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authorDan Stoza <stoza@google.com>2014-11-04 11:32:52 -0800
committerDan Stoza <stoza@google.com>2014-11-04 11:32:52 -0800
commit04f101c35eaa90b1f95939afac30674ec1611e6f (patch)
tree638649883fdc1e7329b9334b5a1a7461b7421942 /include/camera
parent151b3f41ffcdf187580542ba0c0d3b84df16beed (diff)
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Add a BufferItem parameter to onFrameAvailable
Passes the BufferItem for the queued buffer to the onFrameAvailable callback so the consumer can track the BufferQueue's contents. Bug: 18111837 Change-Id: If9d07229c9b586c668e5f99074e9b63b0468feb0
Diffstat (limited to 'include/camera')
-rw-r--r--include/camera/ProCamera.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/camera/ProCamera.h b/include/camera/ProCamera.h
index 83a3028..e9b687a 100644
--- a/include/camera/ProCamera.h
+++ b/include/camera/ProCamera.h
@@ -265,7 +265,7 @@ private:
}
protected:
- virtual void onFrameAvailable() {
+ virtual void onFrameAvailable(const BufferItem& /* item */) {
sp<ProCamera> c = mCamera.promote();
if (c.get() != NULL) {
c->onFrameAvailable(mStreamId);