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author | Glenn Kasten <gkasten@google.com> | 2015-01-26 16:35:47 -0800 |
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committer | Glenn Kasten <gkasten@google.com> | 2015-03-13 16:22:16 -0700 |
commit | f59497bd3c190e087202043de5450ef06e92b27d (patch) | |
tree | 52ff88a5a4bd358358850e0ca16d0f9527fded4e /include/media/IAudioFlinger.h | |
parent | 802a568f77b9a372537e4216b2a7cbb203958a87 (diff) | |
download | frameworks_av-f59497bd3c190e087202043de5450ef06e92b27d.zip frameworks_av-f59497bd3c190e087202043de5450ef06e92b27d.tar.gz frameworks_av-f59497bd3c190e087202043de5450ef06e92b27d.tar.bz2 |
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Change-Id: I37d3c4ce22b74fe8581a886fe5a7f9fef8266dad
Diffstat (limited to 'include/media/IAudioFlinger.h')
-rw-r--r-- | include/media/IAudioFlinger.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/include/media/IAudioFlinger.h b/include/media/IAudioFlinger.h index 31a14f0..397366b 100644 --- a/include/media/IAudioFlinger.h +++ b/include/media/IAudioFlinger.h @@ -94,6 +94,8 @@ public: sp<IMemory>& buffers, // return value 0 means it follows cblk status_t *status) = 0; + // FIXME Surprisingly, sampleRate/format/frameCount/latency don't work for input handles + /* query the audio hardware state. This state never changes, * and therefore can be cached. */ |