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authorMathias Agopian <mathias@google.com>2011-01-19 18:02:20 -0800
committerMathias Agopian <mathias@google.com>2011-01-20 12:10:11 -0800
commit9383d1a2197479e4d2ac4571c7fbe424f93e3b93 (patch)
treecbe9c93cd1adf5561c007dc5719a69ca3607b53f /include
parent91a685f1eaa32cadb461755fb235239b308953c9 (diff)
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clean-up unneeded code
now that we removed the notion of a "inUse" buffer in surfaceflinger a lot of code can be simplified / removed. noteworthy, the whole concept of "unlockClient" wrt. "compositionComplete" is also gone. Change-Id: I210413d4c8c0998dae05c8620ebfc895d3e6233d
Diffstat (limited to 'include')
-rw-r--r--include/private/surfaceflinger/SharedBufferStack.h9
1 files changed, 1 insertions, 8 deletions
diff --git a/include/private/surfaceflinger/SharedBufferStack.h b/include/private/surfaceflinger/SharedBufferStack.h
index 9d589cf..eb599b5 100644
--- a/include/private/surfaceflinger/SharedBufferStack.h
+++ b/include/private/surfaceflinger/SharedBufferStack.h
@@ -105,7 +105,7 @@ public:
volatile int32_t head; // server's current front buffer
volatile int32_t available; // number of dequeue-able buffers
volatile int32_t queued; // number of buffers waiting for post
- volatile int32_t inUse; // buffer currently in use by SF
+ volatile int32_t reserved1;
volatile status_t status; // surface's status code
// not part of the conditions
@@ -275,7 +275,6 @@ public:
int32_t identity);
ssize_t retireAndLock();
- status_t unlock(int buffer);
void setStatus(status_t status);
status_t reallocateAll();
status_t reallocateAllExcept(int buffer);
@@ -356,12 +355,6 @@ private:
inline const char* name() const { return "BuffersAvailableCondition"; }
};
- struct UnlockUpdate : public UpdateBase {
- const int lockedBuffer;
- inline UnlockUpdate(SharedBufferBase* sbb, int lockedBuffer);
- inline ssize_t operator()();
- };
-
struct RetireUpdate : public UpdateBase {
const int numBuffers;
inline RetireUpdate(SharedBufferBase* sbb, int numBuffers);