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author | Eric Laurent <elaurent@google.com> | 2010-06-14 09:02:13 -0700 |
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committer | Android (Google) Code Review <android-gerrit@google.com> | 2010-06-14 09:02:13 -0700 |
commit | 1616fa4a567bae928dfd28ebf1ec45cd701f27f1 (patch) | |
tree | 282b72dc29d1d944f0691aae47e39abfc179c579 /include | |
parent | 628eff9967c4efd04204656d9756df9e32cf523c (diff) | |
parent | 801a1186eb1d2ce195b15222701865932e08f3dc (diff) | |
download | frameworks_av-1616fa4a567bae928dfd28ebf1ec45cd701f27f1.zip frameworks_av-1616fa4a567bae928dfd28ebf1ec45cd701f27f1.tar.gz frameworks_av-1616fa4a567bae928dfd28ebf1ec45cd701f27f1.tar.bz2 |
Merge "Issue 2667802: [Audio Effect Framework] AudioEffect base class and JNI." into kraken
Diffstat (limited to 'include')
-rw-r--r-- | include/media/AudioEffect.h | 462 |
1 files changed, 462 insertions, 0 deletions
diff --git a/include/media/AudioEffect.h b/include/media/AudioEffect.h new file mode 100644 index 0000000..2bdba2d --- /dev/null +++ b/include/media/AudioEffect.h @@ -0,0 +1,462 @@ +/* + * Copyright (C) 2009 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_AUDIOEFFECT_H +#define ANDROID_AUDIOEFFECT_H + +#include <stdint.h> +#include <sys/types.h> + +#include <media/IAudioFlinger.h> +#include <media/IEffect.h> +#include <media/IEffectClient.h> +#include <media/EffectApi.h> +#include <media/AudioSystem.h> + +#include <utils/RefBase.h> +#include <utils/Errors.h> +#include <binder/IInterface.h> + + +namespace android { + +// ---------------------------------------------------------------------------- + +class effect_param_cblk_t; + +// ---------------------------------------------------------------------------- + +class AudioEffect : public RefBase +{ +public: + + /* + * Static methods for effect libraries management. + */ + + /* + * Loads the effect library which path is given as first argument. + * This must be the full path of a dynamic library (.so) implementing one or + * more effect engines and exposing the effect library interface described in + * EffectApi.h. The function returns a handle on the library for use by + * further call to unloadEffectLibrary() to unload the library. + * + * Parameters: + * libPath: full path of the dynamic library file in the file system. + * handle: address where to return the library handle + * + * Returned status (from utils/Errors.h) can be: + * NO_ERROR successful operation. + * PERMISSION_DENIED could not get AudioFlinger interface or + * application does not have permission to configure audio + * NO_INIT effect factory not initialized or + * library could not be loaded or + * library does not implement required functions + * BAD_VALUE invalid libPath string or handle + * + * Returned value: + * *handle updated with library handle + */ + static status_t loadEffectLibrary(const char *libPath, int *handle); + + /* + * Unloads the effect library which handle is given as argument. + * + * Parameters: + * handle: library handle + * + * Returned status (from utils/Errors.h) can be: + * NO_ERROR successful operation. + * PERMISSION_DENIED could not get AudioFlinger interface or + * application does not have permission to configure audio + * NO_INIT effect factory not initialized + * BAD_VALUE invalid handle + */ + static status_t unloadEffectLibrary(int handle); + + /* + * Static methods for effects enumeration. + */ + + /* + * Returns the number of effects available. This method together + * with EffectQueryNext() is used to enumerate all effects: + * The enumeration sequence is: + * QueryNumberEffects(&num_effects); + * while (num_effects--) + * QueryNextEffect(); + * + * Parameters: + * pNumEffects: address where the number of effects should be returned. + * + * Returned status (from utils/Errors.h) can be: + * NO_ERROR successful operation. + * PERMISSION_DENIED could not get AudioFlinger interface + * NO_INIT effect library failed to initialize + * BAD_VALUE invalid numEffects pointer + * + * Returned value + * *numEffects: updated with number of effects available + */ + static status_t queryNumberEffects(uint32_t *numEffects); + + /* + * Returns number effect descriptor during effect + * enumeration. + * + * Parameters: + * pDescriptor: address where the