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authorEric Laurent <elaurent@google.com>2010-08-24 09:50:12 -0700
committerAndroid (Google) Code Review <android-gerrit@google.com>2010-08-24 09:50:13 -0700
commitafb68fbf65fad41fdd8da333a61278588e735846 (patch)
tree27dee53671b07184d6c639c9ef984a66314d7df7 /media/libeffects/lvm/wrapper
parenta1b232493d76bdf5e56fc5aae2a45691d6774369 (diff)
parentc59c6fd7f859b4010d788db89b8d4d76bbb70e57 (diff)
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Merge "LVM release 1.05 delivery" into gingerbread
Diffstat (limited to 'media/libeffects/lvm/wrapper')
-rw-r--r--media/libeffects/lvm/wrapper/Android.mk33
-rw-r--r--media/libeffects/lvm/wrapper/Bundle/EffectBundle.cpp252
-rw-r--r--media/libeffects/lvm/wrapper/Bundle/EffectBundle.h5
-rwxr-xr-xmedia/libeffects/lvm/wrapper/Reverb/EffectReverb.cpp1820
-rwxr-xr-xmedia/libeffects/lvm/wrapper/Reverb/EffectReverb.h38
5 files changed, 2077 insertions, 71 deletions
diff --git a/media/libeffects/lvm/wrapper/Android.mk b/media/libeffects/lvm/wrapper/Android.mk
index 7855dcd..2e9b9b4 100644
--- a/media/libeffects/lvm/wrapper/Android.mk
+++ b/media/libeffects/lvm/wrapper/Android.mk
@@ -34,3 +34,36 @@ LOCAL_C_INCLUDES += \
include $(BUILD_SHARED_LIBRARY)
+
+# reverb wrapper
+include $(CLEAR_VARS)
+
+LOCAL_ARM_MODE := arm
+
+LOCAL_SRC_FILES:= \
+ Reverb/EffectReverb.cpp
+
+LOCAL_MODULE:= libreverbwrapper
+
+LOCAL_MODULE_PATH := $(TARGET_OUT_SHARED_LIBRARIES)/soundfx
+
+LOCAL_PRELINK_MODULE := false
+
+LOCAL_STATIC_LIBRARIES += libreverb
+
+LOCAL_SHARED_LIBRARIES := \
+ libcutils \
+
+ifeq ($(TARGET_SIMULATOR),true)
+LOCAL_LDLIBS += -ldl
+else
+LOCAL_SHARED_LIBRARIES += libdl
+endif
+
+LOCAL_C_INCLUDES += \
+ $(LOCAL_PATH)/Reverb \
+ $(LOCAL_PATH)/../lib/Common/lib/ \
+ $(LOCAL_PATH)/../lib/Reverb/lib/ \
+
+
+include $(BUILD_SHARED_LIBRARY) \ No newline at end of file
diff --git a/media/libeffects/lvm/wrapper/Bundle/EffectBundle.cpp b/media/libeffects/lvm/wrapper/Bundle/EffectBundle.cpp
index bcd646a..798271e 100644
--- a/media/libeffects/lvm/wrapper/Bundle/EffectBundle.cpp
+++ b/media/libeffects/lvm/wrapper/Bundle/EffectBundle.cpp
@@ -66,7 +66,9 @@ namespace {
// Flag to allow a one time init of global memory, only happens on first call ever
int LvmInitFlag = LVM_FALSE;
-SessionContext GlobalSessionMemory[32];
+int LvmSessionsActive = 0;
+SessionContext GlobalSessionMemory[LVM_MAX_SESSIONS];
+int SessionIndex[LVM_MAX_SESSIONS];
// NXP SW BassBoost UUID
const effect_descriptor_t gBassBoostDescriptor = {
@@ -125,24 +127,24 @@ int LvmEffect_enable (EffectContext *pContext);
int LvmEffect_disable (EffectContext *pContext);
void LvmEffect_free (EffectContext *pContext);
int Effect_configure (EffectContext *pContext, effect_config_t *pConfig);
-int BassBoost_setParameter (EffectContext *pContext, int32_t *pParam, void *pValue);
+int BassBoost_setParameter (EffectContext *pContext, void *pParam, void *pValue);
int BassBoost_getParameter (EffectContext *pContext,
- int32_t *pParam,
+ void *pParam,
size_t *pValueSize,
void *pValue);
-int Virtualizer_setParameter (EffectContext *pContext, int32_t *pParam, void *pValue);
+int Virtualizer_setParameter (EffectContext *pContext, void *pParam, void *pValue);
int Virtualizer_getParameter (EffectContext *pContext,
- int32_t *pParam,
+ void *pParam,
size_t *pValueSize,
void *pValue);
-int Equalizer_setParameter (EffectContext *pContext, int32_t *pParam, void *pValue);
+int Equalizer_setParameter (EffectContext *pContext, void *pParam, void *pValue);
int Equalizer_getParameter (EffectContext *pContext,
- int32_t *pParam,
+ void *pParam,
size_t *pValueSize,
void *pValue);
-int Volume_setParameter (EffectContext *pContext, int32_t *pParam, void *pValue);
+int Volume_setParameter (EffectContext *pContext, void *pParam, void *pValue);
int Volume_getParameter (EffectContext *pContext,
- int32_t *pParam,
+ void *pParam,
size_t *pValueSize,
void *pValue);
@@ -189,6 +191,7 @@ extern "C" int EffectCreate(effect_uuid_t *uuid,
int32_t ioId,
effect_interface_t *pInterface){
int ret;
+ int sessionNo;
int i;
EffectContext *pContext = new EffectContext;
@@ -199,7 +202,7 @@ extern "C" int EffectCreate(effect_uuid_t *uuid,
return -EINVAL;
}
- if((sessionId < 0)||(sessionId >= LVM_MAX_SESSIONS)){
+ if(sessionId < 0){
LOGV("\tLVM_ERROR : EffectCreate sessionId is less than 0");
return -EINVAL;
}
@@ -210,16 +213,41 @@ extern "C" int EffectCreate(effect_uuid_t *uuid,
LvmGlobalBundle_init();
}
+ LOGV("\tEffectCreate: There are %d LVM sessions acive\n", LvmSessionsActive);
+
+ // Find next available sessionNo
+ for(i=0; i<LVM_MAX_SESSIONS; i++){
+ if((SessionIndex[i] == -1)||(SessionIndex[i] == sessionId)){
+ sessionNo = i;
+ SessionIndex[i] = sessionId;
+ LOGV("\tEffectCreate: Allocating SessionNo %d for SessionId %d\n", sessionNo,sessionId);
+ break;
+ }
+ }
+
+ if(i==LVM_MAX_SESSIONS){
+ LOGV("\tLVM_ERROR : Cannot find memory to allocate for current session");
+ return -EINVAL;
+ }
// If this is the first create in this session
- if(GlobalSessionMemory[sessionId].bBundledEffectsEnabled == LVM_FALSE){
- LOGV("\tEffectCreate - This is the first effect in current session %d", sessionId);
- LOGV("\tEffectCreate - Setting up Bundled Effects Instance for session %d", sessionId);
+ if(GlobalSessionMemory[sessionNo].bBundledEffectsEnabled == LVM_FALSE){
+ LOGV("\tEffectCreate - This is the first effect in current sessionId %d sessionNo %d",
+ sessionId, sessionNo);
+
+ LvmSessionsActive++;
+
+ if(LvmSessionsActive >= LVM_MAX_SESSIONS){
+ LOGV("\tLVM_ERROR : Number of active session is greater than LVM_MAX_SESSIONS (%d)",
+ LVM_MAX_SESSIONS);
+ return -EINVAL;
+ }
- GlobalSessionMemory[sessionId].bBundledEffectsEnabled = LVM_TRUE;
- GlobalSessionMemory[sessionId].pBundledContext = new BundledEffectContext;
+ GlobalSessionMemory[sessionNo].bBundledEffectsEnabled = LVM_TRUE;
+ GlobalSessionMemory[sessionNo].pBundledContext = new BundledEffectContext;
- pContext->pBundledContext = GlobalSessionMemory[sessionId].pBundledContext;
- pContext->pBundledContext->SessionNo = sessionId;
+ pContext->pBundledContext = GlobalSessionMemory[sessionNo].pBundledContext;
+ pContext->pBundledContext->SessionNo = sessionNo;
+ pContext->pBundledContext->SessionId = sessionId;
pContext->pBundledContext->hInstance = NULL;
pContext->pBundledContext->bVolumeEnabled = LVM_FALSE;
pContext->pBundledContext->bEqualizerEnabled = LVM_FALSE;
@@ -267,37 +295,39 @@ extern "C" int EffectCreate(effect_uuid_t *uuid,
}
}
else{
- pContext->pBundledContext = GlobalSessionMemory[sessionId].pBundledContext;
+ LOGV("\tEffectCreate - Assigning memory for previously created effect on sessionNo %d",
+ sessionNo);
+ pContext->pBundledContext =
+ GlobalSessionMemory[sessionNo].pBundledContext;
}
-
LOGV("\tEffectCreate - pBundledContext is %p", pContext->pBundledContext);
// Create each Effect
if (memcmp(uuid, &gBassBoostDescriptor.uuid, sizeof(effect_uuid_t)) == 0){
// Create Bass Boost
LOGV("\tEffectCreate - Effect to be created is LVM_BASS_BOOST");
- GlobalSessionMemory[sessionId].bBassInstantiated = LVM_TRUE;
+ GlobalSessionMemory[pContext->pBundledContext->SessionNo].bBassInstantiated = LVM_TRUE;
pContext->itfe = &gLvmEffectInterface;
pContext->EffectType = LVM_BASS_BOOST;
} else if (memcmp(uuid, &gVirtualizerDescriptor.uuid, sizeof(effect_uuid_t)) == 0){
// Create Virtualizer
LOGV("\tEffectCreate - Effect to be created is LVM_VIRTUALIZER");
- GlobalSessionMemory[sessionId].bVirtualizerInstantiated = LVM_TRUE;
+ GlobalSessionMemory[pContext->pBundledContext->SessionNo].bVirtualizerInstantiated=LVM_TRUE;
pContext->itfe = &gLvmEffectInterface;
pContext->EffectType = LVM_VIRTUALIZER;
} else if (memcmp(uuid, &gEqualizerDescriptor.uuid, sizeof(effect_uuid_t)) == 0){
// Create Equalizer
LOGV("\tEffectCreate - Effect to be created is LVM_EQUALIZER");
- GlobalSessionMemory[sessionId].bEqualizerInstantiated = LVM_TRUE;
+ GlobalSessionMemory[pContext->pBundledContext->SessionNo].bEqualizerInstantiated = LVM_TRUE;
pContext->itfe = &gLvmEffectInterface;
pContext->EffectType = LVM_EQUALIZER;
} else if (memcmp(uuid, &gVolumeDescriptor.uuid, sizeof(effect_uuid_t)) == 0){
// Create Volume
LOGV("\tEffectCreate - Effect to be created is LVM_VOLUME");
- GlobalSessionMemory[sessionId].bVolumeInstantiated = LVM_TRUE;
+ GlobalSessionMemory[pContext->pBundledContext->SessionNo].bVolumeInstantiated = LVM_TRUE;
pContext->itfe = &gLvmEffectInterface;
pContext->EffectType = LVM_VOLUME;
@@ -316,6 +346,7 @@ extern "C" int EffectRelease(effect_interface_t interface){
LOGV("\n\tEffectRelease start %p", interface);
EffectContext * pContext = (EffectContext *)interface;
+ LOGV("\n\tEffectRelease start interface: %p, context %p", interface, pContext->pBundledContext);
if (pContext == NULL){
LOGV("\tLVM_ERROR : EffectRelease called with NULL pointer");
return -EINVAL;
@@ -349,13 +380,28 @@ extern "C" int EffectRelease(effect_interface_t interface){
fclose(pContext->pBundledContext->PcmInPtr);
fclose(pContext->pBundledContext->PcmOutPtr);
#endif
+
+ LvmSessionsActive--;
+ LOGV("\tEffectRelease: There are %d LVM sessions remaining\n", LvmSessionsActive);
+
+ // Clear the SessionIndex
+ for(int i=0; i<LVM_MAX_SESSIONS; i++){
+ if(SessionIndex[i] == pContext->pBundledContext->SessionId){
+ SessionIndex[i] = -1;
+ LOGV("\tEffectRelease: Clearing SessionIndex SessionNo %d for SessionId %d\n",
+ i, pContext->pBundledContext->SessionId);
+ break;
+ }
+ }
+
LOGV("\tEffectRelease: All effects are no longer instantiated\n");
GlobalSessionMemory[pContext->pBundledContext->SessionNo].bBundledEffectsEnabled =LVM_FALSE;
GlobalSessionMemory[pContext->pBundledContext->SessionNo].pBundledContext = LVM_NULL;
LOGV("\tEffectRelease: Freeing LVM Bundle memory\n");
LvmEffect_free(pContext);
- LOGV("\tEffectRelease: Deleting LVM Bundle context\n");
+ LOGV("\tEffectRelease: Deleting LVM Bundle context %p\n", pContext->pBundledContext);
delete pContext->pBundledContext;
+ pContext->pBundledContext = LVM_NULL;
}
// free the effect context for current effect
delete pContext;
@@ -374,6 +420,8 @@ void LvmGlobalBundle_init(){
GlobalSessionMemory[i].bBassInstantiated = LVM_FALSE;
GlobalSessionMemory[i].bVirtualizerInstantiated = LVM_FALSE;
GlobalSessionMemory[i].pBundledContext = LVM_NULL;
+
+ SessionIndex[i] = -1;
