsec * 1000;
+ int cc = mEventCond.waitRelative(mMutex, timeoutNsec);
+ if (cc == -ETIMEDOUT) {
+ ALOGV("cond wait timed out");
+ return ETIMEDOUT;
+ } else if (cc != 0) {
+ ALOGW("cond wait returned error %d", cc);
+ return cc;
+ }
+ }
+ if (!mFrameAvailable) {
+ // This happens when Ctrl-C is hit. Apparently POSIX says that the
+ // pthread wait call doesn't return EINTR, treating this instead as
+ // an instance of a "spurious wakeup". We didn't get a frame, so
+ // we just treat it as a timeout.
+ return ETIMEDOUT;
+ }
+
+ // A frame is available. Clear the flag for the next round.
+ mFrameAvailable = false;
+
+ float texMatrix[16];
+ mGlConsumer->updateTexImage();
+ mGlConsumer->getTransformMatrix(texMatrix);
+
+ // The data is in an external texture, so we need to render it to the
+ // pbuffer to get access to RGB pixel data. We also want to flip it
+ // upside-down for easy conversion to a bitmap.
+ int width = mEglWindow.getWidth();
+ int height = mEglWindow.getHeight();
+ status_t err = mExtTexProgram.blit(mExtTextureName, texMatrix, 0, 0,
+ width, height, true);
+ if (err != NO_ERROR) {
+ return err;
+ }
+
+ // GLES only guarantees that glReadPixels() will work with GL_RGBA, so we
+ // need to get 4 bytes/pixel and reduce it. Depending on the size of the
+ // screen and the device capabilities, this can take a while.
+ int64_t startWhenNsec, pixWhenNsec, endWhenNsec;
+ if (kShowTiming) {
+ startWhenNsec = systemTime(CLOCK_MONOTONIC);
+ }
+ GLenum glErr;
+ glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, mPixelBuf);
+ if ((glErr = glGetError()) != GL_NO_ERROR) {
+ ALOGE("glReadPixels failed: %#x", glErr);
+ return UNKNOWN_ERROR;
+ }
+ if (kShowTiming) {
+ pixWhenNsec = systemTime(CLOCK_MONOTONIC);
+ }
+ reduceRgbaToRgb(mPixelBuf, width * height);
+ if (kShowTiming) {
+ endWhenNsec = systemTime(CLOCK_MONOTONIC);
+ ALOGD("got pixels (get=%.3f ms, reduce=%.3fms)",
+ (pixWhenNsec - startWhenNsec) / 1000000.0,
+ (endWhenNsec - pixWhenNsec) / 1000000.0);
+ }
+
+ // Fill out the header.
+ size_t headerLen = sizeof(uint32_t) * 5;
+ size_t rgbDataLen = width * height * kOutBytesPerPixel;
+ size_t packetLen = headerLen - sizeof(uint32_t) + rgbDataLen;
+ uint8_t header[headerLen];
+ setValueLE(&header[0], packetLen);
+ setValueLE(&header[4], width);
+ setValueLE(&header[8], height);
+ setValueLE(&header[12], width * kOutBytesPerPixel);
+ setValueLE(&header[16], HAL_PIXEL_FORMAT_RGB_888);
+
+ // Currently using buffered I/O rather than writev(). Not expecting it
+ // to make much of a difference, but it might be worth a test for larger
+ // frame sizes.
+ if (kShowTiming) {
+ startWhenNsec = systemTime(CLOCK_MONOTONIC);
+ }
+ fwrite(header, 1, headerLen, fp);
+ fwrite(mPixelBuf, 1, rgbDataLen, fp);
+ fflush(fp);
+ if (kShowTiming) {
+ endWhenNsec = systemTime(CLOCK_MONOTONIC);
+ ALOGD("wrote pixels (%.3f ms)",
+ (endWhenNsec - startWhenNsec) / 1000000.0);
+ }
+
+ if (ferror(fp)) {
+ // errno may not be useful; log it anyway
+ ALOGE("write failed (errno=%d)", errno);
+ return UNKNOWN_ERROR;
+ }
+
+ return NO_ERROR;
+}
+
+void FrameOutput::reduceRgbaToRgb(uint8_t* buf, unsigned int pixelCount) {
+ // Convert RGBA to RGB.