effect descriptor should be returned. + * + * Returned status (from utils/Errors.h) can be: + * NO_ERROR successful operation. + * NAME_NOT_FOUND no more effect available + * PERMISSION_DENIED could not get AudioFlinger interface + * NO_INIT effect library failed to initialize + * BAD_VALUE invalid descriptor pointer + * INVALID_OPERATION effect list has changed since last execution of queryNumberEffects() + * + * Returned value + * *descriptor: updated with effect descriptor + */ + static status_t queryNextEffect(effect_descriptor_t *descriptor); + + + /* + * Returns the descriptor for the specified effect uuid. + * + * Parameters: + * uuid: pointer to effect uuid. + * descriptor: address where the effect descriptor should be returned. + * + * Returned status (from utils/Errors.h) can be: + * NO_ERROR successful operation. + * PERMISSION_DENIED could not get AudioFlinger interface + * NO_INIT effect library failed to initialize + * BAD_VALUE invalid uuid or descriptor pointers + * NAME_NOT_FOUND no effect with this uuid found + * + * Returned value + * *descriptor updated with effect descriptor + */ + static status_t getEffectDescriptor(effect_uuid_t *uuid, effect_descriptor_t *descriptor); + + + /* + * Events used by callback function (effect_callback_t). + */ + enum event_type { + EVENT_CONTROL_STATUS_CHANGED = 0, + EVENT_ENABLE_STATUS_CHANGED = 1, + EVENT_PARAMETER_CHANGED = 2, + EVENT_ERROR = 3 + }; + + /* Callback function notifying client application of a change in effect engine state or + * configuration. + * An effect engine can be shared by several applications but only one has the control + * of the engine activity and configuration at a time. + * The EVENT_CONTROL_STATUS_CHANGED event is received when an application loses or + * retrieves the control of the effect engine. Loss of control happens + * if another application requests the use of the engine by creating an AudioEffect for + * the same effect type but with a higher priority. Control is returned when the + * application having the control deletes its AudioEffect object. + * The EVENT_ENABLE_STATUS_CHANGED event is received by all applications not having the + * control of the effect engine when the effect is enabled or disabled. + * The EVENT_PARAMETER_CHANGED event is received by all applications not having the + * control of the effect engine when an effect parameter is changed. + * The EVENT_ERROR event is received when the media server process dies. + * + * Parameters: + * + * event: type of event notified (see enum AudioEffect::event_type). + * user: Pointer to context for use by the callback receiver. + * info: Pointer to optional parameter according to event type: + * - EVENT_CONTROL_STATUS_CHANGED: boolean indicating if control is granted (true) + * or stolen (false). + * - EVENT_ENABLE_STATUS_CHANGED: boolean indicating if effect is now enabled (true) + * or disabled (false). + * - EVENT_PARAMETER_CHANGED: pointer to a effect_param_t structure. + * - EVENT_ERROR: status_t indicating the error (DEAD_OBJECT when media server dies). + */ + + typedef void (*effect_callback_t)(int32_t event, void* user, void *info); + + + /* Constructor. + * AudioEffect is the base class for creating and controlling an effect engine from + * the application process. Creating an AudioEffect object will create the effect engine + * in the AudioFlinger if no engine of the specified type exists. If one exists, this engine + * will be used. The application creating the AudioEffect object (or a derived class like + * Reverb for instance) will either receive control of the effect engine or not, depending + * on the priority parameter. If priority is higher than the priority used by the current + * effect engine owner, the control will be transfered to the new application. Otherwise + * control will remain to the previous application. In this case, the new application will be + * notified of changes in effect engine state or control ownership by the effect callback. + * After creating the AudioEffect, the application must call the initCheck() method and + * check the creation status before trying to control the effect engine (see initCheck()). + * If the effect is to be applied to an AudioTrack or MediaPlayer only the application + * must specify the audio session ID