summaryrefslogtreecommitdiffstats
path: root/include/camera/ICameraService.h
diff options
context:
space:
mode:
authorRuben Brunk <rubenbrunk@google.com>2013-08-08 13:07:18 -0700
committerRuben Brunk <rubenbrunk@google.com>2013-08-16 14:42:28 -0700
commit0f61d8f14aa368c9cd7076528e8096e10ed100a0 (patch)
treeed95cb70d56dd3a732f4e1909c96e7889b23ce94 /include/camera/ICameraService.h
parent75c16dde986e16ac5fd4d34b06b0cc6a90679866 (diff)
downloadframeworks_av-0f61d8f14aa368c9cd7076528e8096e10ed100a0.zip
frameworks_av-0f61d8f14aa368c9cd7076528e8096e10ed100a0.tar.gz
frameworks_av-0f61d8f14aa368c9cd7076528e8096e10ed100a0.tar.bz2
Refactor CameraService to handle errors properly.
Bug: 10361136 -Connect calls now return status_t error flags. Change-Id: Idca453b111e5df31327f6c99ebe853bb2e332b95
Diffstat (limited to 'include/camera/ICameraService.h')
-rw-r--r--include/camera/ICameraService.h18
1 files changed, 12 insertions, 6 deletions
diff --git a/include/camera/ICameraService.h b/include/camera/ICameraService.h
index fa715b7..0e10699 100644
--- a/include/camera/ICameraService.h
+++ b/include/camera/ICameraService.h
@@ -71,21 +71,27 @@ public:
* clientUid == USE_CALLING_UID, then the calling UID is used instead. Only
* trusted callers can set a clientUid other than USE_CALLING_UID.
*/
- virtual sp<ICamera> connect(const sp<ICameraClient>& cameraClient,
+ virtual status_t connect(const sp<ICameraClient>& cameraClient,
int cameraId,
const String16& clientPackageName,
- int clientUid) = 0;
+ int clientUid,
+ /*out*/
+ sp<ICamera>& device) = 0;
- virtual sp<IProCameraUser> connect(const sp<IProCameraCallbacks>& cameraCb,
+ virtual status_t connectPro(const sp<IProCameraCallbacks>& cameraCb,
int cameraId,
const String16& clientPackageName,
- int clientUid) = 0;
+ int clientUid,
+ /*out*/
+ sp<IProCameraUser>& device) = 0;
- virtual sp<ICameraDeviceUser> connect(
+ virtual status_t connectDevice(
const sp<ICameraDeviceCallbacks>& cameraCb,
int cameraId,
const String16& clientPackageName,
- int clientUid) = 0;
+ int clientUid,
+ /*out*/
+ sp<ICameraDeviceUser>& device) = 0;
};
// ----------------------------------------------------------------------------