+ //
+ // Unaligned 32-bit accesses are allowed on ARM, so we could do this
+ // with 32-bit copies advancing at different rates (taking care at the
+ // end to not go one byte over).
+ const uint8_t* readPtr = buf;
+ for (unsigned int i = 0; i < pixelCount; i++) {
+ *buf++ = *readPtr++;
+ *buf++ = *readPtr++;
+ *buf++ = *readPtr++;
+ readPtr++;
+ }
+}
+
+// Callback; executes on arbitrary thread.
+void FrameOutput::onFrameAvailable() {
+ Mutex::Autolock _l(mMutex);
+ mFrameAvailable = true;
+ mEventCond.signal();
+}
diff --git a/cmds/screenrecord/FrameOutput.h b/cmds/screenrecord/FrameOutput.h
new file mode 100644
index 0000000..b8e9e68
--- /dev/null
+++ b/cmds/screenrecord/FrameOutput.h
@@ -0,0 +1,101 @@
+/*
+ * Copyright 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef SCREENRECORD_FRAMEOUTPUT_H
+#define SCREENRECORD_FRAMEOUTPUT_H
+
+#include "Program.h"
+#include "EglWindow.h"
+
+#include <gui/BufferQueue.h>
+#include <gui/GLConsumer.h>
+
+namespace android {
+
+/*
+ * Support for "frames" output format.
+ */
+class FrameOutput : public GLConsumer::FrameAvailableListener {
+public:
+ FrameOutput() : mFrameAvailable(false),
+ mExtTextureName(0),
+ mPixelBuf(NULL)
+ {}
+ virtual ~FrameOutput() {
+ delete[] mPixelBuf;
+ }
+
+ // Create an "input surface", similar in purpose to a MediaCodec input
+ // surface, that the virtual display can send buffers to. Also configures
+ // EGL with a pbuffer surface on the current thread.
+ status_t createInputSurface(int width, int height,
+ sp<IGraphicBufferProducer>* pBufferProducer);
+
+ // Copy one from input to output. If no frame is available, this will wait up to the
+ // specified number of microseconds.
+ //
+ // Returns ETIMEDOUT if the timeout expired before we found a frame.
+ status_t copyFrame(FILE* fp, long timeoutUsec);
+
+ // Prepare to copy frames. Makes the EGL context used by this object current.
+ void prepareToCopy() {
+ mEglWindow.makeCurrent();
+ }
+
+private:
+ FrameOutput(const FrameOutput&);
+ FrameOutput& operator=(const FrameOutput&);
+
+ // (overrides GLConsumer::FrameAvailableListener method)
+ virtual void onFrameAvailable();
+
+ // Reduces RGBA to RGB, in place.
+ static void reduceRgbaToRgb(uint8_t* buf, unsigned int pixelCount);
+
+ // Put a 32-bit value into a buffer, in little-endian byte order.
+ static void setValueLE(uint8_t* buf, uint32_t value);
+
+ // Used to wait for the FrameAvailableListener callback.
+ Mutex mMutex;
+ Condition mEventCond;
+
+ // Set by the FrameAvailableListener callback.
+ bool mFrameAvailable;
+
+ // Our queue. The producer side is passed to the virtual display, the
+ // consumer side feeds into our GLConsumer.
+ sp<BufferQueue> mBufferQueue;
+
+ // This receives frames from the virtual display and makes them available
+ // as an external texture.
+ sp<GLConsumer> mGlConsumer;
+
+ // EGL display / context / surface.
+ EglWindow mEglWindow;
+
+ // GL rendering support.
+ Program mExtTexProgram;
+
+ // External texture, updated by GLConsumer.
+ GLuint mExtTextureName;
+
+ // Pixel data buffer.
