summaryrefslogtreecommitdiffstats
path: root/include/media/IAudioFlinger.h
diff options
context:
space:
mode:
authorGlenn Kasten <gkasten@google.com>2012-07-02 12:42:44 -0700
committerGlenn Kasten <gkasten@google.com>2012-07-03 10:24:45 -0700
commitdd8104cc5367262f0e5f13df4e79f131e8d560bb (patch)
tree46c95f24576ec352d7d5d363606db9a46a44e9c3 /include/media/IAudioFlinger.h
parentf1da96d8cf60842538e00a9c950cc451f7da2c10 (diff)
downloadframeworks_av-dd8104cc5367262f0e5f13df4e79f131e8d560bb.zip
frameworks_av-dd8104cc5367262f0e5f13df4e79f131e8d560bb.tar.gz
frameworks_av-dd8104cc5367262f0e5f13df4e79f131e8d560bb.tar.bz2
Use audio_channel_mask_t more consistently
In IAudioFlinger::createTrack() and IAudioFlinger::openRecord(), declare input parameter to use correct type audio_channel_mask_t. In IAudioFlinger::getInputBufferSize(), input parameter is now channel mask instead of channel count. Remove unused IAudioFlinger::channelCount(audio_io_handle_t). In AudioRecord::getMinFrameCount() and AudioSystem::getInputBufferSize(), input parameter is channel mask instead of channel count. Change-Id: Ib2f1c29bea70f016b3cfce83942ba292190ac965
Diffstat (limited to 'include/media/IAudioFlinger.h')
-rw-r--r--include/media/IAudioFlinger.h9
1 files changed, 6 insertions, 3 deletions
diff --git a/include/media/IAudioFlinger.h b/include/media/IAudioFlinger.h
index 86e228b..5d95b3b 100644
--- a/include/media/IAudioFlinger.h
+++ b/include/media/IAudioFlinger.h
@@ -60,7 +60,7 @@ public:
audio_stream_type_t streamType,
uint32_t sampleRate,
audio_format_t format,
- uint32_t channelMask,
+ audio_channel_mask_t channelMask,
int frameCount,
track_flags_t flags,
const sp<IMemory>& sharedBuffer,
@@ -74,7 +74,7 @@ public:
audio_io_handle_t input,
uint32_t sampleRate,
audio_format_t format,
- uint32_t channelMask,
+ audio_channel_mask_t channelMask,
int frameCount,
track_flags_t flags,
int *sessionId,
@@ -84,7 +84,9 @@ public:
* and therefore can be cached.
*/
virtual uint32_t sampleRate(audio_io_handle_t output) const = 0;
+#if 0
virtual int channelCount(audio_io_handle_t output) const = 0;
+#endif
virtual audio_format_t format(audio_io_handle_t output) const = 0;
virtual size_t frameCount(audio_io_handle_t output) const = 0;
@@ -126,7 +128,8 @@ public:
virtual void registerClient(const sp<IAudioFlingerClient>& client) = 0;
// retrieve the audio recording buffer size
- virtual size_t getInputBufferSize(uint32_t sampleRate, audio_format_t format, int channelCount) const = 0;
+ virtual size_t getInputBufferSize(uint32_t sampleRate, audio_format_t format,
+ audio_channel_mask_t channelMask) const = 0;
virtual audio_io_handle_t openOutput(audio_module_handle_t module,
audio_devices_t *pDevices,