corresponding to this player. + */ + + /* Simple Constructor. + */ + AudioEffect(); + + + /* Constructor. + * + * Parameters: + * + * type: type of effect created: can be null if uuid is specified. This corresponds to + * the OpenSL ES interface implemented by this effect. + * uuid: Uuid of effect created: can be null if type is specified. This uuid corresponds to + * a particular implementation of an effect type. + * priority: requested priority for effect control: the priority level corresponds to the + * value of priority parameter: negative values indicate lower priorities, positive values + * higher priorities, 0 being the normal priority. + * cbf: optional callback function (see effect_callback_t) + * user: pointer to context for use by the callback receiver. + * sessionID: audio session this effect is associated to. If 0, the effect will be global to + * the output mix. If not 0, the effect will be applied to all players + * (AudioTrack or MediaPLayer) within the same audio session. + * output: HAL audio output stream to which this effect must be attached. Leave at 0 for + * automatic output selection by AudioFlinger. + */ + + AudioEffect(const effect_uuid_t *type, + const effect_uuid_t *uuid = NULL, + int32_t priority = 0, + effect_callback_t cbf = 0, + void* user = 0, + int sessionId = 0, + audio_io_handle_t output = 0 + ); + + /* Constructor. + * Same as above but with type and uuid specified by character strings + */ + AudioEffect(const char *typeStr, + const char *uuidStr = NULL, + int32_t priority = 0, + effect_callback_t cbf = 0, + void* user = 0, + int sessionId = 0, + audio_io_handle_t output = 0 + ); + + /* Terminates the AudioEffect and unregisters it from AudioFlinger. + * The effect engine is also destroyed if this AudioEffect was the last controlling + * the engine. + */ + ~AudioEffect(); + + /* Initialize an uninitialized AudioEffect. + * Returned status (from utils/Errors.h) can be: + * - NO_ERROR or ALREADY_EXISTS: successful initialization + * - INVALID_OPERATION: AudioEffect is already initialized + * - BAD_VALUE: invalid parameter + * - NO_INIT: audio flinger or audio hardware not initialized + * */ + status_t set(const effect_uuid_t *type, + const effect_uuid_t *uuid = NULL, + int32_t priority = 0, + effect_callback_t cbf = 0, + void* user = 0, + int sessionId = 0, + audio_io_handle_t output = 0 + ); + + /* Result of constructing the AudioEffect. This must be checked + * before using any AudioEffect API. + * initCheck() can return: + * - NO_ERROR: the effect engine is successfully created and the application has control. + * - ALREADY_EXISTS: the effect engine is successfully created but the application does not + * have control. + * - NO_INIT: the effect creation failed. + * + */ + status_t initCheck() const; + + + /* Returns the unique effect Id for the controlled effect engine. This ID is unique + * system wide and is used for instance in the case of auxiliary effects to attach + * the effect to an AudioTrack or MediaPlayer. + * + */ + int32_t id() const { return mId; } + + /* Returns a descriptor for the effect (see effect_descriptor_t in EffectApi.h). + */ + effect_descriptor_t descriptor() const; + + /* Returns effect control priority of this AudioEffect object. + */ + int32_t priority() const { return mPriority; } + + + /* Enables the effect engine. + * + * Parameters: + * None. + * + * Returned status (from utils/Errors.h) can be: + * - NO_ERROR: successful operation + * - INVALID_OPERATION: the application does not have control of the effect engine + */ + status_t enable(); + + /* Disables the effect engine. + * + * Parameters: + * None. + * + * Returned status (from utils/Errors.h) can be: + * - NO_ERROR: successful operation + * - INVALID_OPERATION: the application does not have control of the effect engine + */ + status_t disable(); + + bool isEnabled() const; + + /* Sets a parameter value. + * + * Parameters: + * param: pointer to effect_param_t structure containing the parameter + * and its value (See EffectApi.h). + * Returned status (from utils/Errors.h) can be: + * - NO_ERROR: successful operation. + * - INVALID_OPERATION: the application does not have control of the effect engine. + * - BAD_VALUE: invalid parameter identifier or value. + * - DEAD_OBJECT: the effect engine