+ uint8_t* mPixelBuf;
+};
+
+}; // namespace android
+
+#endif /*SCREENRECORD_FRAMEOUTPUT_H*/
diff --git a/cmds/screenrecord/Program.cpp b/cmds/screenrecord/Program.cpp
index a198204..73cae6e 100644
--- a/cmds/screenrecord/Program.cpp
+++ b/cmds/screenrecord/Program.cpp
@@ -201,7 +201,7 @@ status_t Program::linkShaderProgram(GLuint vs, GLuint fs, GLuint* outPgm) {
status_t Program::blit(GLuint texName, const float* texMatrix,
- int32_t x, int32_t y, int32_t w, int32_t h) const {
+ int32_t x, int32_t y, int32_t w, int32_t h, bool invert) const {
ALOGV("Program::blit %d xy=%d,%d wh=%d,%d", texName, x, y, w, h);
const float pos[] = {
@@ -218,7 +218,7 @@ status_t Program::blit(GLuint texName, const float* texMatrix,
};
status_t err;
- err = beforeDraw(texName, texMatrix, pos, uv);
+ err = beforeDraw(texName, texMatrix, pos, uv, invert);
if (err == NO_ERROR) {
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
err = afterDraw();
@@ -232,7 +232,7 @@ status_t Program::drawTriangles(GLuint texName, const float* texMatrix,
status_t err;
- err = beforeDraw(texName, texMatrix, vertices, texes);
+ err = beforeDraw(texName, texMatrix, vertices, texes, false);
if (err == NO_ERROR) {
glDrawArrays(GL_TRIANGLES, 0, count);
err = afterDraw();
@@ -241,7 +241,7 @@ status_t Program::drawTriangles(GLuint texName, const float* texMatrix,
}
status_t Program::beforeDraw(GLuint texName, const float* texMatrix,
- const float* vertices, const float* texes) const {
+ const float* vertices, const float* texes, bool invert) const {
// Create an orthographic projection matrix based on viewport size.
GLint vp[4];
glGetIntegerv(GL_VIEWPORT, vp);
@@ -251,6 +251,10 @@ status_t Program::beforeDraw(GLuint texName, const float* texMatrix,
0.0f, 0.0f, 1.0f, 0.0f,
-1.0f, 1.0f, 0.0f, 1.0f,
};
+ if (invert) {
+ screenToNdc[5] = -screenToNdc[5];
+ screenToNdc[13] = -screenToNdc[13];
+ }
glUseProgram(mProgram);
diff --git a/cmds/screenrecord/Program.h b/cmds/screenrecord/Program.h
index e47bc0d..558be8d 100644
--- a/cmds/screenrecord/Program.h
+++ b/cmds/screenrecord/Program.h
@@ -51,9 +51,11 @@ public:
// Release the program and associated resources.
void release();
- // Blit the specified texture to { x, y, x+w, y+h }.
+ // Blit the specified texture to { x, y, x+w, y+h }. Inverts the
+ // content if "invert" is set.
status_t blit(GLuint texName, const float* texMatrix,
- int32_t x, int32_t y, int32_t w, int32_t h) const;
+ int32_t x, int32_t y, int32_t w, int32_t h,
+ bool invert = false) const;
// Draw a number of triangles.
status_t drawTriangles(GLuint texName, const float* texMatrix,
@@ -67,7 +69,7 @@ private:
// Common code for draw functions.
status_t beforeDraw(GLuint texName, const float* texMatrix,
- const float* vertices, const float* texes) const;
+ const float* vertices, const float* texes, bool invert) const;
status_t afterDraw() const;
// GLES 2 shader utilities.
diff --git a/cmds/screenrecord/screenrecord.cpp b/cmds/screenrecord/screenrecord.cpp
index b6f150c..a17fc51 100644
--- a/cmds/screenrecord/screenrecord.cpp
+++ b/cmds/screenrecord/screenrecord.cpp
@@ -50,6 +50,7 @@
#include "screenrecord.h"
#include "Overlay.h"
+#include "FrameOutput.h"
using namespace android;
@@ -58,11 +59,14 @@ static const uint32_t kMaxBitRate = 200 * 1000000; // 200Mbps
static const uint32_t kMaxTimeLimitSec = 180; // 3 minutes
static const uint32_t kFallbackWidth = 1280; // 720p
static const uint32_t kFallbackHeight = 720;
+static const char* kMimeTypeAvc = "video/avc";
// Command-line parameters.
static bool gVerbose = false; // chatty on stdout
static bool gRotate = false; // rotate 90 degrees
-static bool gRawOutput = false; // generate raw H.264 byte stream output
+static enum {
+ FORMAT_MP4, FORMAT_H264, FORMAT_FRAMES
+} gOutputFormat = FORMAT_MP4; // data format for output
static bool gSizeSpecified = false; // was size explicitly requested?
static bool gWantInfoScreen = false; // do we want initial info screen?
static bool gWantFrameTime = false; // do we want times on each frame?