}
return;
}
@@ -505,6 +553,9 @@ int LvmBundle_init(EffectContext *pContext){
params.SpeakerType = LVM_HEADPHONES;
pContext->pBundledContext->SampleRate = LVM_FS_44100;
+ pContext->pBundledContext->SamplesToExitCountEq = 44100*2*2; // 2 secs Stereo
+ pContext->pBundledContext->SamplesToExitCountBb = 44100*2*2; // 2 secs Stereo
+ pContext->pBundledContext->SamplesToExitCountVirt = 44100*2*2; // 2 secs Stereo
/* Concert Sound parameters */
params.VirtualizerOperatingMode = LVM_MODE_OFF;
@@ -842,21 +893,27 @@ int Effect_configure(EffectContext *pContext, effect_config_t *pConfig){
switch (pConfig->inputCfg.samplingRate) {
case 8000:
SampleRate = LVM_FS_8000;
+ pContext->pBundledContext->SamplesPerSecond = 8000*2; // 2 secs Stereo
break;
case 16000:
SampleRate = LVM_FS_16000;
+ pContext->pBundledContext->SamplesPerSecond = 16000*2; // 2 secs Stereo
break;
case 22050:
SampleRate = LVM_FS_22050;
+ pContext->pBundledContext->SamplesPerSecond = 22050*2; // 2 secs Stereo
break;
case 32000:
SampleRate = LVM_FS_32000;
+ pContext->pBundledContext->SamplesPerSecond = 32000*2; // 2 secs Stereo
break;
case 44100:
SampleRate = LVM_FS_44100;
+ pContext->pBundledContext->SamplesPerSecond = 44100*2; // 2 secs Stereo
break;
case 48000:
SampleRate = LVM_FS_48000;
+ pContext->pBundledContext->SamplesPerSecond = 48000*2; // 2 secs Stereo
break;
default:
LOGV("\tEffect_Configure invalid sampling rate %d", pConfig->inputCfg.samplingRate);
@@ -881,6 +938,7 @@ int Effect_configure(EffectContext *pContext, effect_config_t *pConfig){
LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "Effect_configure")
LOGV("\tEffect_configure Succesfully called LVM_SetControlParameters\n");
+ pContext->pBundledContext->SampleRate = SampleRate;
}else{
//LOGV("\tEffect_configure keep sampling rate at %d", SampleRate);
@@ -1461,7 +1519,7 @@ int VolumeSetStereoPosition(EffectContext *pContext, int16_t position){
LVM_ReturnStatus_en LvmStatus=LVM_SUCCESS; /* Function call status */
LVM_INT16 Balance = 0;
-
+
pContext->pBundledContext->positionSaved = position;
Balance = VolumeConvertStereoPosition(pContext->pBundledContext->positionSaved);
@@ -1614,11 +1672,12 @@ int32_t VolumeEnableStereoPosition(EffectContext *pContext, uint32_t enabled){
//----------------------------------------------------------------------------
int BassBoost_getParameter(EffectContext *pContext,
- int32_t *pParam,
+ void *pParam,
size_t *pValueSize,
void *pValue){
int status = 0;
- int32_t param = *pParam++;
+ int32_t *pParamTemp = (int32_t *)pParam;
+ int32_t param = *pParamTemp++;
int32_t param2;
char *name;
@@ -1685,13 +1744,14 @@ int BassBoost_getParameter(EffectContext *pContext,
//
//----------------------------------------------------------------------------
-int BassBoost_setParameter (EffectContext *pContext, int32_t *pParam, void *pValue){
+int BassBoost_setParameter (EffectContext *pContext, void *pParam, void *pValue){
int status = 0;
int16_t strength;
+ int32_t *pParamTemp = (int32_t *)pParam;
//LOGV("\tBassBoost_setParameter start");
- switch (*pParam){
+ switch (*pParamTemp){
case BASSBOOST_PARAM_STRENGTH:
strength = *(int16_t *)pValue;
//LOGV("\tBassBoost_setParameter() BASSBOOST_PARAM_STRENGTH value is %d", strength);
@@ -1700,7 +1760,7 @@ int BassBoost_setParameter (EffectContext *pContext, int32_t *pParam, void *pVal
//LOGV("\tBassBoost_setParameter() Called pBassBoost->BassSetStrength");
break;
default:
- LOGV("\tLVM_ERROR : BassBoost_setParameter() invalid param %d", *pParam);
+ LOGV("\tLVM_ERROR : BassBoost_setParameter() invalid param %d", *pParamTemp);
break;
}
@@ -1730,11 +1790,12 @@ int BassBoost_setParameter (EffectContext *pContext, int32_t *pParam, void *pVal
//----------------------------------------------------------------------------
int Virtualizer_getParameter(EffectContext *pContext,
- int32_t *pParam,
+ void *pParam,
size_t *pValueSize,
void *pValue){
int status = 0;
- int32_t param = *pParam++;
+ int32_t *pParamTemp = (int32_t *)pParam;
+ int32_t param = *pParamTemp++;
int32_t param2;
char *name;
@@ -1802,13 +1863,15 @@ int Virtualizer_getParameter(EffectContext *pContext,
//
//----------------------------------------------------------------------------
-int Virtualizer_setParameter (EffectContext *pContext, int32_t *pParam, void *pValue){
+int Virtualizer_setParameter (EffectContext *pContext, void *pParam, void *pValue){
int status = 0;
int16_t strength;
+ int32_t *pParamTemp = (int32_t *)pParam;
+ int32_t param = *pParamTemp++;
//LOGV("\tVirtualizer_setParameter start");
- switch (*pParam){
+ switch (param){
case VIRTUALIZER_PARAM_STRENGTH:
strength = *(int16_t *)pValue;
//LOGV("\tVirtualizer_setParameter() VIRTUALIZER_PARAM_STRENGTH value is %d", strength);
@@ -1817,7 +1880,7 @@ int Virtualizer_setParameter (EffectContext *pContext, int32_t *pParam, void *pV
//LOGV("\tVirtualizer_setParameter() Called pVirtualizer->setStrength");
break;
default:
- LOGV("\tLVM_ERROR : Virtualizer_setParameter() invalid param %d", *pParam);
+ LOGV("\tLVM_ERROR : Virtualizer_setParameter() invalid param %d", param);
break;
}
@@ -1846,12 +1909,13 @@ int Virtualizer_setParameter (EffectContext *pContext, int32_t *pParam, void *pV
//
//----------------------------------------------------------------------------
int Equalizer_getParameter(EffectContext *pContext,
- int32_t *pParam,
+ void *pParam,
size_t *pValueSize,
void *pValue){
int status = 0;
int bMute = 0;
- int32_t param = *pParam++;
+ int32_t *pParamTemp = (int32_t *)pParam;
+ int32_t param = *pParamTemp++;
int32_t param2;
char *name;
@@ -1924,7 +1988,7 @@ int Equalizer_getParameter(EffectContext *pContext,
break;
case EQ_PARAM_BAND_LEVEL:
- param2 = *pParam;
+ param2 = *pParamTemp;
if (param2 >= FIVEBAND_NUMBANDS) {
status = -EINVAL;
break;
@@ -1935,7 +1999,7 @@ int Equalizer_getParameter(EffectContext *pContext,
break;
case EQ_PARAM_CENTER_FREQ:
- param2 = *pParam;
+ param2 = *pParamTemp;
if (param2 >= FIVEBAND_NUMBANDS) {
status = -EINVAL;
break;
@@ -1946,7 +2010,7 @@ int Equalizer_getParameter(EffectContext *pContext,
break;
case EQ_PARAM_BAND_FREQ_RANGE:
- param2 = *pParam;
+ param2 = *pParamTemp;
if (param2 >= FIVEBAND_NUMBANDS) {
status = -EINVAL;
break;
@@ -1957,7 +2021,7 @@ int Equalizer_getParameter(EffectContext *pContext,
break;
case EQ_PARAM_GET_BAND:
- param2 = *pParam;
+ param2 = *pParamTemp;
*(uint16_t *)pValue = (uint16_t)EqualizerGetBand(pContext, param2);
//LOGV("\tEqualizer_getParameter() EQ_PARAM_GET_BAND frequency %d, band %d",
// param2, *(int32_t *)pValue);
@@ -1974,7 +2038,7 @@ int Equalizer_getParameter(EffectContext *pContext,
break;
case EQ_PARAM_GET_PRESET_NAME:
- param2 = *pParam;
+ param2 = *pParamTemp;
if (param2 >= EqualizerGetNumPresets()) {
//if (param2 >= 20) { // AGO FIX
status = -EINVAL;
@@ -2022,12 +2086,14 @@ int Equalizer_getParameter(EffectContext *pContext,
// Outputs:
//
//----------------------------------------------------------------------------
-int Equalizer_setParameter (EffectContext *pContext, int32_t *pParam, void *pValue){
+int Equalizer_setParameter (EffectContext *pContext, void *pParam, void *pValue){
int status = 0;
int32_t preset;
int32_t band;
int32_t level;
- int32_t param = *pParam++;
+ int32_t *pParamTemp = (int32_t *)pParam;
+ int32_t param = *pParamTemp++;
+
//LOGV("\tEqualizer_setParameter start");
switch (param) {
@@ -2042,7 +2108,7 @@ int Equalizer_setParameter (EffectContext *pContext, int32_t *pParam, void *pVal
EqualizerSetPreset(pContext, preset);
break;
case EQ_PARAM_BAND_LEVEL:
- band = *pParam;
+ band = *pParamTemp;
level = (int32_t)(*(int16_t *)pValue);
//LOGV("\tEqualizer_setParameter() EQ_PARAM_BAND_LEVEL band %d, level %d", band, level);
if (band >= FIVEBAND_NUMBANDS) {
@@ -2102,13 +2168,13 @@ int Equalizer_setParameter (EffectContext *pContext, int32_t *pParam, void *pVal
//----------------------------------------------------------------------------
int Volume_getParameter(EffectContext *pContext,
- int32_t *pParam,
+ void *pParam,
size_t *pValueSize,
void *pValue){
int status = 0;
int bMute = 0;
- int32_t param = *pParam++;
- int32_t param2;
+ int32_t *pParamTemp = (int32_t *)pParam;
+ int32_t param = *pParamTemp++;;
char *name;
LOGV("\tVolume_getParameter start");
@@ -2195,16 +2261,18 @@ int Volume_getParameter(EffectContext *pContext,
//
//----------------------------------------------------------------------------
-int Volume_setParameter (EffectContext *pContext, int32_t *pParam, void *pValue){
+int Volume_setParameter (EffectContext *pContext, void *pParam, void *pValue){
int status = 0;
int16_t level;
int16_t position;
uint32_t mute;
uint32_t positionEnabled;
+ int32_t *pParamTemp = (int32_t *)pParam;
+ int32_t param = *pParamTemp++;
LOGV("\tVolume_setParameter start");
- switch (*pParam){
+ switch (param){
case VOLUME_PARAM_LEVEL:
level = *(int16_t *)pValue;
LOGV("\tVolume_setParameter() VOLUME_PARAM_LEVEL value is %d", level);
@@ -2237,7 +2305,7 @@ int Volume_setParameter (EffectContext *pContext, int32_t *pParam, void *pValue)
break;
default:
- LOGV("\tLVM_ERROR : Volume_setParameter() invalid param %d", *pParam);
+ LOGV("\tLVM_ERROR : Volume_setParameter() invalid param %d", param);
break;
}
@@ -2299,13 +2367,27 @@ extern "C" int Effect_process(effect_interface_t self,
audio_buffer_t *inBuffer,
audio_buffer_t *outBuffer){
EffectContext * pContext = (EffectContext *) self;
+ LVM_ControlParams_t ActiveParams; /* Current control Parameters */
+ LVM_ReturnStatus_en LvmStatus = LVM_SUCCESS; /* Function call status */
int status = 0;
+ int status2Sec = 0;
int lvmStatus = 0;
LVM_INT16 *in = (LVM_INT16 *)inBuffer->raw;
LVM_INT16 *out = (LVM_INT16 *)outBuffer->raw;
//LOGV("\tEffect_process Start : Enabled = %d Called = %d",
//pContext->pBundledContext->NumberEffectsEnabled,pContext->pBundledContext->NumberEffectsCalled);
+// LOGV("\tEffect_process Start : Samples left %d %d %d",
+// pContext->pBundledContext->SamplesToExitCountBb,
+// pContext->pBundledContext->SamplesToExitCountVirt,
+// pContext->pBundledContext->SamplesToExitCountEq);
+
+// LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams);
+// LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "VolumeGetStereoPosition")
+// if(LvmStatus != LVM_SUCCESS) return -EINVAL;
+// LOGV("\tEffect_process Internal Operating Modes: BB %d VIRT %d EQ %d",
