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author | Glenn Kasten <gkasten@google.com> | 2014-05-09 14:50:48 -0700 |
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committer | Glenn Kasten <gkasten@google.com> | 2014-05-09 16:34:50 -0700 |
commit | 5e4c4f12337ff4d7ceb105bcd441bb7aea6ab070 (patch) | |
tree | 6b1150d91934edae729b4ec643daabae9545ab6f /include | |
parent | c26d923712a59e669d18191d93fbe3696789d592 (diff) | |
download | frameworks_av-5e4c4f12337ff4d7ceb105bcd441bb7aea6ab070.zip frameworks_av-5e4c4f12337ff4d7ceb105bcd441bb7aea6ab070.tar.gz frameworks_av-5e4c4f12337ff4d7ceb105bcd441bb7aea6ab070.tar.bz2 |
Fix bit rot in AudioStreamInSource
It obviously had not been compiled in a while.
Change-Id: If514f474808e557a67a671c3b833572ad4a88338
Diffstat (limited to 'include')
-rw-r--r-- | include/media/nbaio/AudioStreamInSource.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/media/nbaio/AudioStreamInSource.h b/include/media/nbaio/AudioStreamInSource.h index eaea63c..5169f1e 100644 --- a/include/media/nbaio/AudioStreamInSource.h +++ b/include/media/nbaio/AudioStreamInSource.h @@ -45,7 +45,7 @@ public: // FIXME Use an audio HAL API to query the buffer filling status when it's available. virtual ssize_t availableToRead() { return mStreamBufferSizeBytes / mFrameSize; } - virtual ssize_t read(void *buffer, size_t count); + virtual ssize_t read(void *buffer, size_t count, int64_t readPTS); // NBAIO_Sink end |