@@ -142,14 +146,14 @@ static status_t prepareEncoder(float displayFps, sp<MediaCodec>* pCodec,
status_t err;
if (gVerbose) {
- printf("Configuring recorder for %dx%d video at %.2fMbps\n",
- gVideoWidth, gVideoHeight, gBitRate / 1000000.0);
+ printf("Configuring recorder for %dx%d %s at %.2fMbps\n",
+ gVideoWidth, gVideoHeight, kMimeTypeAvc, gBitRate / 1000000.0);
}
sp<AMessage> format = new AMessage;
format->setInt32("width", gVideoWidth);
format->setInt32("height", gVideoHeight);
- format->setString("mime", "video/avc");
+ format->setString("mime", kMimeTypeAvc);
format->setInt32("color-format", OMX_COLOR_FormatAndroidOpaque);
format->setInt32("bitrate", gBitRate);
format->setFloat("frame-rate", displayFps);
@@ -159,16 +163,18 @@ static status_t prepareEncoder(float displayFps, sp<MediaCodec>* pCodec,
looper->setName("screenrecord_looper");
looper->start();
ALOGV("Creating codec");
- sp<MediaCodec> codec = MediaCodec::CreateByType(looper, "video/avc", true);
+ sp<MediaCodec> codec = MediaCodec::CreateByType(looper, kMimeTypeAvc, true);
if (codec == NULL) {
- fprintf(stderr, "ERROR: unable to create video/avc codec instance\n");
+ fprintf(stderr, "ERROR: unable to create %s codec instance\n",
+ kMimeTypeAvc);
return UNKNOWN_ERROR;
}
err = codec->configure(format, NULL, NULL,
MediaCodec::CONFIGURE_FLAG_ENCODE);
if (err != NO_ERROR) {
- fprintf(stderr, "ERROR: unable to configure codec (err=%d)\n", err);
+ fprintf(stderr, "ERROR: unable to configure %s codec at %dx%d (err=%d)\n",
+ kMimeTypeAvc, gVideoWidth, gVideoHeight, err);
codec->release();
return err;
}
@@ -513,7 +519,7 @@ static FILE* prepareRawOutput(const char* fileName) {
}
/*
- * Main "do work" method.
+ * Main "do work" start point.
*
* Configures codec, muxer, and virtual display, then starts moving bits
* around.
@@ -555,30 +561,40 @@ static status_t recordScreen(const char* fileName) {
// Configure and start the encoder.
sp<MediaCodec> encoder;
+ sp<FrameOutput> frameOutput;
sp<IGraphicBufferProducer> encoderInputSurface;
- err = prepareEncoder(mainDpyInfo.fps, &encoder, &encoderInputSurface);
-
- if (err != NO_ERROR && !gSizeSpecified) {
- // fallback is defined for landscape; swap if we're in portrait
- bool needSwap = gVideoWidth < gVideoHeight;
- uint32_t newWidth = needSwap ? kFallbackHeight : kFallbackWidth;
- uint32_t newHeight = needSwap ? kFallbackWidth : kFallbackHeight;
- if (gVideoWidth != newWidth && gVideoHeight != newHeight) {
- ALOGV("Retrying with 720p");
- fprintf(stderr, "WARNING: failed at %dx%d, retrying at %dx%d\n",
- gVideoWidth, gVideoHeight, newWidth, newHeight);
- gVideoWidth = newWidth;
- gVideoHeight = newHeight;
- err = prepareEncoder(mainDpyInfo.fps, &encoder,
- &encoderInputSurface);
+ if (gOutputFormat != FORMAT_FRAMES) {
+ err = prepareEncoder(mainDpyInfo.fps, &encoder, &encoderInputSurface);
+
+ if (err != NO_ERROR && !gSizeSpecified) {
+ // fallback is defined for landscape; swap if we're in portrait
+ bool needSwap = gVideoWidth < gVideoHeight;
+ uint32_t newWidth = needSwap ? kFallbackHeight : kFallbackWidth;
+ uint32_t newHeight = needSwap ? kFallbackWidth : kFallbackHeight;
+ if (gVideoWidth != newWidth && gVideoHeight != newHeight) {
+ ALOGV("Retrying with 720p");
+ fprintf(stderr, "WARNING: failed at %dx%d, retrying at %dx%d\n",
+ gVideoWidth, gVideoHeight, newWidth, newHeight);
+ gVideoWidth = newWidth;
+ gVideoHeight = newHeight;
+ err = prepareEncoder(mainDpyInfo.fps, &encoder,
+ &encoderInputSurface);
+ }
}
- }
- if (err != NO_ERROR) return err;
-
- // From here on, we must explicitly release() the encoder before it goes
- // out of scope, or we will get an assertion failure from stagefright
- // later on in a different thread.