+// ActiveParams.BE_OperatingMode, ActiveParams.VirtualizerOperatingMode,
+// ActiveParams.EQNB_OperatingMode);
if (pContext == NULL){
LOGV("\tLVM_ERROR : Effect_process() ERROR pContext == NULL");
@@ -2319,23 +2401,44 @@ extern "C" int Effect_process(effect_interface_t self,
}
if ((pContext->pBundledContext->bBassEnabled == LVM_FALSE)&&
(pContext->EffectType == LVM_BASS_BOOST)){
- LOGV("\tEffect_process() ERROR LVM_BASS_BOOST Effect is not enabled");
+ //LOGV("\tEffect_process() LVM_BASS_BOOST Effect is not enabled");
+ if(pContext->pBundledContext->SamplesToExitCountBb > 0){
+ status2Sec = -ENODATA;
+ pContext->pBundledContext->SamplesToExitCountBb -= outBuffer->frameCount * 2; // STEREO
+ //LOGV("\tEffect_process: Waiting for 2 secs to turn off BASS_BOOST, %d samples left",
+ // pContext->pBundledContext->SamplesToExitCountBb);
+ } else {
status = -ENODATA;
+ }
}
if ((pContext->pBundledContext->bVolumeEnabled == LVM_FALSE)&&
(pContext->EffectType == LVM_VOLUME)){
- LOGV("\tEffect_process() ERROR LVM_VOLUME Effect is not enabled");
+ //LOGV("\tEffect_process() LVM_VOLUME Effect is not enabled");
status = -ENODATA;
}
if ((pContext->pBundledContext->bEqualizerEnabled == LVM_FALSE)&&
(pContext->EffectType == LVM_EQUALIZER)){
- LOGV("\tEffect_process() ERROR LVM_EQUALIZER Effect is not enabled");
- status = -ENODATA;
+ //LOGV("\tEffect_process() LVM_EQUALIZER Effect is not enabled");
+ if(pContext->pBundledContext->SamplesToExitCountEq > 0){
+ status2Sec = -ENODATA;
+ pContext->pBundledContext->SamplesToExitCountEq -= outBuffer->frameCount * 2; // STEREO
+ //LOGV("\tEffect_process: Waiting for 2 secs to turn off EQUALIZER, %d samples left",
+ // pContext->pBundledContext->SamplesToExitCountEq);
+ } else {
+ status = -ENODATA;
+ }
}
if ((pContext->pBundledContext->bVirtualizerEnabled == LVM_FALSE)&&
(pContext->EffectType == LVM_VIRTUALIZER)){
- LOGV("\tEffect_process() ERROR LVM_VIRTUALIZER Effect is not enabled");
- status = -ENODATA;
+ //LOGV("\tEffect_process() LVM_VIRTUALIZER Effect is not enabled");
+ if(pContext->pBundledContext->SamplesToExitCountVirt > 0){
+ status2Sec = -ENODATA;
+ pContext->pBundledContext->SamplesToExitCountVirt -= outBuffer->frameCount * 2;// STEREO
+ //LOGV("\tEffect_process: Waiting for 2 secs to turn off VIRTUALIZER, %d samples left",
+ // pContext->pBundledContext->SamplesToExitCountVirt);
+ } else {
+ status = -ENODATA;
+ }
}
// If this is the last frame of an effect process its output with no effect
@@ -2352,7 +2455,7 @@ extern "C" int Effect_process(effect_interface_t self,
}
}
- if(status != -ENODATA){
+ if((status2Sec != -ENODATA)&&(status != -ENODATA)){
pContext->pBundledContext->NumberEffectsCalled++;
}
@@ -2496,7 +2599,7 @@ extern "C" int Effect_command(effect_interface_t self,
int voffset = ((p->psize - 1) / sizeof(int32_t) + 1) * sizeof(int32_t);
p->status = android::BassBoost_getParameter(pContext,
- (int32_t *)p->data,
+ p->data,
(size_t *)&p->vsize,
p->data + voffset);
@@ -2527,7 +2630,7 @@ extern "C" int Effect_command(effect_interface_t self,
int voffset = ((p->psize - 1) / sizeof(int32_t) + 1) * sizeof(int32_t);
p->status = android::Virtualizer_getParameter(pContext,
- (int32_t *)p->data,
+ (void *)p->data,
(size_t *)&p->vsize,
p->data + voffset);
@@ -2558,8 +2661,10 @@ extern "C" int Effect_command(effect_interface_t self,
int voffset = ((p->psize - 1) / sizeof(int32_t) + 1) * sizeof(int32_t);
- p->status = android::Equalizer_getParameter(pContext, (int32_t *)p->data, &p->vsize,
- p->data + voffset);
+ p->status = android::Equalizer_getParameter(pContext,
+ p->data,
+ &p->vsize,
+ p->data + voffset);
*replySize = sizeof(effect_param_t) + voffset + p->vsize;
@@ -2590,7 +2695,7 @@ extern "C" int Effect_command(effect_interface_t self,
int voffset = ((p->psize - 1) / sizeof(int32_t) + 1) * sizeof(int32_t);
p->status = android::Volume_getParameter(pContext,
- (int32_t *)p->data,
+ (void *)p->data,
(size_t *)&p->vsize,
p->data + voffset);
@@ -2636,7 +2741,7 @@ extern "C" int Effect_command(effect_interface_t self,
// cmdSize, sizeof(effect_param_t), p->psize, p->vsize );
*(int *)pReplyData = android::BassBoost_setParameter(pContext,
- (int32_t *)p->data,
+ (void *)p->data,
p->data + p->psize);
}
if(pContext->EffectType == LVM_VIRTUALIZER){
@@ -2669,7 +2774,7 @@ extern "C" int Effect_command(effect_interface_t self,
// cmdSize, sizeof(effect_param_t), p->psize, p->vsize );
*(int *)pReplyData = android::Virtualizer_setParameter(pContext,
- (int32_t *)p->data,
+ (void *)p->data,
p->data + p->psize);
}
if(pContext->EffectType == LVM_EQUALIZER){
@@ -2689,7 +2794,7 @@ extern "C" int Effect_command(effect_interface_t self,
effect_param_t *p = (effect_param_t *) pCmdData;
*(int *)pReplyData = android::Equalizer_setParameter(pContext,
- (int32_t *)p->data,
+ (void *)p->data,
p->data + p->psize);
}
if(pContext->EffectType == LVM_VOLUME){
@@ -2711,14 +2816,14 @@ extern "C" int Effect_command(effect_interface_t self,
effect_param_t *p = (effect_param_t *) pCmdData;
*(int *)pReplyData = android::Volume_setParameter(pContext,
- (int32_t *)p->data,
+ (void *)p->data,
p->data + p->psize);
}
//LOGV("\tEffect_command cmdCode Case: EFFECT_CMD_SET_PARAM end");
} break;
case EFFECT_CMD_ENABLE:
- //LOGV("\tEffect_command cmdCode Case: EFFECT_CMD_ENABLE start");
+ LOGV("\tEffect_command cmdCode Case: EFFECT_CMD_ENABLE start");
if (pReplyData == NULL || *replySize != sizeof(int)){
LOGV("\tLVM_ERROR : Effect_command cmdCode Case: EFFECT_CMD_ENABLE: ERROR");
return -EINVAL;
@@ -2768,6 +2873,14 @@ extern "C" int Effect_command(effect_interface_t self,
*(int *)pReplyData = 0;
pContext->pBundledContext->NumberEffectsEnabled++;
android::LvmEffect_enable(pContext);
+ pContext->pBundledContext->SamplesToExitCountEq =
+ (LVM_INT32)(pContext->pBundledContext->SamplesPerSecond*1); // 0.1 secs Stereo
+ pContext->pBundledContext->SamplesToExitCountBb =
+ (LVM_INT32)(pContext->pBundledContext->SamplesPerSecond*6); // 2 secs Stereo
+ pContext->pBundledContext->SamplesToExitCountVirt =
+ (LVM_INT32)(pContext->pBundledContext->SamplesPerSecond*1); // 2 secs Stereo
+ LOGV("\tEffect_command cmdCode Case: EFFECT_CMD_ENABLE Samples to Exit = %d",
+ pContext->pBundledContext->SamplesToExitCountBb);
//LOGV("\tEffect_command cmdCode Case: EFFECT_CMD_ENABLE NumberEffectsEnabled = %d",
// pContext->pBundledContext->NumberEffectsEnabled);
//LOGV("\tEffect_command cmdCode Case: EFFECT_CMD_ENABLE end");
@@ -2906,11 +3019,8 @@ extern "C" int Effect_command(effect_interface_t self,
}
case EFFECT_CMD_SET_VOLUME:
{
- int32_t channels = cmdSize/sizeof(int32_t);
int32_t vol = *(int32_t *)pCmdData;
- int16_t vol_db;
int16_t dB;
- int16_t vol_db_rnd;
int32_t vol_ret[2] = {1<<24,1<<24}; // Apply no volume
// if pReplyData is NULL, VOL_CTRL is delegated to another effect
diff --git a/media/libeffects/lvm/wrapper/Bundle/EffectBundle.h b/media/libeffects/lvm/wrapper/Bundle/EffectBundle.h
index d009bf9..1bee974 100644
--- a/media/libeffects/lvm/wrapper/Bundle/EffectBundle.h
+++ b/media/libeffects/lvm/wrapper/Bundle/EffectBundle.h
@@ -58,6 +58,7 @@ struct PresetConfig {
struct BundledEffectContext{
LVM_Handle_t hInstance; /* Instance handle */
int SessionNo; /* Current session number */
+ int SessionId; /* Current session id */
bool bVolumeEnabled; /* Flag for Volume */
bool bEqualizerEnabled; /* Flag for EQ */
bool bBassEnabled; /* Flag for Bass */
@@ -80,6 +81,10 @@ struct BundledEffectContext{
bool bStereoPositionEnabled;
int frameCount;
LVM_Fs_en SampleRate;
+ int SamplesPerSecond;
+ int SamplesToExitCountEq;
+ int SamplesToExitCountBb;
+ int SamplesToExitCountVirt;
#ifdef LVM_PCM
FILE *PcmInPtr;
FILE *PcmOutPtr;
diff --git a/media/libeffects/lvm/wrapper/Reverb/EffectReverb.cpp b/media/libeffects/lvm/wrapper/Reverb/EffectReverb.cpp
new file mode 100755
index 0000000..2043e44
--- /dev/null
+++ b/media/libeffects/lvm/wrapper/Reverb/EffectReverb.cpp
@@ -0,0 +1,1820 @@
+/*
+ * Copyright (C) 2010-2010 NXP Software
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "Reverb"
+#define ARRAY_SIZE(array) (sizeof array / sizeof array[0])
+#define LOG_NDEBUG 0
+
+#include <cutils/log.h>
+#include <assert.h>
+#include <stdlib.h>
+#include <string.h>
+#include <new>
+#include <EffectReverb.h>
+#include <LVREV.h>
+
+#define MAX_NUM_BANDS 5
+#define MAX_CALL_SIZE 256
+#define LVREV_MAX_T60 7000
+#define LVREV_MAX_REVERB_LEVEL 2000
+
+//#define LVM_PCM
+
+// effect_interface_t interface implementation for reverb
+extern "C" const struct effect_interface_s gReverbInterface;
+
+#define LVM_ERROR_CHECK(LvmStatus, callingFunc, calledFunc){\
+ if (LvmStatus == LVREV_NULLADDRESS){\
+ LOGV("\tLVREV_ERROR : Parameter error - "\
+ "null pointer returned by %s in %s\n\n\n\n", callingFunc, calledFunc);\
+ }\
+ if (LvmStatus == LVREV_INVALIDNUMSAMPLES){\
+ LOGV("\tLVREV_ERROR : Parameter error - "\
+ "bad number of samples returned by %s in %s\n\n\n\n", callingFunc, calledFunc);\
+ }\
+ if (LvmStatus == LVREV_OUTOFRANGE){\
+ LOGV("\tLVREV_ERROR : Parameter error - "\
+ "out of range returned by %s in %s\n", callingFunc, calledFunc);\
+ }\
+ }
+
+// Namespaces
+namespace android {
+namespace {
+
+/************************************************************************************/
+/* */
+/* Preset definitions */
+/* */
+/************************************************************************************/
+LVM_UINT16 RevPreset_Level[] = { 32, 32, 32, 32, 32, 32, 32, 32, 32, 32};
+LVM_UINT16 RevPreset_LPF[] = {1298, 1000, 5012, 3542, 3400, 23999, 2536, 1000, 1000, 1000};
+LVM_UINT16 RevPreset_HPF[] = { 50, 50, 50, 50, 50, 50, 50, 50, 50, 50};
+LVM_UINT16 RevPreset_T60[] = {1490, 500, 2310, 4230, 3920, 2910, 7000, 1490, 1490, 170};
+LVM_UINT16 RevPreset_Density[] = { 100, 100, 100, 100, 100, 100, 100, 100, 100, 100};
+LVM_UINT16 RevPreset_Damping[] = { 54, 10, 64, 59, 70, 100, 33, 54, 21, 10};
+LVM_UINT16 RevPreset_RoomSize[] = { 100, 100, 100, 100, 100, 100, 100, 100, 100, 100};
+
+/************************************************************************************/
+/* */
+/* Preset definitions */
+/* */
+/************************************************************************************/
+#define REV_PRESET_BATHROOM 0
+#define REV_PRESET_LIVINGROOM 1
+#define REV_PRESET_STONEROOM 2
+#define REV_PRESET_AUDITORIUM 3
