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authorNipun Kwatra <nkwatra@google.com>2010-07-20 11:04:49 -0700
committerAndroid (Google) Code Review <android-gerrit@google.com>2010-07-20 11:04:49 -0700
commit385695764189477e963a749a5f107f6eaeb9c5f2 (patch)
tree205b05314b10ed1b590dc234a07edd880de7dff0 /include
parentfbfe57ba4403ad759a0ebd895914ff506a01b699 (diff)
parent65e7e6facda89927cb26594b3b65ae81b3235ebc (diff)
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Merge "Adding support for timelapse capture using still camera's takepicture. Also moving entire implementation into a new class CameraSourceTimeLapse which inherits from CameraSource."
Diffstat (limited to 'include')
-rw-r--r--include/media/stagefright/CameraSource.h50
-rw-r--r--include/media/stagefright/CameraSourceTimeLapse.h129
2 files changed, 154 insertions, 25 deletions
diff --git a/include/media/stagefright/CameraSource.h b/include/media/stagefright/CameraSource.h
index fd30ba5..ed5f09f 100644
--- a/include/media/stagefright/CameraSource.h
+++ b/include/media/stagefright/CameraSource.h
@@ -22,7 +22,6 @@
#include <media/stagefright/MediaSource.h>
#include <utils/List.h>
#include <utils/RefBase.h>
-#include <utils/threads.h>
namespace android {
@@ -35,10 +34,6 @@ public:
static CameraSource *Create();
static CameraSource *CreateFromCamera(const sp<Camera> &camera);
- void enableTimeLapseMode(
- int64_t timeBetweenTimeLapseFrameCaptureUs, int32_t videoFrameRate);
- void disableTimeLapseMode();
-
virtual ~CameraSource();
virtual status_t start(MetaData *params = NULL);
@@ -51,12 +46,34 @@ public:
virtual void signalBufferReturned(MediaBuffer* buffer);
-private:
- friend class CameraSourceListener;
-
+protected:
sp<Camera> mCamera;
sp<MetaData> mMeta;
+ int64_t mStartTimeUs;
+ int32_t mNumFramesReceived;
+ int64_t mLastFrameTimestampUs;
+ bool mStarted;
+
+ CameraSource(const sp<Camera> &camera);
+
+ virtual void startCameraRecording();
+ virtual void stopCameraRecording();
+ virtual void releaseRecordingFrame(const sp<IMemory>& frame);
+
+ // Returns true if need to skip the current frame.
+ // Called from dataCallbackTimestamp.
+ virtual bool skipCurrentFrame(int64_t timestampUs) {return false;}
+
+ // Callback called when still camera raw data is available.
+ virtual void dataCallback(int32_t msgType, const sp<IMemory> &data) {}
+
+ virtual void dataCallbackTimestamp(int64_t timestampUs, int32_t msgType,
+ const sp<IMemory> &data);
+
+private:
+ friend class CameraSourceListener;
+
Mutex mLock;
Condition mFrameAvailableCondition;
Condition mFrameCompleteCondition;
@@ -64,29 +81,12 @@ private:
List<sp<IMemory> > mFramesBeingEncoded;
List<int64_t> mFrameTimes;
- int64_t mStartTimeUs;
int64_t mFirstFrameTimeUs;
- int64_t mLastFrameTimestampUs;
- int32_t mNumFramesReceived;
int32_t mNumFramesEncoded;
int32_t mNumFramesDropped;
int32_t mNumGlitches;
int64_t mGlitchDurationThresholdUs;
bool mCollectStats;
- bool mStarted;
-
- // Time between capture of two frames during time lapse recording
- // Negative value indicates that timelapse is disabled.
- int64_t mTimeBetweenTimeLapseFrameCaptureUs;
- // Time between two frames in final video (1/frameRate)
- int64_t mTimeBetweenTimeLapseVideoFramesUs;
- // Real timestamp of the last encoded time lapse frame
- int64_t mLastTimeLapseFrameRealTimestampUs;
-
- CameraSource(const sp<Camera> &camera);
-
- void dataCallbackTimestamp(
- int64_t timestampUs, int32_t msgType, const sp<IMemory> &data);
void releaseQueuedFrames();
void releaseOneRecordingFrame(const sp<IMemory>& frame);
diff --git a/include/media/stagefright/CameraSourceTimeLapse.h b/include/media/stagefright/CameraSourceTimeLapse.h
new file mode 100644
index 0000000..3c96e56
--- /dev/null
+++ b/include/media/stagefright/CameraSourceTimeLapse.h
@@ -0,0 +1,129 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef CAMERA_SOURCE_TIME_LAPSE_H_
+
+#define CAMERA_SOURCE_TIME_LAPSE_H_
+
+#include <pthread.h>
+
+#include <utils/RefBase.h>
+#include <utils/threads.h>
+
+namespace android {
+
+class ICamera;
+class IMemory;
+class ISurface;
+class Camera;
+
+class CameraSourceTimeLapse : public CameraSource {
+public:
+ static CameraSourceTimeLapse *Create(bool useStillCameraForTimeLapse,
+ int64_t timeBetweenTimeLapseFrameCaptureUs,
+ int32_t videoFrameRate);
+
+ static CameraSourceTimeLapse *CreateFromCamera(const sp<Camera> &camera,
+ bool useStillCameraForTimeLapse,
+ int64_t timeBetweenTimeLapseFrameCaptureUs,
+ int32_t videoFrameRate);
+
+ virtual ~CameraSourceTimeLapse();
+
+private:
+ // If true, will use still camera takePicture() for time lapse frames
+ // If false, will use the videocamera frames instead.
