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authorEric Laurent <elaurent@google.com>2013-07-26 17:16:50 -0700
committerEric Laurent <elaurent@google.com>2014-03-05 12:17:54 -0800
commitd0115d8c4db2f337030dea706bc0a434c4a03ed6 (patch)
tree239450c60bc4cb8519edeb8985dbc601fe51c652 /include/media/stagefright
parent7e92abeafb184e8a34213d7149592e95a72601b0 (diff)
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update offloaded audio track sampling rate
AudioPlayer must read the sampling rate from offloaded audio sinks whenever a new time position is computed as the decoder can update the sampling rate on the fly. Bug: 12823955. Change-Id: I997e5248cfd4017aeceb4e11689324ded2a5bc88
Diffstat (limited to 'include/media/stagefright')
-rw-r--r--include/media/stagefright/AudioPlayer.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/media/stagefright/AudioPlayer.h b/include/media/stagefright/AudioPlayer.h
index 912a43c..14afb85 100644
--- a/include/media/stagefright/AudioPlayer.h
+++ b/include/media/stagefright/AudioPlayer.h
@@ -129,7 +129,7 @@ private:
void reset();
uint32_t getNumFramesPendingPlayout() const;
- int64_t getOutputPlayPositionUs_l() const;
+ int64_t getOutputPlayPositionUs_l();
bool allowDeepBuffering() const { return (mCreateFlags & ALLOW_DEEP_BUFFERING) != 0; }
bool useOffload() const { return (mCreateFlags & USE_OFFLOAD) != 0; }