has been deleted. + */ + status_t setParameter(effect_param_t *param); + + /* Prepare a new parameter value that will be set by next call to + * setParameterCommit(). This method can be used to set multiple parameters + * in a synchronous manner or to avoid multiple binder calls for each + * parameter. + * + * Parameters: + * param: pointer to effect_param_t structure containing the parameter + * and its value (See EffectApi.h). + * + * Returned status (from utils/Errors.h) can be: + * - NO_ERROR: successful operation. + * - INVALID_OPERATION: the application does not have control of the effect engine. + * - NO_MEMORY: no more space available in shared memory used for deferred parameter + * setting. + */ + status_t setParameterDeferred(effect_param_t *param); + + /* Commit all parameter values previously prepared by setParameterDeferred(). + * + * Parameters: + * none + * + * Returned status (from utils/Errors.h) can be: + * - NO_ERROR: successful operation. + * - INVALID_OPERATION: No new parameter values ready for commit. + * - BAD_VALUE: invalid parameter identifier or value: there is no indication + * as to which of the parameters caused this error. + * - DEAD_OBJECT: the effect engine has been deleted. + */ + status_t setParameterCommit(); + + /* Gets a parameter value. + * + * Parameters: + * param: pointer to effect_param_t structure containing the parameter + * and the returned value (See EffectApi.h). + * + * Returned status (from utils/Errors.h) can be: + * - NO_ERROR: successful operation. + * - INVALID_OPERATION: the AudioEffect was not successfully initialized. + * - BAD_VALUE: invalid parameter identifier. + * - DEAD_OBJECT: the effect engine has been deleted. + */ + status_t getParameter(effect_param_t *param); + + /* Sends a command and receives a response to/from effect engine. + * See EffectApi.h for details on effect command() function, valid command codes + * and formats. + */ + status_t command(int32_t cmdCode, int32_t cmdSize, void *cmdData, int32_t *replySize, void *replyData); + + + /* + * Utility functions. + */ + + /* Converts the string passed as first argument to the effect_uuid_t + * pointed to by second argument + */ + static status_t stringToGuid(const char *str, effect_uuid_t *guid); + /* Converts the effect_uuid_t pointed to by first argument to the + * string passed as second argument + */ + static status_t guidToString(const effect_uuid_t *guid, char *str, size_t maxLen); + +private: + + // Implements the IEffectClient interface + class EffectClient : public android::BnEffectClient, public android::IBinder::DeathRecipient + { + public: + + EffectClient(AudioEffect *effect) : mEffect(effect){} + + // IEffectClient + virtual void controlStatusChanged(bool controlGranted) {mEffect->controlStatusChanged(controlGranted);} + virtual void enableStatusChanged(bool enabled) {mEffect->enableStatusChanged(enabled);} + virtual void commandExecuted(int cmdCode, int cmdSize, void *pCmdData, int replySize, void *pReplyData) { + mEffect->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData); + } + + // IBinder::DeathRecipient + virtual void binderDied(const wp<IBinder>& who) {mEffect->binderDied();} + + private: + AudioEffect *mEffect; + }; + + + friend class EffectClient; + + // IEffectClient + void controlStatusChanged(bool controlGranted); + void enableStatusChanged(bool enabled); + void commandExecuted(int cmdCode, int cmdSize, void *pCmdData, int replySize, void *pReplyData); + void binderDied(); + + + sp<IEffect> mIEffect; // IEffect binder interface + sp<EffectClient> mIEffectClient; // IEffectClient implementation + sp<IMemory> mCblkMemory; // shared memory for deferred parameter setting + effect_param_cblk_t* mCblk; // control block for deferred parameter setting + int32_t mPriority; // priority for effect control + status_t mStatus; // effect status + volatile int32_t mEnabled; // enable state + effect_callback_t mCbf; // callback function for status, control, parameter changes notifications + void* mUserData; // client context for callback function + effect_descriptor_t mDescriptor; // effect descriptor + int32_t mId; // system wide unique effect engine instance identifier + int32_t mSessionId; // audio session ID +}; + + +}; // namespace android + +#endif // ANDROID_AUDIOEFFECT_H |