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authorEric Laurent <elaurent@google.com>2010-07-09 12:28:50 -0700
committerEric Laurent <elaurent@google.com>2010-07-17 06:33:00 -0700
commit2c8e5cab3faa6d360e222b7a6c40a80083d021ac (patch)
treefd19b8baa829edb78116b089d1122ea4ef0921e1 /media/libeffects/lvm/lib/Bass/src/LVDBE_Tables.h
parentada2ac8e09b6d3f2b3c3155a852ba0fffae1b592 (diff)
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First submission of audio effect library from NXP software.
This CL contains the first open sourceable version of the audio effect library from NXP software. The effects implemented are: - Bass boost - Virtualizer (stereo widening) - Equalizer - Spectrum analyzer Source file for the effect engines are located under libeffects/lvm/lib The wrapper implementing the interface with the audio effect framework in under libeffects/lvm/wrapper The code of other effect libraries has also been reorganized fo clarity: - the effect factory is now under libeffects/factory - the test equalizer and reverb effects are under libeffect/testlibs - the visualizer is under libeffects/virtualizer Change-Id: I8d91e2181f81b89f8fc0c1e1e6bf552c5809b2eb
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+/*
+ * Copyright (C) 2004-2010 NXP Software
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/************************************************************************************
+
+ $Author: beq07716 $
+ $Revision: 1009 $
+ $Date: 2010-06-28 14:14:15 +0200 (Mon, 28 Jun 2010) $
+
+*************************************************************************************/
+
+
+/************************************************************************************/
+/* */
+/* Includes */
+/* */
+/************************************************************************************/
+#ifndef __LVBDE_TABLES_H__
+#define __LVBDE_TABLES_H__
+
+#ifdef __cplusplus
+extern "C" {
+#endif /* __cplusplus */
+
+#include "BIQUAD.h"
+#include "LVM_Types.h"
+
+/************************************************************************************/
+/* */
+/* Coefficients constant table */
+/* */
+/************************************************************************************/
+
+/*
+ * High Pass Filter Coefficient table
+ */
+extern const BQ_C32_Coefs_t LVDBE_HPF_Table[];
+
+/*
+ * Band Pass Filter coefficient table
+ */
+extern const BP_C32_Coefs_t LVDBE_BPF_Table[];
+
+/************************************************************************************/
+/* */
+/* AGC constant tables */
+/* */
+/************************************************************************************/
+
+/* Attack time (signal too large) */
+extern const LVM_INT16 LVDBE_AGC_ATTACK_Table[];
+
+/* Decay time (signal too small) */
+extern const LVM_INT16 LVDBE_AGC_DECAY_Table[];
+
+/* Gain for use without the high pass filter */
+extern const LVM_INT32 LVDBE_AGC_GAIN_Table[];
+
+/* Gain for use with the high pass filter */
+extern const LVM_INT32 LVDBE_AGC_HPFGAIN_Table[];
+
+/************************************************************************************/
+/* */
+/* Volume control gain and time constant tables */
+/* */
+/************************************************************************************/
+
+/* dB to linear conversion table */
+extern const LVM_INT16 LVDBE_VolumeTable[];
+
+extern const LVM_INT16 LVDBE_VolumeTCTable[];
+
+extern const LVM_INT16 LVDBE_MixerTCTable[];
+
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+
+#endif /* __LVBDE_TABLES_H__ */