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authorJames Painter <jpainter@google.com>2012-09-05 18:02:32 -0700
committerAndroid (Google) Code Review <android-gerrit@google.com>2012-09-07 16:28:00 -0700
commite538206d15282afbc5b168d60b1026a5dfcd13c0 (patch)
tree5126c4ce62340021498d68c43e0de7ddb11303e1 /include/camera
parent7ac783252ef682abddd083104ab06619d82ac52f (diff)
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Camera2: Add a burst mode skeleton.
Bug: 6243944 Change-Id: I7f496ca1051571c68fdd99a6f85bf6a908a4e29a
Diffstat (limited to 'include/camera')
-rw-r--r--include/camera/CameraParameters.h14
1 files changed, 12 insertions, 2 deletions
diff --git a/include/camera/CameraParameters.h b/include/camera/CameraParameters.h
index 4d5aa36..8668958 100644
--- a/include/camera/CameraParameters.h
+++ b/include/camera/CameraParameters.h
@@ -298,7 +298,7 @@ public:
// Example value: "42.5". Read only.
static const char KEY_VERTICAL_VIEW_ANGLE[];
// Exposure compensation index. 0 means exposure is not adjusted.
- // Example value: "0" or "5". Read/write.
+ // Example value: "-5" or "5". Read/write.
static const char KEY_EXPOSURE_COMPENSATION[];
// The maximum exposure compensation index (>=0).
// Example value: "6". Read only.
@@ -307,7 +307,7 @@ public:
// Example value: "-6". Read only.
static const char KEY_MIN_EXPOSURE_COMPENSATION[];
// The exposure compensation step. Exposure compensation index multiply by
- // step eqals to EV. Ex: if exposure compensation index is 6 and step is
+ // step eqals to EV. Ex: if exposure compensation index is -6 and step is
// 0.3333, EV is -2.
// Example value: "0.333333333" or "0.5". Read only.
static const char KEY_EXPOSURE_COMPENSATION_STEP[];
@@ -525,6 +525,10 @@ public:
// stream and record stabilized videos.
static const char KEY_VIDEO_STABILIZATION_SUPPORTED[];
+ // Supported modes for special effects with light.
+ // Example values: "lowlight,hdr".
+ static const char KEY_LIGHTFX[];
+
// Value for KEY_ZOOM_SUPPORTED or KEY_SMOOTH_ZOOM_SUPPORTED.
static const char TRUE[];
static const char FALSE[];
@@ -660,6 +664,12 @@ public:
// other modes.
static const char FOCUS_MODE_CONTINUOUS_PICTURE[];
+ // Values for light special effects
+ // Low-light enhancement mode
+ static const char LIGHTFX_LOWLIGHT[];
+ // High-dynamic range mode
+ static const char LIGHTFX_HDR[];
+
private:
DefaultKeyedVector<String8,String8> mMap;
};