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authorChong Zhang <chz@google.com>2015-04-16 12:44:11 -0700
committerChong Zhang <chz@google.com>2015-04-16 13:58:38 -0700
commit3d66eb4128aebef31bb0fa44c4d53d6122294a26 (patch)
treeb532ebd2b434a9f6f90039bdb46f775fbe2ebefe /include
parent71933d769c54dadb5d8618ccb1ae69a3926f890b (diff)
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MediaCodec: hold input buffers during FLUSHED state
bug: 20267388 Change-Id: I21a12cb2ebb74e17dcdb7b502c3f674e9e64b5dc
Diffstat (limited to 'include')
-rw-r--r--include/media/stagefright/MediaCodec.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/media/stagefright/MediaCodec.h b/include/media/stagefright/MediaCodec.h
index d98fa1a..e3e952f 100644
--- a/include/media/stagefright/MediaCodec.h
+++ b/include/media/stagefright/MediaCodec.h
@@ -304,6 +304,7 @@ private:
sp<AMessage> mActivityNotify;
bool mHaveInputSurface;
+ bool mHavePendingInputBuffers;
MediaCodec(const sp<ALooper> &looper);