+#define REV_PRESET_CONCERTHALL 4
+#define REV_PRESET_CAVE 5
+#define REV_PRESET_ARENA 6
+#define REV_PRESET_FOREST 7
+#define REV_PRESET_MOUNTAINS 8
+#define REV_PRESET_PADDEDCELL 9
+
+// NXP SW Reverb UUID
+const effect_descriptor_t gReverbDescriptor = {
+ { 0xc2e5d5f0, 0x94bd, 0x4763, 0x9cac, { 0x4e, 0x23, 0x4d, 0x06, 0x83, 0x9e } },
+ { 0x4a387fc0, 0x8ab3, 0x11df, 0x8bad, { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } },
+ EFFECT_API_VERSION,
+ (EFFECT_FLAG_TYPE_AUXILIARY | EFFECT_FLAG_INSERT_LAST),
+ 0, // TODO
+ 1,
+ "Reverb",
+ "NXP Software Ltd.",
+};
+
+struct ReverbContext{
+ const struct effect_interface_s *itfe;
+ effect_config_t config;
+ LVREV_Handle_t hInstance;
+ int16_t SavedRoomLevel;
+ int16_t SavedHfLevel;
+ int16_t SavedDecayTime;
+ int16_t SavedDecayHfRatio;
+ int16_t SavedReverbLevel;
+ int16_t SavedDiffusion;
+ int16_t SavedDensity;
+ bool bEnabled;
+ #ifdef LVM_PCM
+ FILE *PcmInPtr;
+ FILE *PcmOutPtr;
+ #endif
+ LVM_Fs_en SampleRate;
+};
+
+//--- local function prototypes
+int Reverb_init (ReverbContext *pContext);
+void Reverb_free (ReverbContext *pContext);
+int Reverb_configure (ReverbContext *pContext, effect_config_t *pConfig);
+int Reverb_setParameter (ReverbContext *pContext, void *pParam, void *pValue);
+int Reverb_getParameter (ReverbContext *pContext,
+ void *pParam,
+ size_t *pValueSize,
+ void *pValue);
+
+/* Effect Library Interface Implementation */
+extern "C" int EffectQueryNumberEffects(uint32_t *pNumEffects){
+ LOGV("\n\tEffectQueryNumberEffects start");
+ *pNumEffects = 1;
+ LOGV("\tEffectQueryNumberEffects creating %d effects", *pNumEffects);
+ LOGV("\tEffectQueryNumberEffects end\n");
+ return 0;
+} /* end EffectQueryNumberEffects */
+
+extern "C" int EffectQueryEffect(uint32_t index, effect_descriptor_t *pDescriptor){
+ LOGV("\n\tEffectQueryEffect start");
+ LOGV("\tEffectQueryEffect processing index %d", index);
+ if (pDescriptor == NULL){
+ LOGV("\tLVM_ERROR : EffectQueryEffect was passed NULL pointer");
+ return -EINVAL;
+ }
+ if (index > 0){
+ LOGV("\tLVM_ERROR : EffectQueryEffect index out of range %d", index);
+ return -ENOENT;
+ }
+ memcpy(pDescriptor, &gReverbDescriptor, sizeof(effect_descriptor_t));
+ LOGV("\tEffectQueryEffect end\n");
+ return 0;
+} /* end EffectQueryEffect */
+
+extern "C" int EffectCreate(effect_uuid_t *uuid,
+ int32_t sessionId,
+ int32_t ioId,
+ effect_interface_t *pInterface){
+ int ret;
+ int i;
+
+ LOGV("\t\nEffectCreate start");
+
+ if (pInterface == NULL || uuid == NULL){
+ LOGV("\tLVM_ERROR : EffectCreate() called with NULL pointer");
+ return -EINVAL;
+ }
+
+ if (memcmp(uuid, &gReverbDescriptor.uuid, sizeof(effect_uuid_t)) != 0){
+ LOGV("\tLVM_ERROR : EffectCreate() invalid UUID");
+ return -EINVAL;
+ }
+
+ ReverbContext *pContext = new ReverbContext;
+
+ pContext->itfe = &gReverbInterface;
+ pContext->hInstance = NULL;
+
+ LOGV("\tEffectCreate - Calling Reverb_init");
+ ret = Reverb_init(pContext);
+
+ if (ret < 0){
+ LOGV("\tLVM_ERROR : EffectCreate() init failed");
+ delete pContext;
+ return ret;
+ }
+
+ *pInterface = (effect_interface_t)pContext;
+
+ #ifdef LVM_PCM
+ pContext->PcmInPtr = NULL;
+ pContext->PcmOutPtr = NULL;
+
+ pContext->PcmInPtr = fopen("/data/tmp/reverb_pcm_in.pcm", "w");
+ pContext->PcmOutPtr = fopen("/data/tmp/reverb_pcm_out.pcm", "w");
+
+ if((pContext->PcmInPtr == NULL)||
+ (pContext->PcmOutPtr == NULL)){
+ return -EINVAL;
+ }
+ #endif
+
+ LOGV("\tEffectCreate %p, size %d", pContext, sizeof(ReverbContext));
+ LOGV("\tEffectCreate end\n");
+ return 0;
+} /* end EffectCreate */
+
+extern "C" int EffectRelease(effect_interface_t interface){
+ ReverbContext * pContext = (ReverbContext *)interface;
+
+ LOGV("\tEffectRelease %p", interface);
+ if (pContext == NULL){
+ LOGV("\tLVM_ERROR : EffectRelease called with NULL pointer");
+ return -EINVAL;
+ }
+
+ #ifdef LVM_PCM
+ fclose(pContext->PcmInPtr);
+ fclose(pContext->PcmOutPtr);
+ #endif
+ Reverb_free(pContext);
+ delete pContext;
+ return 0;
+} /* end EffectRelease */
+
+/* local functions */
+#define CHECK_ARG(cond) { \
+ if (!(cond)) { \
+ LOGV("\tLVM_ERROR : Invalid argument: "#cond); \
+ return -EINVAL; \
+ } \
+}
+
+//----------------------------------------------------------------------------
+// MonoTo2I_32()
+//----------------------------------------------------------------------------
+// Purpose:
+// Convert MONO to STEREO
+//
+//----------------------------------------------------------------------------
+
+void MonoTo2I_32( const LVM_INT32 *src,
+ LVM_INT32 *dst,
+ LVM_INT16 n)
+{
+ LVM_INT16 ii;
+ src += (n-1);
+ dst += ((n*2)-1);
+
+ for (ii = n; ii != 0; ii--)
+ {
+ *dst = *src;
+ dst--;
+
+ *dst = *src;
+ dst--;
+ src--;
+ }
+
+ return;
+}
+
+//----------------------------------------------------------------------------
+// From2iToMono_32()
+//----------------------------------------------------------------------------
+// Purpose:
+// Convert STEREO to MONO
+//
+//----------------------------------------------------------------------------
+
+void From2iToMono_32( const LVM_INT32 *src,
+ LVM_INT32 *dst,
+ LVM_INT16 n)
+{
+ LVM_INT16 ii;
+ LVM_INT32 Temp;
+
+ for (ii = n; ii != 0; ii--)
+ {
+ Temp = (*src>>1);
+ src++;
+
+ Temp +=(*src>>1);
+ src++;
+
+ *dst = Temp;
+ dst++;
+ }
+
+ return;
+}
+//----------------------------------------------------------------------------
+// process()
+//----------------------------------------------------------------------------
+// Purpose:
+// Apply the Reverb
+//
+// Inputs:
+// pIn: pointer to stereo/mono 16 bit input data
+// pOut: pointer to stereo 16 bit output data
+// frameCount: Frames to process
+// pContext: effect engine context
+// strength strength to be applied
+//
+// Outputs:
+// pOut: pointer to updated stereo 16 bit output data
+//
+//----------------------------------------------------------------------------
+
+int process( LVM_INT16 *pIn,
+ LVM_INT16 *pOut,
+ int frameCount,
+ ReverbContext *pContext){
+
+ LVM_INT16 samplesPerFrame = 0;
+ LVREV_ReturnStatus_en LvmStatus = LVREV_SUCCESS; /* Function call status */
+
+ LVM_INT32 *InFrames32;
+ LVM_INT32 *OutFrames32;
+ LVM_INT16 *OutFrames16;
+
+
+ // Check that the input is either mono or stereo
+ if(pContext->config.inputCfg.channels == CHANNEL_STEREO){
+ samplesPerFrame = 2;
+ } else if (pContext->config.inputCfg.channels == CHANNEL_MONO){
+ samplesPerFrame = 1;
+ } else {
+ LOGV("\tLVREV_ERROR : process invalid PCM format");
+ return -EINVAL;
+ }
+
+ InFrames32 = (LVM_INT32 *)malloc(frameCount * sizeof(LVM_INT32) * 2);
+ OutFrames32 = (LVM_INT32 *)malloc(frameCount * sizeof(LVM_INT32) * 2);
+ OutFrames16 = (LVM_INT16 *)OutFrames32;
+
+ // Check for NULL pointers
+ if((InFrames32 == NULL)||(OutFrames32 == NULL)){
+ LOGV("\tLVREV_ERROR : process failed to allocate memory for temporary buffers ");
+ return -EINVAL;
+ }
+
+ #ifdef LVM_PCM
+ fwrite(pIn, frameCount*sizeof(LVM_INT16)*samplesPerFrame, 1, pContext->PcmInPtr);
+ fflush(pContext->PcmInPtr);
+ #endif
+
+ // Convert to Input 32 bits
+ for(int i=0; i<frameCount*samplesPerFrame; i++){
+ InFrames32[i] = (LVM_INT32)pIn[i]<<8;
+ }
+
+ // If the input was MONO, convert to STEREO
+ if(pContext->config.inputCfg.channels == CHANNEL_MONO){
+ //LOGV("\tConverting Output from MONO to STEREO");
+ MonoTo2I_32(InFrames32, InFrames32, frameCount);
+ }
+
+ //LOGV("\tProcess, frames: %d, InFormat: %d(MONO=%d), OutFormat: %d(STEREO=%d)",
+ //frameCount, pContext->config.inputCfg.channels, CHANNEL_MONO,
+ //pContext->config.outputCfg.channels, CHANNEL_STEREO);
+
+ /* Process the samples */
+ LvmStatus = LVREV_Process(pContext->hInstance, /* Instance handle */
+ InFrames32, /* Input buffer */
+ OutFrames32, /* Output buffer */
+ frameCount); /* Number of samples to read */
+
+ LVM_ERROR_CHECK(LvmStatus, "LVREV_Process", "process")
+ if(LvmStatus != LVREV_SUCCESS) return -EINVAL;
+
+ // Convert to 16 bits
+ for(int i=0; i<frameCount*2; i++){ // Always stereo
+ OutFrames16[i] = (LVM_INT16)(OutFrames32[i]>>8);
+ }
+
+ #ifdef LVM_PCM
+ fwrite(OutFrames16, frameCount*sizeof(LVM_INT16)*samplesPerFrame, 1, pContext->PcmOutPtr);
+ fflush(pContext->PcmOutPtr);
+ #endif
+
+ // Accumulate if required
+ if (pContext->config.outputCfg.accessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE){
+ //LOGV("\tBuffer access is ACCUMULATE");
+ for (int i=0; i<frameCount*2; i++){
+ pOut[i] += OutFrames16[i];
+ }
+ }else{
+ //LOGV("\tBuffer access is WRITE");
+ memcpy(pOut, OutFrames16, frameCount*sizeof(LVM_INT16)*2); // 2 is for stereo output
+ }
+
+ free(InFrames32);
+ free(OutFrames32);
+
+ return 0;
+} /* end process */
+
+//----------------------------------------------------------------------------
+// Reverb_free()
+//----------------------------------------------------------------------------
+// Purpose: Free all memory associated with the Bundle.
+//
+// Inputs:
+// pContext: effect engine context
+//
+// Outputs:
+//
+//----------------------------------------------------------------------------
+
+void Reverb_free(ReverbContext *pContext){
+
+ LVREV_ReturnStatus_en LvmStatus=LVREV_SUCCESS; /* Function call status */
+ LVREV_ControlParams_st params; /* Control Parameters */
+ LVREV_MemoryTable_st MemTab;
+
+ /* Free the algorithm memory */
+ LvmStatus = LVREV_GetMemoryTable(pContext->hInstance,
+ &MemTab,
+ LVM_NULL);
+
+ LVM_ERROR_CHECK(LvmStatus, "LVM_GetMemoryTable", "Reverb_free")
+
+ for (int i=0; i<LVM_NR_MEMORY_REGIONS; i++){
+ if (MemTab.Region[i].Size != 0){
+ if (MemTab.Region[i].pBaseAddress != NULL){
+ LOGV("\tfree() - START freeing %ld bytes for region %u at %p\n",
+ MemTab.Region[i].Size, i, MemTab.Region[i].pBaseAddress);
+
+ free(MemTab.Region[i].pBaseAddress);
+
+ LOGV("\tfree() - END freeing %ld bytes for region %u at %p\n",
+ MemTab.Region[i].Size, i, MemTab.Region[i].pBaseAddress);
+ }else{
+ LOGV("\tLVM_ERROR : free() - trying to free with NULL pointer %ld bytes "
+ "for region %u at %p ERROR\n",
+ MemTab.Region[i].Size, i, MemTab.Region[i].pBaseAddress);
+ }
+ }
+ }
+} /* end Reverb_free */
+
+//----------------------------------------------------------------------------
+// Reverb_configure()
+//----------------------------------------------------------------------------
+// Purpose: Set input and output audio configuration.
