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authorEric Laurent <elaurent@google.com>2013-07-26 17:16:50 -0700
committerEric Laurent <elaurent@google.com>2013-11-22 09:09:51 -0800
commit6f59db12a64f4496866952a251122ccb77a36c6b (patch)
tree29fcb69aa1f491974ec2b2ea5a01155b53940be5 /include/media/MediaPlayerInterface.h
parent23700debf767ef7fdfc30d96612771c3a03ad40d (diff)
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update offloaded audio track sampling rate
AudioPlayer must read the sampling rate from offloaded audio sinks whenever a new time position is computed as the decoder can update the sampling rate on the fly. Change-Id: I997e5248cfd4017aeceb4e11689324ded2a5bc88
Diffstat (limited to 'include/media/MediaPlayerInterface.h')
-rw-r--r--include/media/MediaPlayerInterface.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/media/MediaPlayerInterface.h b/include/media/MediaPlayerInterface.h
index cc244f0..26d8729 100644
--- a/include/media/MediaPlayerInterface.h
+++ b/include/media/MediaPlayerInterface.h
@@ -100,6 +100,7 @@ public:
virtual status_t getFramesWritten(uint32_t *frameswritten) const = 0;
virtual int getSessionId() const = 0;
virtual audio_stream_type_t getAudioStreamType() const = 0;
+ virtual uint32_t getSampleRate() const = 0;
// If no callback is specified, use the "write" API below to submit
// audio data.