summaryrefslogtreecommitdiffstats
path: root/include/camera/Camera.h
diff options
context:
space:
mode:
authorIliyan Malchev <malchev@google.com>2011-04-14 16:51:21 -0700
committerIliyan Malchev <malchev@google.com>2011-05-03 15:49:39 -0700
commit9e626526453f91999bdf3de4c2ec8e55c5d90511 (patch)
tree47ddef028c78388ea02fcfd3ae60419e97cffcc6 /include/camera/Camera.h
parent10d227074b5a67a2e738d72888ece4dd24537c66 (diff)
downloadframeworks_av-9e626526453f91999bdf3de4c2ec8e55c5d90511.zip
frameworks_av-9e626526453f91999bdf3de4c2ec8e55c5d90511.tar.gz
frameworks_av-9e626526453f91999bdf3de4c2ec8e55c5d90511.tar.bz2
frameworks/base: include system/core header camera.h in Camera.h
We define struct CameraInfo in this camera/Camera.h, even though an identical struct camera_info is defined in hardware/camera.h (but not in hardware/camera_defs.h). We may not export struct definitions from the HAL into headers which may find their way into the NDK. This commit also renames FRAME_CALLBACK_FLAG_xxx to CAMERA_FRAME_CALLBACK_xxx. Change-Id: I3e2ddd01d61bf5371ff2fc1a397995e0f1ee11f8 Signed-off-by: Iliyan Malchev <malchev@google.com>
Diffstat (limited to 'include/camera/Camera.h')
-rw-r--r--include/camera/Camera.h108
1 files changed, 7 insertions, 101 deletions
diff --git a/include/camera/Camera.h b/include/camera/Camera.h
index 3c6dccc..7106bfa 100644
--- a/include/camera/Camera.h
+++ b/include/camera/Camera.h
@@ -20,122 +20,28 @@
#include <utils/Timers.h>
#include <camera/ICameraClient.h>
#include <gui/ISurfaceTexture.h>
+#include <system/camera.h>
namespace android {
-/*
- * A set of bit masks for specifying how the received preview frames are
- * handled before the previewCallback() call.
- *
- * The least significant 3 bits of an "int" value are used for this purpose:
- *
- * ..... 0 0 0
- * ^ ^ ^
- * | | |---------> determine whether the callback is enabled or not
- * | |-----------> determine whether the callback is one-shot or not
- * |-------------> determine whether the frame is copied out or not
- *
- * WARNING:
- * When a frame is sent directly without copying, it is the frame receiver's
- * responsiblity to make sure that the frame data won't get corrupted by
- * subsequent preview frames filled by the camera. This flag is recommended
- * only when copying out data brings significant performance price and the
- * handling/processing of the received frame data is always faster than
- * the preview frame rate so that data corruption won't occur.
- *
- * For instance,
- * 1. 0x00 disables the callback. In this case, copy out and one shot bits
- * are ignored.
- * 2. 0x01 enables a callback without copying out the received frames. A
- * typical use case is the Camcorder application to avoid making costly
- * frame copies.
- * 3. 0x05 is enabling a callback with frame copied out repeatedly. A typical
- * use case is the Camera application.
- * 4. 0x07 is enabling a callback with frame copied out only once. A typical use
- * case is the Barcode scanner application.
- */
-#define FRAME_CALLBACK_FLAG_ENABLE_MASK 0x01
-#define FRAME_CALLBACK_FLAG_ONE_SHOT_MASK 0x02
-#define FRAME_CALLBACK_FLAG_COPY_OUT_MASK 0x04
-
-// Typical use cases
-#define FRAME_CALLBACK_FLAG_NOOP 0x00
-#define FRAME_CALLBACK_FLAG_CAMCORDER 0x01
-#define FRAME_CALLBACK_FLAG_CAMERA 0x05
-#define FRAME_CALLBACK_FLAG_BARCODE_SCANNER 0x07
-
-// msgType in notifyCallback and dataCallback functions
-enum {
- CAMERA_MSG_ERROR = 0x0001,
- CAMERA_MSG_SHUTTER = 0x0002,
- CAMERA_MSG_FOCUS = 0x0004,
- CAMERA_MSG_ZOOM = 0x0008,
- CAMERA_MSG_PREVIEW_FRAME = 0x0010,
- CAMERA_MSG_VIDEO_FRAME = 0x0020,
- CAMERA_MSG_POSTVIEW_FRAME = 0x0040,
- CAMERA_MSG_RAW_IMAGE = 0x0080,
- CAMERA_MSG_COMPRESSED_IMAGE = 0x0100,
- CAMERA_MSG_RAW_IMAGE_NOTIFY = 0x0200,
- CAMERA_MSG_ALL_MSGS = 0xFFFF
-};
-
-// cmdType in sendCommand functions
-enum {
- CAMERA_CMD_START_SMOOTH_ZOOM = 1,
- CAMERA_CMD_STOP_SMOOTH_ZOOM = 2,
- // Set the clockwise rotation of preview display (setPreviewDisplay) in
- // degrees. This affects the preview frames and the picture displayed after
- // snapshot. This method is useful for portrait mode applications. Note that
- // preview display of front-facing cameras is flipped horizontally before
- // the rotation, that is, the image is reflected along the central vertical
- // axis of the camera sensor. So the users can see themselves as looking
- // into a mirror.
- //
- // This does not affect the order of byte array of CAMERA_MSG_PREVIEW_FRAME,
- // CAMERA_MSG_VIDEO_FRAME, CAMERA_MSG_POSTVIEW_FRAME, CAMERA_MSG_RAW_IMAGE,
- // or CAMERA_MSG_COMPRESSED_IMAGE. This is not allowed to be set during
- // preview.
- CAMERA_CMD_SET_DISPLAY_ORIENTATION = 3,
-
- // cmdType to disable/enable shutter sound.
- // In sendCommand passing arg1 = 0 will disable,
- // while passing arg1 = 1 will enable the shutter sound.
- CAMERA_CMD_ENABLE_SHUTTER_SOUND = 4,
-
- // cmdType to play recording sound.
- CAMERA_CMD_PLAY_RECORDING_SOUND = 5,
-};
-
-// camera fatal errors
-enum {
- CAMERA_ERROR_UNKNOWN = 1,
- CAMERA_ERROR_SERVER_DIED = 100
-};
-
-enum {
- CAMERA_FACING_BACK = 0, /* The facing of the camera is opposite to that of the screen. */
- CAMERA_FACING_FRONT = 1 /* The facing of the camera is the same as that of the screen. */
-};
-
struct CameraInfo {
-
/**
- * The direction that the camera faces to. It should be
- * CAMERA_FACING_BACK or CAMERA_FACING_FRONT.
+ * The direction that the camera faces to. It should be CAMERA_FACING_BACK
+ * or CAMERA_FACING_FRONT.
*/
int facing;
/**
* The orientation of the camera image. The value is the angle that the
- * camera image needs to be rotated clockwise so it shows correctly on
- * the display in its natural orientation. It should be 0, 90, 180, or 270.
+ * camera image needs to be rotated clockwise so it shows correctly on the
+ * display in its natural orientation. It should be 0, 90, 180, or 270.
*
* For example, suppose a device has a naturally tall screen. The
* back-facing camera sensor is mounted in landscape. You are looking at
* the screen. If the top side of the camera sensor is aligned with the
* right edge of the screen in natural orientation, the value should be
- * 90. If the top side of a front-facing camera sensor is aligned with
- * the right of the screen, the value should be 270.
+ * 90. If the top side of a front-facing camera sensor is aligned with the
+ * right of the screen, the value should be 270.
*/
int orientation;
};