+//
+// Inputs:
+// pContext: effect engine context
+// pConfig: pointer to effect_config_t structure holding input and output
+// configuration parameters
+//
+// Outputs:
+//
+//----------------------------------------------------------------------------
+
+int Reverb_configure(ReverbContext *pContext, effect_config_t *pConfig){
+ LVM_Fs_en SampleRate;
+ //LOGV("\tReverb_configure start");
+
+ CHECK_ARG(pContext != NULL);
+ CHECK_ARG(pConfig != NULL);
+
+ CHECK_ARG(pConfig->inputCfg.samplingRate == pConfig->outputCfg.samplingRate);
+ CHECK_ARG(pConfig->inputCfg.format == pConfig->outputCfg.format);
+ CHECK_ARG(pConfig->outputCfg.channels == CHANNEL_STEREO);
+ CHECK_ARG(pConfig->outputCfg.accessMode == EFFECT_BUFFER_ACCESS_WRITE
+ || pConfig->outputCfg.accessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE);
+ CHECK_ARG(pConfig->inputCfg.format == SAMPLE_FORMAT_PCM_S15);
+
+ if(pConfig->inputCfg.samplingRate != 44100){
+ return -EINVAL;
+ }
+
+ //LOGV("\tReverb_configure calling memcpy");
+ memcpy(&pContext->config, pConfig, sizeof(effect_config_t));
+
+ switch (pConfig->inputCfg.samplingRate) {
+ case 8000:
+ SampleRate = LVM_FS_8000;
+ break;
+ case 16000:
+ SampleRate = LVM_FS_16000;
+ break;
+ case 22050:
+ SampleRate = LVM_FS_22050;
+ break;
+ case 32000:
+ SampleRate = LVM_FS_32000;
+ break;
+ case 44100:
+ SampleRate = LVM_FS_44100;
+ break;
+ case 48000:
+ SampleRate = LVM_FS_48000;
+ break;
+ default:
+ LOGV("\rReverb_Configure invalid sampling rate %d", pConfig->inputCfg.samplingRate);
+ return -EINVAL;
+ }
+
+ if(pContext->SampleRate != SampleRate){
+
+ LVREV_ControlParams_st ActiveParams;
+ LVREV_ReturnStatus_en LvmStatus = LVREV_SUCCESS;
+
+ //LOGV("\tReverb_configure change sampling rate to %d", SampleRate);
+
+ /* Get the current settings */
+ LvmStatus = LVREV_GetControlParameters(pContext->hInstance,
+ &ActiveParams);
+
+ LVM_ERROR_CHECK(LvmStatus, "LVREV_GetControlParameters", "Reverb_configure")
+ if(LvmStatus != LVREV_SUCCESS) return -EINVAL;
+
+ LvmStatus = LVREV_SetControlParameters(pContext->hInstance, &ActiveParams);
+
+ LVM_ERROR_CHECK(LvmStatus, "LVREV_SetControlParameters", "Reverb_configure")
+ //LOGV("\tReverb_configure Succesfully called LVREV_SetControlParameters\n");
+
+ }else{
+ //LOGV("\tReverb_configure keep sampling rate at %d", SampleRate);
+ }
+
+ //LOGV("\tReverb_configure End");
+ return 0;
+} /* end Reverb_configure */
+
+
+//----------------------------------------------------------------------------
+// Reverb_init()
+//----------------------------------------------------------------------------
+// Purpose: Initialize engine with default configuration
+//
+// Inputs:
+// pContext: effect engine context
+//
+// Outputs:
+//
+//----------------------------------------------------------------------------
+
+int Reverb_init(ReverbContext *pContext){
+ int status;
+ int channel_mode;
+
+ LOGV("\tReverb_init start %d", gReverbDescriptor.flags);
+
+ if((gReverbDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT){
+ LOGV("\tReverb_init EFFECT_FLAG_TYPE_INSERT");
+ channel_mode = CHANNEL_STEREO;
+ }
+ if((gReverbDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY ){
+ LOGV("\tReverb_init EFFECT_FLAG_TYPE_AUXILIARY");
+ channel_mode = CHANNEL_MONO;
+ }
+
+ CHECK_ARG(pContext != NULL);
+
+ if (pContext->hInstance != NULL){
+ Reverb_free(pContext);
+ }
+
+ pContext->config.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
+ pContext->config.inputCfg.channels = channel_mode;
+ pContext->config.inputCfg.format = SAMPLE_FORMAT_PCM_S15;
+ pContext->config.inputCfg.samplingRate = 44100;
+ pContext->config.inputCfg.bufferProvider.getBuffer = NULL;
+ pContext->config.inputCfg.bufferProvider.releaseBuffer = NULL;
+ pContext->config.inputCfg.bufferProvider.cookie = NULL;
+ pContext->config.inputCfg.mask = EFFECT_CONFIG_ALL;
+ pContext->config.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
+ pContext->config.outputCfg.channels = CHANNEL_STEREO;
+ pContext->config.outputCfg.format = SAMPLE_FORMAT_PCM_S15;
+ pContext->config.outputCfg.samplingRate = 44100;
+ pContext->config.outputCfg.bufferProvider.getBuffer = NULL;
+ pContext->config.outputCfg.bufferProvider.releaseBuffer = NULL;
+ pContext->config.outputCfg.bufferProvider.cookie = NULL;
+ pContext->config.outputCfg.mask = EFFECT_CONFIG_ALL;
+
+ LVREV_ReturnStatus_en LvmStatus=LVREV_SUCCESS; /* Function call status */
+ LVREV_ControlParams_st params; /* Control Parameters */
+ LVREV_InstanceParams_st InstParams; /* Instance parameters */
+ LVREV_MemoryTable_st MemTab; /* Memory allocation table */
+ bool bMallocFailure = LVM_FALSE;
+
+ /* Set the capabilities */
+ InstParams.MaxBlockSize = MAX_CALL_SIZE;
+ InstParams.SourceFormat = LVM_STEREO;
+ InstParams.NumDelays = LVREV_DELAYLINES_4;
+
+ /* Allocate memory, forcing alignment */
+ LvmStatus = LVREV_GetMemoryTable(LVM_NULL,
+ &MemTab,
+ &InstParams);
+
+ LVM_ERROR_CHECK(LvmStatus, "LVREV_GetMemoryTable", "Reverb_init")
+ if(LvmStatus != LVREV_SUCCESS) return -EINVAL;
+
+ LOGV("\tCreateInstance Succesfully called LVM_GetMemoryTable\n");
+
+ /* Allocate memory */
+ for (int i=0; i<LVM_NR_MEMORY_REGIONS; i++){
+ if (MemTab.Region[i].Size != 0){
+ MemTab.Region[i].pBaseAddress = malloc(MemTab.Region[i].Size);
+
+ if (MemTab.Region[i].pBaseAddress == LVM_NULL){
+ LOGV("\tLVREV_ERROR :Reverb_init CreateInstance Failed to allocate %ld bytes for region %u\n",
+ MemTab.Region[i].Size, i );
+ bMallocFailure = LVM_TRUE;
+ }else{
+ LOGV("\tReverb_init CreateInstance allocate %ld bytes for region %u at %p\n",
+ MemTab.Region[i].Size, i, MemTab.Region[i].pBaseAddress);
+ }
+ }
+ }
+
+ /* If one or more of the memory regions failed to allocate, free the regions that were
+ * succesfully allocated and return with an error
+ */
+ if(bMallocFailure == LVM_TRUE){
+ for (int i=0; i<LVM_NR_MEMORY_REGIONS; i++){
+ if (MemTab.Region[i].pBaseAddress == LVM_NULL){
+ LOGV("\tLVM_ERROR :Reverb_init CreateInstance Failed to allocate %ld bytes for region %u"
+ " - Not freeing\n", MemTab.Region[i].Size, i );
+ }else{
+ LOGV("\tLVM_ERROR :Reverb_init CreateInstance Failed: but allocated %ld bytes for region %u "
+ "at %p- free\n", MemTab.Region[i].Size, i, MemTab.Region[i].pBaseAddress);
+ free(MemTab.Region[i].pBaseAddress);
+ }
+ }
+ return -EINVAL;
+ }
+ LOGV("\tReverb_init CreateInstance Succesfully malloc'd memory\n");
+
+ /* Initialise */
+ pContext->hInstance = LVM_NULL;
+
+ /* Init sets the instance handle */
+ LvmStatus = LVREV_GetInstanceHandle(&pContext->hInstance,
+ &MemTab,
+ &InstParams);
+
+ LVM_ERROR_CHECK(LvmStatus, "LVM_GetInstanceHandle", "Reverb_init")
+ if(LvmStatus != LVREV_SUCCESS) return -EINVAL;
+
+ LOGV("\tReverb_init CreateInstance Succesfully called LVM_GetInstanceHandle\n");
+
+ /* Set the initial process parameters */
+ /* General parameters */
+ params.OperatingMode = LVM_MODE_ON;
+ params.SampleRate = LVM_FS_44100;
+ params.SourceFormat = LVM_STEREO;
+
+ /* Reverb parameters */
+ params.Level = 0;
+ params.LPF = 23999;
+ params.HPF = RevPreset_HPF[REV_PRESET_MOUNTAINS];
+ params.T60 = RevPreset_T60[REV_PRESET_MOUNTAINS];
+ params.Density = RevPreset_Density[REV_PRESET_MOUNTAINS];
+ params.Damping = RevPreset_Damping[REV_PRESET_MOUNTAINS];
+ params.RoomSize = RevPreset_RoomSize[REV_PRESET_MOUNTAINS];
+
+ /* Saved strength is used to return the exact strength that was used in the set to the get
+ * because we map the original strength range of 0:1000 to 1:15, and this will avoid
+ * quantisation like effect when returning
+ */
+ pContext->SavedRoomLevel = -6000;
+ pContext->SavedHfLevel = 0;
+ pContext->bEnabled = LVM_FALSE;
+ pContext->SavedDecayTime = params.T60;
+ pContext->SavedDecayHfRatio = params.Damping*10;
+ pContext->SavedDensity = params.RoomSize*10;
+ pContext->SavedDiffusion = params.Density*10;
+ pContext->SavedReverbLevel = -6000;
+
+ /* Activate the initial settings */
+ LvmStatus = LVREV_SetControlParameters(pContext->hInstance,
+ &params);
+
+ LVM_ERROR_CHECK(LvmStatus, "LVREV_SetControlParameters", "Reverb_init")
+ if(LvmStatus != LVREV_SUCCESS) return -EINVAL;
+
+ LOGV("\tReverb_init CreateInstance Succesfully called LVREV_SetControlParameters\n");
+ LOGV("\tReverb_init End");
+ return 0;
+} /* end Reverb_init */
+
+//----------------------------------------------------------------------------
+// ReverbConvertLevel()
+//----------------------------------------------------------------------------
+// Purpose:
+// Convert level from OpenSL ES format to LVM format
+//
+// Inputs:
+// level level to be applied
+//
+//----------------------------------------------------------------------------
+
+int16_t ReverbConvertLevel(int16_t level){
+ static int16_t LevelArray[101] =
+ {
+ -12000, -4000, -3398, -3046, -2796, -2603, -2444, -2310, -2194, -2092,
+ -2000, -1918, -1842, -1773, -1708, -1648, -1592, -1540, -1490, -1443,
+ -1398, -1356, -1316, -1277, -1240, -1205, -1171, -1138, -1106, -1076,
+ -1046, -1018, -990, -963, -938, -912, -888, -864, -841, -818,
+ -796, -775, -754, -734, -714, -694, -675, -656, -638, -620,
+ -603, -585, -568, -552, -536, -520, -504, -489, -474, -459,
+ -444, -430, -416, -402, -388, -375, -361, -348, -335, -323,
+ -310, -298, -286, -274, -262, -250, -239, -228, -216, -205,
+ -194, -184, -173, -162, -152, -142, -132, -121, -112, -102,
+ -92, -82, -73, -64, -54, -45, -36, -27, -18, -9,
+ 0
+ };
+ int16_t i;
+
+ for(i = 0; i < 101; i++)
+ {
+ if(level <= LevelArray[i])
+ break;
+ }
+ return i;
+}
+
+//----------------------------------------------------------------------------
+// ReverbConvertHFLevel()
+//----------------------------------------------------------------------------
+// Purpose:
+// Convert level from OpenSL ES format to LVM format
+//
+// Inputs:
+// level level to be applied
+//
+//----------------------------------------------------------------------------
+
+int16_t ReverbConvertHfLevel(int16_t Hflevel){
+ int16_t i;
+
+ static LPFPair_t LPFArray[97] =
+ { // Limit range to 50 for LVREV parameter range
+ {-10000, 50}, { -5000, 50 }, { -4000, 50}, { -3000, 158}, { -2000, 502},
+ {-1000, 1666},{ -900, 1897}, { -800, 2169}, { -700, 2496}, { -600, 2895},
+ {-500, 3400}, { -400, 4066}, { -300, 5011}, { -200, 6537}, { -100, 9826},
+ {-99, 9881 }, { -98, 9937 }, { -97, 9994 }, { -96, 10052}, { -95, 10111},
+ {-94, 10171}, { -93, 10231}, { -92, 10293}, { -91, 10356}, { -90, 10419},
+ {-89, 10484}, { -88, 10549}, { -87, 10616}, { -86, 10684}, { -85, 10753},
+ {-84, 10823}, { -83, 10895}, { -82, 10968}, { -81, 11042}, { -80, 11117},
+ {-79, 11194}, { -78, 11272}, { -77, 11352}, { -76, 11433}, { -75, 11516},
+ {-74, 11600}, { -73, 11686}, { -72, 11774}, { -71, 11864}, { -70, 11955},
+ {-69, 12049}, { -68, 12144}, { -67, 12242}, { -66, 12341}, { -65, 12443},
+ {-64, 12548}, { -63, 12654}, { -62, 12763}, { -61, 12875}, { -60, 12990},
+ {-59, 13107}, { -58, 13227}, { -57, 13351}, { -56, 13477}, { -55, 13607},
+ {-54, 13741}, { -53, 13878}, { -52, 14019}, { -51, 14164}, { -50, 14313},
+ {-49, 14467}, { -48, 14626}, { -47, 14789}, { -46, 14958}, { -45, 15132},
+ {-44, 15312}, { -43, 15498}, { -42, 15691}, { -41, 15890}, { -40, 16097},
+ {-39, 16311}, { -38, 16534}, { -37, 16766}, { -36, 17007}, { -35, 17259},
+ {-34, 17521}, { -33, 17795}, { -32, 18081}, { -31, 18381}, { -30, 18696},
+ {-29, 19027}, { -28, 19375}, { -27, 19742}, { -26, 20129}, { -25, 20540},
+ {-24, 20976}, { -23, 21439}, { -22, 21934}, { -21, 22463}, { -20, 23031},
+ {-19, 23643}, { -18, 23999}
+ };
+
+ for(i = 0; i < 96; i++)
+ {
+ if(Hflevel <= LPFArray[i].Room_HF)
+ break;
+ }
+ return LPFArray[i].LPF;
+}
+
+//----------------------------------------------------------------------------
+// ReverbSetRoomHfLevel()
+//----------------------------------------------------------------------------
+// Purpose:
+// Apply the HF level to the Reverb. Must first be converted to LVM format
+//
+// Inputs:
+// pContext: effect engine context
