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authorGlenn Kasten <gkasten@google.com>2014-07-15 15:31:26 -0700
committerGlenn Kasten <gkasten@google.com>2014-07-17 12:13:07 -0700
commitec40d284218466d8f0e832e7eb88e6ea6c479c88 (patch)
tree46ae774a4f3535d07374bed459b1dcf2bb9d8803 /include/media/IAudioFlinger.h
parent6e6704c06d61bc356e30c164081e5bcffb37920c (diff)
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Add audio_input_flags_t to IAudioFlinger::openInput
For backward compatibility, until flags are correctly calculated, we will assume that the request is for a low latency input stream. Change-Id: I76746834e870df00833dc77cbdaa2edd2ffeec95
Diffstat (limited to 'include/media/IAudioFlinger.h')
-rw-r--r--include/media/IAudioFlinger.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/include/media/IAudioFlinger.h b/include/media/IAudioFlinger.h
index a8f4605..31312d3 100644
--- a/include/media/IAudioFlinger.h
+++ b/include/media/IAudioFlinger.h
@@ -163,7 +163,8 @@ public:
audio_devices_t *pDevices,
uint32_t *pSamplingRate,
audio_format_t *pFormat,
- audio_channel_mask_t *pChannelMask) = 0;
+ audio_channel_mask_t *pChannelMask,
+ audio_input_flags_t flags) = 0;
virtual status_t closeInput(audio_io_handle_t input) = 0;
virtual status_t invalidateStream(audio_stream_type_t stream) = 0;