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authorGlenn Kasten <gkasten@google.com>2013-07-16 17:19:58 -0700
committerGlenn Kasten <gkasten@google.com>2013-07-24 17:49:04 -0700
commitfad226abd12435dbcd232f7de396f1a097b2bd5f (patch)
tree4e5214f8f5b142239a9583e79032b70330fa7c8e /include/media/AudioSystem.h
parent39a60318dcd78b2cb406d2c7dba57cbe9c99c3e7 (diff)
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Use standard name and type for channel mask
Former name 'channels' was ambiguous with respect to channel count. Change-Id: I716f792d95a7e0c787d27514ad6e93dbcef8a415
Diffstat (limited to 'include/media/AudioSystem.h')
-rw-r--r--include/media/AudioSystem.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/media/AudioSystem.h b/include/media/AudioSystem.h
index e7b85c0..f9e625e 100644
--- a/include/media/AudioSystem.h
+++ b/include/media/AudioSystem.h
@@ -155,11 +155,11 @@ public:
class OutputDescriptor {
public:
OutputDescriptor()
- : samplingRate(0), format(AUDIO_FORMAT_DEFAULT), channels(0), frameCount(0), latency(0) {}
+ : samplingRate(0), format(AUDIO_FORMAT_DEFAULT), channelMask(0), frameCount(0), latency(0) {}
uint32_t samplingRate;
int32_t format;
- int32_t channels;
+ audio_channel_mask_t channelMask;
size_t frameCount;
uint32_t latency;
};