+ bool mUseStillCameraForTimeLapse;
+
+ // Time between capture of two frames during time lapse recording
+ // Negative value indicates that timelapse is disabled.
+ int64_t mTimeBetweenTimeLapseFrameCaptureUs;
+
+ // Time between two frames in final video (1/frameRate)
+ int64_t mTimeBetweenTimeLapseVideoFramesUs;
+
+ // Real timestamp of the last encoded time lapse frame
+ int64_t mLastTimeLapseFrameRealTimestampUs;
+
+ // Thread id of thread which takes still picture and sleeps in a loop.
+ pthread_t mThreadTimeLapse;
+
+ // Variable set in dataCallbackTimestamp() to help skipCurrentFrame()
+ // to know if current frame needs to be skipped.
+ bool mSkipCurrentFrame;
+
+ CameraSourceTimeLapse(const sp<Camera> &camera,
+ bool useStillCameraForTimeLapse,
+ int64_t timeBetweenTimeLapseFrameCaptureUs,
+ int32_t videoFrameRate);
+
+ // For still camera case starts a thread which calls camera's takePicture()
+ // in a loop. For video camera case, just starts the camera's video recording.
+ virtual void startCameraRecording();
+
+ // For still camera case joins the thread created in startCameraRecording().
+ // For video camera case, just stops the camera's video recording.
+ virtual void stopCameraRecording();
+
+ // For still camera case don't need to do anything as memory is locally
+ // allocated with refcounting.
+ // For video camera case just tell the camera to release the frame.
+ virtual void releaseRecordingFrame(const sp<IMemory>& frame);
+
+ // mSkipCurrentFrame is set to true in dataCallbackTimestamp() if the current
+ // frame needs to be skipped and this function just returns the value of mSkipCurrentFrame.
+ virtual bool skipCurrentFrame(int64_t timestampUs);
+
+ // Handles the callback to handle raw frame data from the still camera.
+ // Creates a copy of the frame data as the camera can reuse the frame memory
+ // once this callback returns. The function also sets a new timstamp corresponding
+ // to one frame time ahead of the last encoded frame's time stamp. It then
+ // calls dataCallbackTimestamp() of the base class with the copied data and the
+ // modified timestamp, which will think that it recieved the frame from a video
+ // camera and proceed as usual.
+ virtual void dataCallback(int32_t msgType, const sp<IMemory> &data);
+
+ // In the video camera case calls skipFrameAndModifyTimeStamp() to modify
+ // timestamp and set mSkipCurrentFrame.
+ // Then it calls the base CameraSource::dataCallbackTimestamp()
+ virtual void dataCallbackTimestamp(int64_t timestampUs, int32_t msgType,
+ const sp<IMemory> &data);
+
+ // When video camera is used for time lapse capture, returns true
+ // until enough time has passed for the next time lapse frame. When
+ // the frame needs to be encoded, it returns false and also modifies
+ // the time stamp to be one frame time ahead of the last encoded
+ // frame's time stamp.
+ bool skipFrameAndModifyTimeStamp(int64_t *timestampUs);
+
+ // Wrapper to enter threadTimeLapseEntry()
+ static void *ThreadTimeLapseWrapper(void *me);
+
+ // Runs a loop which sleeps until a still picture is required
+ // and then calls mCamera->takePicture() to take the still picture.
+ // Used only in the case mUseStillCameraForTimeLapse = true.
+ void threadTimeLapseEntry();
+
+ // Creates a copy of source_data into a new memory of final type MemoryBase.
+ sp<IMemory> createIMemoryCopy(const sp<IMemory> &source_data);
+
+ CameraSourceTimeLapse(const CameraSourceTimeLapse &);
+ CameraSourceTimeLapse &operator=(const CameraSourceTimeLapse &);
+};
+
+} // namespace android
+
+#endif // CAMERA_SOURCE_TIME_LAPSE_H_