+// level level to be applied
+//
+//----------------------------------------------------------------------------
+
+void ReverbSetRoomHfLevel(ReverbContext *pContext, int16_t level){
+ //LOGV("\tReverbSetRoomHfLevel start (%d)", level);
+
+ LVREV_ControlParams_st ActiveParams; /* Current control Parameters */
+ LVREV_ReturnStatus_en LvmStatus=LVREV_SUCCESS; /* Function call status */
+
+ /* Get the current settings */
+ LvmStatus = LVREV_GetControlParameters(pContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVREV_GetControlParameters", "ReverbSetRoomHfLevel")
+ //LOGV("\tReverbSetRoomHfLevel Succesfully returned from LVM_GetControlParameters\n");
+ //LOGV("\tReverbSetRoomHfLevel() just Got -> %d\n", ActiveParams.LPF);
+
+ ActiveParams.LPF = ReverbConvertHfLevel(level);
+
+ /* Activate the initial settings */
+ LvmStatus = LVREV_SetControlParameters(pContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVREV_SetControlParameters", "ReverbSetRoomHfLevel")
+ //LOGV("\tReverbSetRoomhfLevel() just Set -> %d\n", ActiveParams.LPF);
+ pContext->SavedHfLevel = level;
+ //LOGV("\tReverbSetHfRoomLevel end.. saving %d", pContext->SavedHfLevel);
+ return;
+}
+
+//----------------------------------------------------------------------------
+// ReverbGetRoomHfLevel()
+//----------------------------------------------------------------------------
+// Purpose:
+// Get the level applied to the Revervb. Must first be converted to LVM format
+//
+// Inputs:
+// pContext: effect engine context
+//
+//----------------------------------------------------------------------------
+
+int16_t ReverbGetRoomHfLevel(ReverbContext *pContext){
+ int16_t level;
+ //LOGV("\tReverbGetRoomHfLevel start, saved level is %d", pContext->SavedHfLevel);
+
+ LVREV_ControlParams_st ActiveParams; /* Current control Parameters */
+ LVREV_ReturnStatus_en LvmStatus=LVREV_SUCCESS; /* Function call status */
+
+ /* Get the current settings */
+ LvmStatus = LVREV_GetControlParameters(pContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVREV_GetControlParameters", "ReverbGetRoomHfLevel")
+ //LOGV("\tReverbGetRoomHfLevel Succesfully returned from LVM_GetControlParameters\n");
+ //LOGV("\tReverbGetRoomHfLevel() just Got -> %d\n", ActiveParams.LPF);
+
+ level = ReverbConvertHfLevel(pContext->SavedHfLevel);
+
+ //LOGV("\tReverbGetRoomHfLevel() ActiveParams.LPFL %d, pContext->SavedHfLevel: %d, "
+ // "converted level: %d\n", ActiveParams.LPF, pContext->SavedHfLevel, level);
+
+ if(ActiveParams.LPF != level){
+ LOGV("\tLVM_ERROR : (ignore at start up) ReverbGetRoomHfLevel() has wrong level -> %d %d\n",
+ ActiveParams.Level, level);
+ }
+
+ //LOGV("\tReverbGetRoomHfLevel end");
+ return pContext->SavedHfLevel;
+}
+
+//----------------------------------------------------------------------------
+// ReverbSetReverbLevel()
+//----------------------------------------------------------------------------
+// Purpose:
+// Apply the level to the Reverb. Must first be converted to LVM format
+//
+// Inputs:
+// pContext: effect engine context
+// level level to be applied
+//
+//----------------------------------------------------------------------------
+
+void ReverbSetReverbLevel(ReverbContext *pContext, int16_t level){
+ //LOGV("\n\tReverbSetReverbLevel start (%d)", level);
+
+ LVREV_ControlParams_st ActiveParams; /* Current control Parameters */
+ LVREV_ReturnStatus_en LvmStatus=LVREV_SUCCESS; /* Function call status */
+ LVM_INT32 CombinedLevel; // Sum of room and reverb level controls
+
+ /* Get the current settings */
+ LvmStatus = LVREV_GetControlParameters(pContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVREV_GetControlParameters", "ReverbSetReverbLevel")
+ //LOGV("\tReverbSetReverbLevel Succesfully returned from LVM_GetControlParameters\n");
+ //LOGV("\tReverbSetReverbLevel just Got -> %d\n", ActiveParams.Level);
+
+ // needs to subtract max levels for both RoomLevel and ReverbLevel
+ CombinedLevel = (level + pContext->SavedRoomLevel)-LVREV_MAX_REVERB_LEVEL;
+ //LOGV("\tReverbSetReverbLevel() CombinedLevel is %d = %d + %d\n",
+ // CombinedLevel, level, pContext->SavedRoomLevel);
+
+ ActiveParams.Level = ReverbConvertLevel(CombinedLevel);
+
+ //LOGV("\tReverbSetReverbLevel() Trying to set -> %d\n", ActiveParams.Level);
+
+ /* Activate the initial settings */
+ LvmStatus = LVREV_SetControlParameters(pContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVREV_SetControlParameters", "ReverbSetReverbLevel")
+ //LOGV("\tReverbSetReverbLevel() just Set -> %d\n", ActiveParams.Level);
+
+ pContext->SavedReverbLevel = level;
+ //LOGV("\tReverbSetReverbLevel end pContext->SavedReverbLevel is %d\n\n",
+ // pContext->SavedReverbLevel);
+ return;
+}
+
+//----------------------------------------------------------------------------
+// ReverbGetReverbLevel()
+//----------------------------------------------------------------------------
+// Purpose:
+// Get the level applied to the Revervb. Must first be converted to LVM format
+//
+// Inputs:
+// pContext: effect engine context
+//
+//----------------------------------------------------------------------------
+
+int16_t ReverbGetReverbLevel(ReverbContext *pContext){
+ int16_t level;
+ //LOGV("\tReverbGetReverbLevel start");
+
+ LVREV_ControlParams_st ActiveParams; /* Current control Parameters */
+ LVREV_ReturnStatus_en LvmStatus=LVREV_SUCCESS; /* Function call status */
+ LVM_INT32 CombinedLevel; // Sum of room and reverb level controls
+
+ /* Get the current settings */
+ LvmStatus = LVREV_GetControlParameters(pContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVREV_GetControlParameters", "ReverbGetReverbLevel")
+ //LOGV("\tReverbGetReverbLevel Succesfully returned from LVM_GetControlParameters\n");
+ //LOGV("\tReverbGetReverbLevel() just Got -> %d\n", ActiveParams.Level);
+
+ // needs to subtract max levels for both RoomLevel and ReverbLevel
+ CombinedLevel = (pContext->SavedReverbLevel + pContext->SavedRoomLevel)-LVREV_MAX_REVERB_LEVEL;
+
+ //LOGV("\tReverbGetReverbLevel() CombinedLevel is %d = %d + %d\n",
+ //CombinedLevel, pContext->SavedReverbLevel, pContext->SavedRoomLevel);
+ level = ReverbConvertLevel(CombinedLevel);
+
+ //LOGV("\tReverbGetReverbLevel(): ActiveParams.Level: %d, pContext->SavedReverbLevel: %d, "
+ //"pContext->SavedRoomLevel: %d, CombinedLevel: %d, converted level: %d\n",
+ //ActiveParams.Level, pContext->SavedReverbLevel,pContext->SavedRoomLevel, CombinedLevel,level);
+
+ if(ActiveParams.Level != level){
+ LOGV("\tLVM_ERROR : (ignore at start up) ReverbGetReverbLevel() has wrong level -> %d %d\n",
+ ActiveParams.Level, level);
+ }
+
+ //LOGV("\tReverbGetReverbLevel end\n");
+
+ return pContext->SavedReverbLevel;
+}
+
+//----------------------------------------------------------------------------
+// ReverbSetRoomLevel()
+//----------------------------------------------------------------------------
+// Purpose:
+// Apply the level to the Reverb. Must first be converted to LVM format
+//
+// Inputs:
+// pContext: effect engine context
+// level level to be applied
+//
+//----------------------------------------------------------------------------
+
+void ReverbSetRoomLevel(ReverbContext *pContext, int16_t level){
+ //LOGV("\tReverbSetRoomLevel start (%d)", level);
+
+ LVREV_ControlParams_st ActiveParams; /* Current control Parameters */
+ LVREV_ReturnStatus_en LvmStatus=LVREV_SUCCESS; /* Function call status */
+ LVM_INT32 CombinedLevel; // Sum of room and reverb level controls
+
+ /* Get the current settings */
+ LvmStatus = LVREV_GetControlParameters(pContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVREV_GetControlParameters", "ReverbSetRoomLevel")
+ //LOGV("\tReverbSetRoomLevel Succesfully returned from LVM_GetControlParameters\n");
+ //LOGV("\tReverbSetRoomLevel() just Got -> %d\n", ActiveParams.Level);
+
+ // needs to subtract max levels for both RoomLevel and ReverbLevel
+ CombinedLevel = (level + pContext->SavedReverbLevel)-LVREV_MAX_REVERB_LEVEL;
+ ActiveParams.Level = ReverbConvertLevel(CombinedLevel);
+
+ /* Activate the initial settings */
+ LvmStatus = LVREV_SetControlParameters(pContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVREV_SetControlParameters", "ReverbSetRoomLevel")
+ //LOGV("\tReverbSetRoomLevel() just Set -> %d\n", ActiveParams.Level);
+
+ pContext->SavedRoomLevel = level;
+ //LOGV("\tReverbSetRoomLevel end");
+ return;
+}
+
+//----------------------------------------------------------------------------
+// ReverbGetRoomLevel()
+//----------------------------------------------------------------------------
+// Purpose:
+// Get the level applied to the Revervb. Must first be converted to LVM format
+//
+// Inputs:
+// pContext: effect engine context
+//
+//----------------------------------------------------------------------------
+
+int16_t ReverbGetRoomLevel(ReverbContext *pContext){
+ int16_t level;
+ //LOGV("\tReverbGetRoomLevel start");
+
+ LVREV_ControlParams_st ActiveParams; /* Current control Parameters */
+ LVREV_ReturnStatus_en LvmStatus=LVREV_SUCCESS; /* Function call status */
+ LVM_INT32 CombinedLevel; // Sum of room and reverb level controls
+
+ /* Get the current settings */
+ LvmStatus = LVREV_GetControlParameters(pContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVREV_GetControlParameters", "ReverbGetRoomLevel")
+ //LOGV("\tReverbGetRoomLevel Succesfully returned from LVM_GetControlParameters\n");
+ //LOGV("\tReverbGetRoomLevel() just Got -> %d\n", ActiveParams.Level);
+
+ // needs to subtract max levels for both RoomLevel and ReverbLevel
+ CombinedLevel = (pContext->SavedRoomLevel + pContext->SavedReverbLevel-LVREV_MAX_REVERB_LEVEL);
+ level = ReverbConvertLevel(CombinedLevel);
+
+ //LOGV("\tReverbGetRoomLevel, Level = %d, pContext->SavedRoomLevel = %d, "
+ // "pContext->SavedReverbLevel = %d, CombinedLevel = %d, level = %d",
+ //ActiveParams.Level, pContext->SavedRoomLevel, pContext->SavedReverbLevel, CombinedLevel, level);
+
+ if(ActiveParams.Level != level){
+ LOGV("\tLVM_ERROR : (ignore at start up) ReverbGetRoomLevel() has wrong level -> %d %d\n",
+ ActiveParams.Level, level);
+ }
+
+ //LOGV("\tReverbGetRoomLevel end");
+ return pContext->SavedRoomLevel;
+}
+
+//----------------------------------------------------------------------------
+// ReverbSetDecayTime()
+//----------------------------------------------------------------------------
+// Purpose:
+// Apply the decay time to the Reverb.
+//
+// Inputs:
+// pContext: effect engine context
+// time decay to be applied
+//
+//----------------------------------------------------------------------------
+
+void ReverbSetDecayTime(ReverbContext *pContext, uint32_t time){
+ //LOGV("\tReverbSetDecayTime start (%d)", time);
+
+ LVREV_ControlParams_st ActiveParams; /* Current control Parameters */
+ LVREV_ReturnStatus_en LvmStatus=LVREV_SUCCESS; /* Function call status */
+
+ /* Get the current settings */
+ LvmStatus = LVREV_GetControlParameters(pContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVREV_GetControlParameters", "ReverbSetDecayTime")
+ //LOGV("\tReverbSetDecayTime Succesfully returned from LVM_GetControlParameters\n");
+ //LOGV("\tReverbSetDecayTime() just Got -> %d\n", ActiveParams.T60);
+
+ if (time <= LVREV_MAX_T60) {
+ ActiveParams.T60 = time;
+ }
+ else {
+ ActiveParams.T60 = LVREV_MAX_T60;
+ }
+
+ /* Activate the initial settings */
+ LvmStatus = LVREV_SetControlParameters(pContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVREV_SetControlParameters", "ReverbSetDecayTime")
+ //LOGV("\tReverbSetDecayTime() just Set -> %d\n", ActiveParams.T60);
+
+ pContext->SavedDecayTime = time;
+ //LOGV("\tReverbSetDecayTime end");
+ return;
+}
+
+//----------------------------------------------------------------------------
+// ReverbGetDecayTime()
+//----------------------------------------------------------------------------
+// Purpose:
+// Get the decay time applied to the Revervb.
