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authorAndy Hung <hunga@google.com>2015-05-12 18:42:59 +0000
committerAndroid (Google) Code Review <android-gerrit@google.com>2015-05-12 18:43:00 +0000
commitd9f493ebcd1830c76d7b1782e64c7ba9ad8ab4bd (patch)
tree1d075b113943a8e3a032b9162100f05490213250 /include/media
parent69dce3343ffe33d2ba60ab4c6755953a7ec96899 (diff)
parentdb4c031f518ae5806af73756273ff32cd8d0e4f8 (diff)
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Merge "Update sampling rate to 192kHz for devices" into mnc-dev
Diffstat (limited to 'include/media')
-rw-r--r--include/media/AudioResamplerPublic.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/include/media/AudioResamplerPublic.h b/include/media/AudioResamplerPublic.h
index 53b8c13..6cf2ca9 100644
--- a/include/media/AudioResamplerPublic.h
+++ b/include/media/AudioResamplerPublic.h
@@ -143,6 +143,16 @@ static inline size_t sourceFramesNeededWithTimestretch(
return required * (double)speed + 1 + 1; // accounting for rounding dependencies
}
+// Identifies sample rates that we associate with music
+// and thus eligible for better resampling and fast capture.
+// This is somewhat less than 44100 to allow for pitch correction
+// involving resampling as well as asynchronous resampling.
+#define AUDIO_PROCESSING_MUSIC_RATE 40000
+
+static inline bool isMusicRate(uint32_t sampleRate) {
+ return sampleRate >= AUDIO_PROCESSING_MUSIC_RATE;
+}
+
} // namespace android
// ---------------------------------------------------------------------------