+ if (err != NO_ERROR) return err;
+ // From here on, we must explicitly release() the encoder before it goes
+ // out of scope, or we will get an assertion failure from stagefright
+ // later on in a different thread.
+ } else {
+ // We're not using an encoder at all. The "encoder input surface" we hand to
+ // SurfaceFlinger will just feed directly to us.
+ frameOutput = new FrameOutput();
+ err = frameOutput->createInputSurface(gVideoWidth, gVideoHeight, &encoderInputSurface);
+ if (err != NO_ERROR) {
+ return err;
+ }
+ }
// Draw the "info" page by rendering a frame with GLES and sending
// it directly to the encoder.
@@ -595,7 +611,7 @@ static status_t recordScreen(const char* fileName) {
overlay = new Overlay();
err = overlay->start(encoderInputSurface, &bufferProducer);
if (err != NO_ERROR) {
- encoder->release();
+ if (encoder != NULL) encoder->release();
return err;
}
if (gVerbose) {
@@ -610,46 +626,83 @@ static status_t recordScreen(const char* fileName) {
sp<IBinder> dpy;
err = prepareVirtualDisplay(mainDpyInfo, bufferProducer, &dpy);
if (err != NO_ERROR) {
- encoder->release();
+ if (encoder != NULL) encoder->release();
return err;
}
sp<MediaMuxer> muxer = NULL;
FILE* rawFp = NULL;
- if (gRawOutput) {
- rawFp = prepareRawOutput(fileName);
- if (rawFp == NULL) {
- encoder->release();
- return -1;
+ switch (gOutputFormat) {
+ case FORMAT_MP4: {
+ // Configure muxer. We have to wait for the CSD blob from the encoder
+ // before we can start it.
+ muxer = new MediaMuxer(fileName, MediaMuxer::OUTPUT_FORMAT_MPEG_4);
+ if (gRotate) {
+ muxer->setOrientationHint(90); // TODO: does this do anything?
+ }
+ break;
+ }
+ case FORMAT_H264:
+ case FORMAT_FRAMES: {
+ rawFp = prepareRawOutput(fileName);
+ if (rawFp == NULL) {
+ if (encoder != NULL) encoder->release();
+ return -1;
+ }
+ break;
+ }
+ default:
+ fprintf(stderr, "ERROR: unknown format %d\n", gOutputFormat);
+ abort();
+ }
+
+ if (gOutputFormat == FORMAT_FRAMES) {
+ // TODO: if we want to make this a proper feature, we should output
+ // an outer header with version info. Right now we never change
+ // the frame size or format, so we could conceivably just send
+ // the current frame header once and then follow it with an
+ // unbroken stream of data.
+
+ // Make the EGL context current again. This gets unhooked if we're
+ // using "--bugreport" mode.
+ // TODO: figure out if we can eliminate this
+ frameOutput->prepareToCopy();
+
+ while (!gStopRequested) {
+ // Poll for frames, the same way we do for MediaCodec. We do
+ // all of the work on the main thread.
+ //
+ // Ideally we'd sleep indefinitely and wake when the
+ // stop was requested, but this will do for now. (It almost
+ // works because wait() wakes when a signal hits, but we
+ // need to handle the edge cases.)