+//
+// Inputs:
+// pContext: effect engine context
+//
+//----------------------------------------------------------------------------
+
+int32_t ReverbGetDecayTime(ReverbContext *pContext){
+ //LOGV("\tReverbGetDecayTime start");
+
+ LVREV_ControlParams_st ActiveParams; /* Current control Parameters */
+ LVREV_ReturnStatus_en LvmStatus=LVREV_SUCCESS; /* Function call status */
+
+ /* Get the current settings */
+ LvmStatus = LVREV_GetControlParameters(pContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVREV_GetControlParameters", "ReverbGetDecayTime")
+ //LOGV("\tReverbGetDecayTime Succesfully returned from LVM_GetControlParameters\n");
+ //LOGV("\tReverbGetDecayTime() just Got -> %d\n", ActiveParams.T60);
+
+ if(ActiveParams.T60 != pContext->SavedDecayTime){
+ // This will fail if the decay time is set to more than 7000
+ LOGV("\tLVM_ERROR : ReverbGetDecayTime() has wrong level -> %d %d\n",
+ ActiveParams.T60, pContext->SavedDecayTime);
+ }
+
+ //LOGV("\tReverbGetDecayTime end");
+ return ActiveParams.T60;
+}
+
+//----------------------------------------------------------------------------
+// ReverbSetDecayHfRatio()
+//----------------------------------------------------------------------------
+// Purpose:
+// Apply the HF decay ratio to the Reverb.
+//
+// Inputs:
+// pContext: effect engine context
+// ratio ratio to be applied
+//
+//----------------------------------------------------------------------------
+
+void ReverbSetDecayHfRatio(ReverbContext *pContext, int16_t ratio){
+ //LOGV("\tReverbSetDecayHfRatioe start (%d)", ratio);
+
+ LVREV_ControlParams_st ActiveParams; /* Current control Parameters */
+ LVREV_ReturnStatus_en LvmStatus=LVREV_SUCCESS; /* Function call status */
+
+ /* Get the current settings */
+ LvmStatus = LVREV_GetControlParameters(pContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVREV_GetControlParameters", "ReverbSetDecayHfRatio")
+ //LOGV("\tReverbSetDecayHfRatio Succesfully returned from LVM_GetControlParameters\n");
+ //LOGV("\tReverbSetDecayHfRatio() just Got -> %d\n", ActiveParams.Damping);
+
+ ActiveParams.Damping = (LVM_INT16)(ratio/10);
+
+ /* Activate the initial settings */
+ LvmStatus = LVREV_SetControlParameters(pContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVREV_SetControlParameters", "ReverbSetDecayHfRatio")
+ //LOGV("\tReverbSetDecayHfRatio() just Set -> %d\n", ActiveParams.Damping);
+
+ pContext->SavedDecayHfRatio = ratio;
+ //LOGV("\tReverbSetDecayHfRatio end");
+ return;
+}
+
+//----------------------------------------------------------------------------
+// ReverbGetDecayHfRatio()
+//----------------------------------------------------------------------------
+// Purpose:
+// Get the HF decay ratio applied to the Revervb.
+//
+// Inputs:
+// pContext: effect engine context
+//
+//----------------------------------------------------------------------------
+
+int32_t ReverbGetDecayHfRatio(ReverbContext *pContext){
+ //LOGV("\tReverbGetDecayHfRatio start");
+
+ LVREV_ControlParams_st ActiveParams; /* Current control Parameters */
+ LVREV_ReturnStatus_en LvmStatus=LVREV_SUCCESS; /* Function call status */
+
+ /* Get the current settings */
+ LvmStatus = LVREV_GetControlParameters(pContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVREV_GetControlParameters", "ReverbGetDecayHfRatio")
+ //LOGV("\tReverbGetDecayHfRatio Succesfully returned from LVM_GetControlParameters\n");
+ //LOGV("\tReverbGetDecayHfRatio() just Got -> %d\n", ActiveParams.Damping);
+
+ if(ActiveParams.Damping != (LVM_INT16)(pContext->SavedDecayHfRatio / 10)){
+ LOGV("\tLVM_ERROR : ReverbGetDecayHfRatio() has wrong level -> %d %d\n",
+ ActiveParams.Damping, pContext->SavedDecayHfRatio);
+ }
+
+ //LOGV("\tReverbGetDecayHfRatio end");
+ return pContext->SavedDecayHfRatio;
+}
+
+//----------------------------------------------------------------------------
+// ReverbSetDiffusion()
+//----------------------------------------------------------------------------
+// Purpose:
+// Apply the diffusion to the Reverb.
+//
+// Inputs:
+// pContext: effect engine context
+// level decay to be applied
+//
+//----------------------------------------------------------------------------
+
+void ReverbSetDiffusion(ReverbContext *pContext, int16_t level){
+ //LOGV("\tReverbSetDiffusion start (%d)", level);
+
+ LVREV_ControlParams_st ActiveParams; /* Current control Parameters */
+ LVREV_ReturnStatus_en LvmStatus=LVREV_SUCCESS; /* Function call status */
+
+ /* Get the current settings */
+ LvmStatus = LVREV_GetControlParameters(pContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVREV_GetControlParameters", "ReverbSetDiffusion")
+ //LOGV("\tReverbSetDiffusion Succesfully returned from LVM_GetControlParameters\n");
+ //LOGV("\tReverbSetDiffusion() just Got -> %d\n", ActiveParams.Density);
+
+ ActiveParams.Density = (LVM_INT16)(level/10);
+
+ /* Activate the initial settings */
+ LvmStatus = LVREV_SetControlParameters(pContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVREV_SetControlParameters", "ReverbSetDiffusion")
+ //LOGV("\tReverbSetDiffusion() just Set -> %d\n", ActiveParams.Density);
+
+ pContext->SavedDiffusion = level;
+ //LOGV("\tReverbSetDiffusion end");
+ return;
+}
+
+//----------------------------------------------------------------------------
+// ReverbGetDiffusion()
+//----------------------------------------------------------------------------
+// Purpose:
+// Get the decay time applied to the Revervb.
+//
+// Inputs:
+// pContext: effect engine context
+//
+//----------------------------------------------------------------------------
+
+int32_t ReverbGetDiffusion(ReverbContext *pContext){
+ //LOGV("\tReverbGetDiffusion start");
+
+ LVREV_ControlParams_st ActiveParams; /* Current control Parameters */
+ LVREV_ReturnStatus_en LvmStatus=LVREV_SUCCESS; /* Function call status */
+ LVM_INT16 Temp;
+
+ /* Get the current settings */
+ LvmStatus = LVREV_GetControlParameters(pContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVREV_GetControlParameters", "ReverbGetDiffusion")
+ //LOGV("\tReverbGetDiffusion Succesfully returned from LVM_GetControlParameters\n");
+ //LOGV("\tReverbGetDiffusion just Got -> %d\n", ActiveParams.Density);
+
+ Temp = (LVM_INT16)(pContext->SavedDiffusion/10);
+
+ if(ActiveParams.Density != Temp){
+ LOGV("\tLVM_ERROR : ReverbGetDiffusion invalid value %d %d", Temp, ActiveParams.Density);
+ }
+
+ //LOGV("\tReverbGetDiffusion end");
+ return pContext->SavedDiffusion;
+}
+
+//----------------------------------------------------------------------------
+// ReverbSetDensity()
+//----------------------------------------------------------------------------
+// Purpose:
+// Apply the density level the Reverb.
+//
+// Inputs:
+// pContext: effect engine context
+// level decay to be applied
+//
+//----------------------------------------------------------------------------
+
+void ReverbSetDensity(ReverbContext *pContext, int16_t level){
+ //LOGV("\tReverbSetDensity start (%d)", level);
+
+ LVREV_ControlParams_st ActiveParams; /* Current control Parameters */
+ LVREV_ReturnStatus_en LvmStatus=LVREV_SUCCESS; /* Function call status */
+
+ /* Get the current settings */
+ LvmStatus = LVREV_GetControlParameters(pContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVREV_GetControlParameters", "ReverbSetDensity")
+ //LOGV("\tReverbSetDensity Succesfully returned from LVM_GetControlParameters\n");
+ //LOGV("\tReverbSetDensity just Got -> %d\n", ActiveParams.RoomSize);
+
+ ActiveParams.RoomSize = (LVM_INT16)(((level * 99) / 1000) + 1);
+
+ /* Activate the initial settings */
+ LvmStatus = LVREV_SetControlParameters(pContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVREV_SetControlParameters", "ReverbSetDensity")
+ //LOGV("\tReverbSetDensity just Set -> %d\n", ActiveParams.RoomSize);
+
+ pContext->SavedDensity = level;
+ //LOGV("\tReverbSetDensity end");
+ return;
+}
+
+//----------------------------------------------------------------------------
+// ReverbGetDensity()
+//----------------------------------------------------------------------------
+// Purpose:
+// Get the density level applied to the Revervb.
+//
+// Inputs:
+// pContext: effect engine context
+//
+//----------------------------------------------------------------------------
+
+int32_t ReverbGetDensity(ReverbContext *pContext){
+ //LOGV("\tReverbGetDensity start");
+
+ LVREV_ControlParams_st ActiveParams; /* Current control Parameters */
+ LVREV_ReturnStatus_en LvmStatus=LVREV_SUCCESS; /* Function call status */
+ LVM_INT16 Temp;
+ /* Get the current settings */
+ LvmStatus = LVREV_GetControlParameters(pContext->hInstance, &ActiveParams);
+ LVM_ERROR_CHECK(LvmStatus, "LVREV_GetControlParameters", "ReverbGetDensity")
+ //LOGV("\tReverbGetDensity Succesfully returned from LVM_GetControlParameters\n");
+ //LOGV("\tReverbGetDensity() just Got -> %d\n", ActiveParams.RoomSize);
+
+
+ Temp = (LVM_INT16)(((pContext->SavedDensity * 99) / 1000) + 1);
+
+ if(Temp != ActiveParams.RoomSize){
+ LOGV("\tLVM_ERROR : ReverbGetDensity invalid value %d %d", Temp, ActiveParams.RoomSize);
+ }
+
+ //LOGV("\tReverbGetDensity end");
+ return pContext->SavedDensity;
+}
+
+//----------------------------------------------------------------------------
+// Reverb_getParameter()
+//----------------------------------------------------------------------------
+// Purpose:
+// Get a Reverb parameter
+//
+// Inputs:
+// pContext - handle to instance data
+// pParam - pointer to parameter
+// pValue - pointer to variable to hold retrieved value
+// pValueSize - pointer to value size: maximum size as input
+//
+// Outputs:
+// *pValue updated with parameter value
+// *pValueSize updated with actual value size
+//
+//
+// Side Effects:
+//
+//----------------------------------------------------------------------------
+
+int Reverb_getParameter(ReverbContext *pContext,
+ void *pParam,
+ size_t *pValueSize,
+ void *pValue){
+ int status = 0;
+ int32_t *pParamTemp = (int32_t *)pParam;
+ int32_t param = *pParamTemp++;
+ char *name;
+ t_reverb_settings *pProperties;
+
+ //LOGV("\tReverb_getParameter start");
+
+ switch (param){
+ case REVERB_PARAM_ROOM_LEVEL:
+ if (*pValueSize != sizeof(int16_t)){
+ LOGV("\tLVM_ERROR : Reverb_getParameter() invalid pValueSize1 %d", *pValueSize);
+ return -EINVAL;
+ }
+ *pValueSize = sizeof(int16_t);
+ break;
+ case REVERB_PARAM_ROOM_HF_LEVEL:
+ if (*pValueSize != sizeof(int16_t)){
+ LOGV("\tLVM_ERROR : Reverb_getParameter() invalid pValueSize12 %d", *pValueSize);
+ return -EINVAL;
+ }
+ *pValueSize = sizeof(int16_t);
+ break;
+ case REVERB_PARAM_DECAY_TIME:
+ if (*pValueSize != sizeof(uint32_t)){
