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authorDan Stoza <stoza@google.com>2014-03-12 12:18:37 -0700
committerDan Stoza <stoza@google.com>2014-03-12 16:13:06 -0700
commitb278f5e70c001391779525fb4d3b024503ba9466 (patch)
tree79da000fcd746c20f554d590ee4cb06d0daa3f77 /cmds
parent3a0fb34ed9fcb665e71cc055abde520af393c493 (diff)
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Remove deprecated BufferQueue constructor
Bug: 13415624 Change-Id: I7d98eb8e9201fd920552e7eab75da42a5e2c7dca
Diffstat (limited to 'cmds')
-rw-r--r--cmds/screenrecord/FrameOutput.cpp8
-rw-r--r--cmds/screenrecord/FrameOutput.h4
-rw-r--r--cmds/screenrecord/Overlay.cpp9
-rw-r--r--cmds/screenrecord/Overlay.h6
4 files changed, 13 insertions, 14 deletions
diff --git a/cmds/screenrecord/FrameOutput.cpp b/cmds/screenrecord/FrameOutput.cpp
index b5cf2f9..06b1f70 100644
--- a/cmds/screenrecord/FrameOutput.cpp
+++ b/cmds/screenrecord/FrameOutput.cpp
@@ -67,8 +67,10 @@ status_t FrameOutput::createInputSurface(int width, int height,
return UNKNOWN_ERROR;
}
- mBufferQueue = new BufferQueue(/*new GraphicBufferAlloc()*/);
- mGlConsumer = new GLConsumer(mBufferQueue, mExtTextureName,
+ sp<IGraphicBufferProducer> producer;
+ sp<IGraphicBufferConsumer> consumer;
+ BufferQueue::createBufferQueue(&producer, &consumer);
+ mGlConsumer = new GLConsumer(consumer, mExtTextureName,
GL_TEXTURE_EXTERNAL_OES);
mGlConsumer->setName(String8("virtual display"));
mGlConsumer->setDefaultBufferSize(width, height);
@@ -79,7 +81,7 @@ status_t FrameOutput::createInputSurface(int width, int height,
mPixelBuf = new uint8_t[width * height * kGlBytesPerPixel];
- *pBufferProducer = mBufferQueue;
+ *pBufferProducer = producer;
ALOGD("FrameOutput::createInputSurface OK");
return NO_ERROR;
diff --git a/cmds/screenrecord/FrameOutput.h b/cmds/screenrecord/FrameOutput.h
index bb66e05..c1148d0 100644
--- a/cmds/screenrecord/FrameOutput.h
+++ b/cmds/screenrecord/FrameOutput.h
@@ -77,10 +77,6 @@ private:
// Set by the FrameAvailableListener callback.
bool mFrameAvailable;
- // Our queue. The producer side is passed to the virtual display, the
- // consumer side feeds into our GLConsumer.
- sp<BufferQueue> mBufferQueue;
-
// This receives frames from the virtual display and makes them available
// as an external texture.
sp<GLConsumer> mGlConsumer;
diff --git a/cmds/screenrecord/Overlay.cpp b/cmds/screenrecord/Overlay.cpp
index 2e98874..94f560d 100644
--- a/cmds/screenrecord/Overlay.cpp
+++ b/cmds/screenrecord/Overlay.cpp
@@ -84,7 +84,7 @@ status_t Overlay::start(const sp<IGraphicBufferProducer>& outputSurface,
assert(mState == RUNNING);
ALOGV("Overlay::start successful");
- *pBufferProducer = mBufferQueue;
+ *pBufferProducer = mProducer;
return NO_ERROR;
}
@@ -169,8 +169,9 @@ status_t Overlay::setup_l() {
return UNKNOWN_ERROR;
}
- mBufferQueue = new BufferQueue(/*new GraphicBufferAlloc()*/);
- mGlConsumer = new GLConsumer(mBufferQueue, mExtTextureName,
+ sp<IGraphicBufferConsumer> consumer;
+ BufferQueue::createBufferQueue(&mProducer, &consumer);
+ mGlConsumer = new GLConsumer(consumer, mExtTextureName,
GL_TEXTURE_EXTERNAL_OES);
mGlConsumer->setName(String8("virtual display"));
mGlConsumer->setDefaultBufferSize(width, height);
@@ -187,7 +188,7 @@ void Overlay::release_l() {
ALOGV("Overlay::release_l");
mOutputSurface.clear();
mGlConsumer.clear();
- mBufferQueue.clear();
+ mProducer.clear();
mTexProgram.release();
mExtTexProgram.release();
diff --git a/cmds/screenrecord/Overlay.h b/cmds/screenrecord/Overlay.h
index 48e48e0..b1b5c29 100644
--- a/cmds/screenrecord/Overlay.h
+++ b/cmds/screenrecord/Overlay.h
@@ -122,9 +122,9 @@ private:
// surface.
sp<IGraphicBufferProducer> mOutputSurface;
- // Our queue. The producer side is passed to the virtual display, the
- // consumer side feeds into our GLConsumer.
- sp<BufferQueue> mBufferQueue;
+ // Producer side of queue, passed into the virtual display.
+ // The consumer end feeds into our GLConsumer.
+ sp<IGraphicBufferProducer> mProducer;
// This receives frames from the virtual display and makes them available
// as an external texture.