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authorSteve Kondik <steve@cyngn.com>2016-04-22 18:32:39 -0700
committerSteve Kondik <steve@cyngn.com>2016-04-27 13:28:15 -0700
commit3f9eb321481de3e118632a594bf1b0c9001c281c (patch)
treea5a0f5a1771e780f32aa4212eeac20e68ba8857c /include/media/IAudioPolicyService.h
parent244deea89aaf3c5dfa8bd369a845276ae501cb5a (diff)
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audiopolicy: Add AudioSessionInfo API
* This patch introduces a new API which allows applications to query the state of the audio effects system, and receive callbacks with the necessary information to attach effects to any stream. * In the future, this may come as part of the AudioPort system, but since that's an active area of development by Google, we will dodge it for now. * The policy now simply keeps a refcounted list of objects which hold various bits of stream metadata. Callbacks are sent on stream open/close to applications which might be listening for them. Change-Id: I2d554d36e1378f4eb7b276010a3bfe8345c22ecd
Diffstat (limited to 'include/media/IAudioPolicyService.h')
-rw-r--r--include/media/IAudioPolicyService.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/include/media/IAudioPolicyService.h b/include/media/IAudioPolicyService.h
index 6b93f6f..1df91ee 100644
--- a/include/media/IAudioPolicyService.h
+++ b/include/media/IAudioPolicyService.h
@@ -165,6 +165,9 @@ public:
const audio_attributes_t *attributes,
audio_io_handle_t *handle) = 0;
virtual status_t stopAudioSource(audio_io_handle_t handle) = 0;
+
+ virtual status_t listAudioSessions(audio_stream_type_t streams,
+ Vector< sp<AudioSessionInfo>> &sessions) = 0;
};