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authorEric Laurent <elaurent@google.com>2010-07-09 12:28:50 -0700
committerEric Laurent <elaurent@google.com>2010-07-17 06:33:00 -0700
commit2c8e5cab3faa6d360e222b7a6c40a80083d021ac (patch)
treefd19b8baa829edb78116b089d1122ea4ef0921e1 /media/libeffects/lvm/lib/Common/src/DelayMix_16x16.c
parentada2ac8e09b6d3f2b3c3155a852ba0fffae1b592 (diff)
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First submission of audio effect library from NXP software.
This CL contains the first open sourceable version of the audio effect library from NXP software. The effects implemented are: - Bass boost - Virtualizer (stereo widening) - Equalizer - Spectrum analyzer Source file for the effect engines are located under libeffects/lvm/lib The wrapper implementing the interface with the audio effect framework in under libeffects/lvm/wrapper The code of other effect libraries has also been reorganized fo clarity: - the effect factory is now under libeffects/factory - the test equalizer and reverb effects are under libeffect/testlibs - the visualizer is under libeffects/virtualizer Change-Id: I8d91e2181f81b89f8fc0c1e1e6bf552c5809b2eb
Diffstat (limited to 'media/libeffects/lvm/lib/Common/src/DelayMix_16x16.c')
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diff --git a/media/libeffects/lvm/lib/Common/src/DelayMix_16x16.c b/media/libeffects/lvm/lib/Common/src/DelayMix_16x16.c
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+/*
+ * Copyright (C) 2004-2010 NXP Software
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/**********************************************************************************
+
+ $Author: beq07716 $
+ $Revision: 1000 $
+ $Date: 2010-06-28 13:08:20 +0200 (Mon, 28 Jun 2010) $
+
+***********************************************************************************/
+
+/**********************************************************************************
+ INCLUDE FILES
+***********************************************************************************/
+
+#include "VectorArithmetic.h"
+
+/**********************************************************************************
+ FUNCTION DelayMix_16x16
+***********************************************************************************/
+
+void DelayMix_16x16(const LVM_INT16 *src, /* Source 1, to be delayed */
+ LVM_INT16 *delay, /* Delay buffer */
+ LVM_INT16 size, /* Delay size */
+ LVM_INT16 *dst, /* Source/destination */
+ LVM_INT16 *pOffset, /* Delay offset */
+ LVM_INT16 n) /* Number of stereo samples */
+{
+ LVM_INT16 i;
+ LVM_INT16 Offset = *pOffset;
+ LVM_INT16 temp;
+
+ for (i=0; i<n; i++)
+ {
+ /* Left channel */
+ temp = (LVM_INT16)((LVM_UINT32)((LVM_INT32)(*dst) + (LVM_INT32)delay[Offset]) >> 1);
+ *dst = temp;
+ dst++;
+
+ delay[Offset] = *src;
+ Offset++;
+ src++;
+
+
+ /* Right channel */
+ temp = (LVM_INT16)((LVM_UINT32)((LVM_INT32)(*dst) - (LVM_INT32)delay[Offset]) >> 1);
+ *dst = temp;
+ dst++;
+
+ delay[Offset] = *src;
+ Offset++;
+ src++;
+
+ /* Make the reverb delay buffer a circular buffer */
+ if (Offset >= size)
+ {
+ Offset = 0;
+ }
+ }
+
+ /* Update the offset */
+ *pOffset = Offset;
+
+ return;
+}
+
+/**********************************************************************************/