+ err = frameOutput->copyFrame(rawFp, 250000);
+ if (err == ETIMEDOUT) {
+ err = NO_ERROR;
+ } else if (err != NO_ERROR) {
+ ALOGE("Got error %d from copyFrame()", err);
+ break;
+ }
}
} else {
- // Configure muxer. We have to wait for the CSD blob from the encoder
- // before we can start it.
- muxer = new MediaMuxer(fileName, MediaMuxer::OUTPUT_FORMAT_MPEG_4);
- if (gRotate) {
- muxer->setOrientationHint(90); // TODO: does this do anything?
+ // Main encoder loop.
+ err = runEncoder(encoder, muxer, rawFp, mainDpy, dpy,
+ mainDpyInfo.orientation);
+ if (err != NO_ERROR) {
+ fprintf(stderr, "Encoder failed (err=%d)\n", err);
+ // fall through to cleanup
}
- }
-
- // Main encoder loop.
- err = runEncoder(encoder, muxer, rawFp, mainDpy, dpy,
- mainDpyInfo.orientation);
- if (err != NO_ERROR) {
- fprintf(stderr, "Encoder failed (err=%d)\n", err);
- // fall through to cleanup
- }
- if (gVerbose) {
- printf("Stopping encoder and muxer\n");
+ if (gVerbose) {
+ printf("Stopping encoder and muxer\n");
+ }
}
// Shut everything down, starting with the producer side.
encoderInputSurface = NULL;
SurfaceComposerClient::destroyDisplay(dpy);
- if (overlay != NULL) {
- overlay->stop();
- }
- encoder->stop();
+ if (overlay != NULL) overlay->stop();
+ if (encoder != NULL) encoder->stop();
if (muxer != NULL) {
// If we don't stop muxer explicitly, i.e. let the destructor run,
// it may hang (b/11050628).
@@ -657,7 +710,7 @@ static status_t recordScreen(const char* fileName) {
} else if (rawFp != stdout) {
fclose(rawFp);
}
- encoder->release();
+ if (encoder != NULL) encoder->release();
return err;
}
@@ -819,11 +872,12 @@ int main(int argc, char* const argv[]) {
{ "size", required_argument, NULL, 's' },
{ "bit-rate", required_argument, NULL, 'b' },
{ "time-limit", required_argument, NULL, 't' },
+ { "bugreport", no_argument, NULL, 'u' },
+ // "unofficial" options
{ "show-device-info", no_argument, NULL, 'i' },
{ "show-frame-time", no_argument, NULL, 'f' },
- { "bugreport", no_argument, NULL, 'u' },
{ "rotate", no_argument, NULL, 'r' },
- { "raw", no_argument, NULL, 'w' },
+ { "output-format", required_argument, NULL, 'o' },
{ NULL, 0, NULL, 0 }
};
@@ -875,23 +929,31 @@ int main(int argc, char* const argv[]) {
return 2;
}
break;
- case 'i':
+ case 'u':
gWantInfoScreen = true;
- break;
- case 'f':
gWantFrameTime = true;
break;
- case 'u':
+ case 'i':
gWantInfoScreen = true;
+ break;
+ case 'f':
gWantFrameTime = true;
break;
case 'r':
// experimental feature
gRotate = true;
break;
- case 'w':
- // experimental feature
- gRawOutput = true;
+ case 'o':
+ if (strcmp(optarg, "mp4") == 0) {
+ gOutputFormat = FORMAT_MP4;
+ } else if (strcmp(optarg, "h264") == 0) {
+ gOutputFormat = FORMAT_H264;
+ } else if (strcmp(optarg, "frames") == 0) {
+ gOutputFormat = FORMAT_FRAMES;
+ } else {
+ fprintf(stderr, "Unknown format '%s'\n", optarg);
+ return 2;
+ }
break;
default:
if (ic != '?') {
@@ -907,7 +969,7 @@ int main(int argc, char* const argv[]) {
}
const char* fileName = argv[optind];
- if (!gRawOutput) {
+ if (gOutputFormat == FORMAT_MP4) {
// MediaMuxer tries to create the file in the constructor, but we don't
// learn about the failure until muxer.start(), which returns a generic
// error code without logging anything. We attempt to create the file