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authorJean-Michel Trivi <jmtrivi@google.com>2013-09-25 18:43:55 -0700
committerJean-Michel Trivi <jmtrivi@google.com>2013-09-26 12:55:10 -0700
commitcd0c4683947231a7d3dc7811bedb75c5a965103c (patch)
tree3554110faa75566c437e0d4f5bf26cf7b2759f97 /media/libeffects/loudness/dsp/core/dynamic_range_compression.cpp
parentfed6292af65a0b97b583ecbd3c232b3811a3f37b (diff)
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LoudnessEnhancer compatible with stereo imaging
Use a single compressor for both channels. Envelope of signal is determined by looking at both channels. Bug 8413913 Change-Id: Ia9b6f34923d2977c60a3352500b858dfa1fab33c
Diffstat (limited to 'media/libeffects/loudness/dsp/core/dynamic_range_compression.cpp')
-rw-r--r--media/libeffects/loudness/dsp/core/dynamic_range_compression.cpp35
1 files changed, 35 insertions, 0 deletions
diff --git a/media/libeffects/loudness/dsp/core/dynamic_range_compression.cpp b/media/libeffects/loudness/dsp/core/dynamic_range_compression.cpp
index 2bbd043..7bd068e 100644
--- a/media/libeffects/loudness/dsp/core/dynamic_range_compression.cpp
+++ b/media/libeffects/loudness/dsp/core/dynamic_range_compression.cpp
@@ -102,5 +102,40 @@ float AdaptiveDynamicRangeCompression::Compress(float x) {
return x;
}
+void AdaptiveDynamicRangeCompression::Compress(float *x1, float *x2) {
+ // Taking the maximum amplitude of both channels
+ const float max_abs_x = std::max(std::fabs(*x1),
+ std::max(std::fabs(*x2), kMinLogAbsValue));
+ const float max_abs_x_dB = math::fast_log(max_abs_x);
+ // Subtract Threshold from log-encoded input to get the amount of overshoot
+ const float overshoot = max_abs_x_dB - knee_threshold_;
+ // Hard half-wave rectifier
+ const float rect = std::max(overshoot, 0.0f);
+ // Multiply rectified overshoot with slope
+ const float cv = rect * slope_;
+ const float prev_state = state_;
+ if (cv <= state_) {
+ state_ = alpha_attack_ * state_ + (1.0f - alpha_attack_) * cv;
+ } else {
+ state_ = alpha_release_ * state_ + (1.0f - alpha_release_) * cv;
+ }
+ compressor_gain_ *=
+ math::ExpApproximationViaTaylorExpansionOrder5(state_ - prev_state);
+ *x1 *= compressor_gain_;
+ if (*x1 > kFixedPointLimit) {
+ *x1 = kFixedPointLimit;
+ }
+ if (*x1 < -kFixedPointLimit) {
+ *x1 = -kFixedPointLimit;
+ }
+ *x2 *= compressor_gain_;
+ if (*x2 > kFixedPointLimit) {
+ *x2 = kFixedPointLimit;
+ }
+ if (*x2 < -kFixedPointLimit) {
+ *x2 = -kFixedPointLimit;
+ }
+}
+
} // namespace le_fx