+ LOGV("\tLVM_ERROR : Reverb_getParameter() invalid pValueSize3 %d", *pValueSize);
+ return -EINVAL;
+ }
+ *pValueSize = sizeof(uint32_t);
+ break;
+ case REVERB_PARAM_DECAY_HF_RATIO:
+ if (*pValueSize != sizeof(int16_t)){
+ LOGV("\tLVM_ERROR : Reverb_getParameter() invalid pValueSize4 %d", *pValueSize);
+ return -EINVAL;
+ }
+ *pValueSize = sizeof(int16_t);
+ break;
+ case REVERB_PARAM_REFLECTIONS_LEVEL:
+ if (*pValueSize != sizeof(int16_t)){
+ LOGV("\tLVM_ERROR : Reverb_getParameter() invalid pValueSize5 %d", *pValueSize);
+ return -EINVAL;
+ }
+ *pValueSize = sizeof(int16_t);
+ break;
+ case REVERB_PARAM_REFLECTIONS_DELAY:
+ if (*pValueSize != sizeof(uint32_t)){
+ LOGV("\tLVM_ERROR : Reverb_getParameter() invalid pValueSize6 %d", *pValueSize);
+ return -EINVAL;
+ }
+ *pValueSize = sizeof(uint32_t);
+ break;
+ case REVERB_PARAM_REVERB_LEVEL:
+ if (*pValueSize != sizeof(int16_t)){
+ LOGV("\tLVM_ERROR : Reverb_getParameter() invalid pValueSize7 %d", *pValueSize);
+ return -EINVAL;
+ }
+ *pValueSize = sizeof(int16_t);
+ break;
+ case REVERB_PARAM_REVERB_DELAY:
+ if (*pValueSize != sizeof(uint32_t)){
+ LOGV("\tLVM_ERROR : Reverb_getParameter() invalid pValueSize8 %d", *pValueSize);
+ return -EINVAL;
+ }
+ *pValueSize = sizeof(uint32_t);
+ break;
+ case REVERB_PARAM_DIFFUSION:
+ if (*pValueSize != sizeof(int16_t)){
+ LOGV("\tLVM_ERROR : Reverb_getParameter() invalid pValueSize9 %d", *pValueSize);
+ return -EINVAL;
+ }
+ *pValueSize = sizeof(int16_t);
+ break;
+ case REVERB_PARAM_DENSITY:
+ if (*pValueSize != sizeof(int16_t)){
+ LOGV("\tLVM_ERROR : Reverb_getParameter() invalid pValueSize10 %d", *pValueSize);
+ return -EINVAL;
+ }
+ *pValueSize = sizeof(int16_t);
+ break;
+ case REVERB_PARAM_PROPERTIES:
+ if (*pValueSize != sizeof(t_reverb_settings)){
+ LOGV("\tLVM_ERROR : Reverb_getParameter() invalid pValueSize11 %d", *pValueSize);
+ return -EINVAL;
+ }
+ *pValueSize = sizeof(t_reverb_settings);
+ break;
+
+ default:
+ LOGV("\tLVM_ERROR : Reverb_getParameter() invalid param %d", param);
+ return -EINVAL;
+ }
+
+ pProperties = (t_reverb_settings *) pValue;
+
+ switch (param){
+ case REVERB_PARAM_PROPERTIES:
+ pProperties->roomLevel = ReverbGetRoomLevel(pContext);
+ pProperties->roomHFLevel = ReverbGetRoomHfLevel(pContext);
+ pProperties->decayTime = ReverbGetDecayTime(pContext);
+ pProperties->decayHFRatio = ReverbGetDecayHfRatio(pContext);
+ pProperties->reflectionsLevel = 0;
+ pProperties->reflectionsDelay = 0;
+ pProperties->reverbDelay = 0;
+ pProperties->reverbLevel = ReverbGetReverbLevel(pContext);
+ pProperties->diffusion = ReverbGetDiffusion(pContext);
+ pProperties->density = ReverbGetDensity(pContext);
+
+ LOGV("\tReverb_getParameter() REVERB_PARAM_PROPERTIES Value is roomLevel %d",
+ pProperties->roomLevel);
+ LOGV("\tReverb_getParameter() REVERB_PARAM_PROPERTIES Value is roomHFLevel %d",
+ pProperties->roomHFLevel);
+ LOGV("\tReverb_getParameter() REVERB_PARAM_PROPERTIES Value is decayTime %d",
+ pProperties->decayTime);
+ LOGV("\tReverb_getParameter() REVERB_PARAM_PROPERTIES Value is decayHFRatio %d",
+ pProperties->decayHFRatio);
+ LOGV("\tReverb_getParameter() REVERB_PARAM_PROPERTIES Value is reflectionsLevel %d",
+ pProperties->reflectionsLevel);
+ LOGV("\tReverb_getParameter() REVERB_PARAM_PROPERTIES Value is reflectionsDelay %d",
+ pProperties->reflectionsDelay);
+ LOGV("\tReverb_getParameter() REVERB_PARAM_PROPERTIES Value is reverbDelay %d",
+ pProperties->reverbDelay);
+ LOGV("\tReverb_getParameter() REVERB_PARAM_PROPERTIES Value is reverbLevel %d",
+ pProperties->reverbLevel);
+ LOGV("\tReverb_getParameter() REVERB_PARAM_PROPERTIES Value is diffusion %d",
+ pProperties->diffusion);
+ LOGV("\tReverb_getParameter() REVERB_PARAM_PROPERTIES Value is density %d",
+ pProperties->density);
+ break;
+
+ case REVERB_PARAM_ROOM_LEVEL:
+ *(int16_t *)pValue = ReverbGetRoomLevel(pContext);
+
+ //LOGV("\tReverb_getParameter() REVERB_PARAM_ROOM_LEVEL Value is %d",
+ // *(int16_t *)pValue);
+ break;
+ case REVERB_PARAM_ROOM_HF_LEVEL:
+ *(int16_t *)pValue = ReverbGetRoomHfLevel(pContext);
+
+ //LOGV("\tReverb_getParameter() REVERB_PARAM_ROOM_HF_LEVEL Value is %d",
+ // *(int16_t *)pValue);
+ break;
+ case REVERB_PARAM_DECAY_TIME:
+ *(int32_t *)pValue = ReverbGetDecayTime(pContext);
+
+ //LOGV("\tReverb_getParameter() REVERB_PARAM_DECAY_TIME Value is %d",
+ // *(int32_t *)pValue);
+ break;
+ case REVERB_PARAM_DECAY_HF_RATIO:
+ *(int16_t *)pValue = ReverbGetDecayHfRatio(pContext);
+
+ //LOGV("\tReverb_getParameter() REVERB_PARAM_DECAY_HF_RATION Value is %d",
+ // *(int16_t *)pValue);
+ break;
+ case REVERB_PARAM_REVERB_LEVEL:
+ *(int16_t *)pValue = ReverbGetReverbLevel(pContext);
+
+ //LOGV("\tReverb_getParameter() REVERB_PARAM_REVERB_LEVEL Value is %d",
+ // *(int16_t *)pValue);
+ break;
+ case REVERB_PARAM_DIFFUSION:
+ *(int16_t *)pValue = ReverbGetDiffusion(pContext);
+
+ //LOGV("\tReverb_getParameter() REVERB_PARAM_DECAY_DIFFUSION Value is %d",
+ // *(int16_t *)pValue);
+ break;
+ case REVERB_PARAM_DENSITY:
+ *(uint16_t *)pValue = 0;
+ *(int16_t *)pValue = ReverbGetDensity(pContext);
+ //LOGV("\tReverb_getParameter() REVERB_PARAM_DENSITY Value is %d",
+ // *(uint32_t *)pValue);
+ break;
+ case REVERB_PARAM_REFLECTIONS_LEVEL:
+ *(uint16_t *)pValue = 0;
+ case REVERB_PARAM_REFLECTIONS_DELAY:
+ *(uint32_t *)pValue = 0;
+ case REVERB_PARAM_REVERB_DELAY:
+ *(uint32_t *)pValue = 0;
+ break;
+
+ default:
+ LOGV("\tLVM_ERROR : Reverb_getParameter() invalid param %d", param);
+ status = -EINVAL;
+ break;
+ }
+
+ //LOGV("\tReverb_getParameter end");
+ return status;
+} /* end Reverb_getParameter */
+
+//----------------------------------------------------------------------------
+// Reverb_setParameter()
+//----------------------------------------------------------------------------
+// Purpose:
+// Set a Reverb parameter
+//
+// Inputs:
+// pContext - handle to instance data
+// pParam - pointer to parameter
+// pValue - pointer to value
+//
+// Outputs:
+//
+//----------------------------------------------------------------------------
+
+int Reverb_setParameter (ReverbContext *pContext, void *pParam, void *pValue){
+ int status = 0;
+ int16_t level;
+ uint32_t time;
+ t_reverb_settings *pProperties;
+ int32_t *pParamTemp = (int32_t *)pParam;
+ int32_t param = *pParamTemp++;
+
+ //LOGV("\tReverb_setParameter start");
+
+ switch (param){
+ case REVERB_PARAM_PROPERTIES:
+ LOGV("\tReverb_setParameter() REVERB_PARAM_PROPERTIES");
+ pProperties = (t_reverb_settings *) pValue;
+ ReverbSetRoomLevel(pContext, pProperties->roomLevel);
+ ReverbSetRoomHfLevel(pContext, pProperties->roomHFLevel);
+ ReverbSetDecayTime(pContext, pProperties->decayTime);
+ ReverbSetDecayHfRatio(pContext, pProperties->decayHFRatio);
+ ReverbSetReverbLevel(pContext, pProperties->reverbLevel);
+ ReverbSetDiffusion(pContext, pProperties->diffusion);
+ ReverbSetDensity(pContext, pProperties->density);
+ break;
+ case REVERB_PARAM_ROOM_LEVEL:
+ level = *(int16_t *)pValue;
+ //LOGV("\tReverb_setParameter() REVERB_PARAM_ROOM_LEVEL value is %d", level);
+ //LOGV("\tReverb_setParameter() Calling ReverbSetRoomLevel");
+ ReverbSetRoomLevel(pContext, level);
+ //LOGV("\tReverb_setParameter() Called ReverbSetRoomLevel");
+ break;
+ case REVERB_PARAM_ROOM_HF_LEVEL:
+ level = *(int16_t *)pValue;
+ //LOGV("\tReverb_setParameter() REVERB_PARAM_ROOM_HF_LEVEL value is %d", level);
+ //LOGV("\tReverb_setParameter() Calling ReverbSetRoomHfLevel");
+ ReverbSetRoomHfLevel(pContext, level);
+ //LOGV("\tReverb_setParameter() Called ReverbSetRoomHfLevel");
+ break;
+ case REVERB_PARAM_DECAY_TIME:
+ time = *(uint32_t *)pValue;
+ //LOGV("\tReverb_setParameter() REVERB_PARAM_DECAY_TIME value is %d", time);
+ //LOGV("\tReverb_setParameter() Calling ReverbSetDecayTime");
+ ReverbSetDecayTime(pContext, time);
+ //LOGV("\tReverb_setParameter() Called ReverbSetDecayTime");
+ break;
+ case REVERB_PARAM_DECAY_HF_RATIO:
+ time = *(int16_t *)pValue;
+ //LOGV("\tReverb_setParameter() REVERB_PARAM_DECAY_HF_RATIO value is %d", time);
+ //LOGV("\tReverb_setParameter() Calling ReverbSetDecayHfRatio");
+ ReverbSetDecayHfRatio(pContext, time);
+ //LOGV("\tReverb_setParameter() Called ReverbSetDecayHfRatio");
+ break;
+ case REVERB_PARAM_REVERB_LEVEL:
+ level = *(int16_t *)pValue;
+ //LOGV("\tReverb_setParameter() REVERB_PARAM_REVERB_LEVEL value is %d", level);
+ //LOGV("\tReverb_setParameter() Calling ReverbSetReverbLevel");
+ ReverbSetReverbLevel(pContext, level);
+ //LOGV("\tReverb_setParameter() Called ReverbSetReverbLevel");
+ break;
+ case REVERB_PARAM_DIFFUSION:
+ time = *(int16_t *)pValue;
+ //LOGV("\tReverb_setParameter() REVERB_PARAM_DECAY_DIFFUSION value is %d", time);
+ //LOGV("\tReverb_setParameter() Calling ReverbSetDiffusion");
+ ReverbSetDiffusion(pContext, time);
+ //LOGV("\tReverb_setParameter() Called ReverbSetDiffusion");
+ break;
+ case REVERB_PARAM_DENSITY:
+ time = *(int16_t *)pValue;
+ //LOGV("\tReverb_setParameter() REVERB_PARAM_DECAY_DENSITY value is %d", time);
+ //LOGV("\tReverb_setParameter() Calling ReverbSetDensity");
+ ReverbSetDensity(pContext, time);
+ //LOGV("\tReverb_setParameter() Called ReverbSetDensity");
+ break;
+ break;
+ case REVERB_PARAM_REFLECTIONS_LEVEL:
+ case REVERB_PARAM_REFLECTIONS_DELAY:
+ case REVERB_PARAM_REVERB_DELAY:
+ break;
+ default:
+ LOGV("\tLVM_ERROR : Reverb_setParameter() invalid param %d", param);
+ break;
+ }
+
+ //LOGV("\tReverb_setParameter end");
+ return status;
+} /* end Reverb_setParameter */
+
+} // namespace
+} // namespace
+
+/* Effect Control Interface Implementation: Process */
+extern "C" int Reverb_process(effect_interface_t self,
+ audio_buffer_t *inBuffer,
+ audio_buffer_t *outBuffer){
+ android::ReverbContext * pContext = (android::ReverbContext *) self;
+ int status = 0;
+
+ if (pContext == NULL){
+ LOGV("\tLVM_ERROR : Reverb_process() ERROR pContext == NULL");
+ return -EINVAL;
+ }
+ if (inBuffer == NULL || inBuffer->raw == NULL ||
+ outBuffer == NULL || outBuffer->raw == NULL ||
+ inBuffer->frameCount != outBuffer->frameCount){
+ LOGV("\tLVM_ERROR : Reverb_process() ERROR NULL INPUT POINTER OR FRAME COUNT IS WRONG");
+ return -EINVAL;
+ }
+ if (pContext->bEnabled == LVM_FALSE){
+ LOGV("\tReverb_process() ERROR Effect is not enabled");
+ return -ENODATA;
+ }
+ //LOGV("\tReverb_process() Calling process with %d frames", outBuffer->frameCount);
+ /* Process all the available frames, block processing is handled internalLY by the LVM bundle */
+ status = process( (LVM_INT16 *)inBuffer->raw,
+ (LVM_INT16 *)outBuffer->raw,
+ outBuffer->frameCount,
+ pContext);
+
+ return status;
+} /* end Reverb_process */
+
+/* Effect Control Interface Implementation: Command */
+extern "C" int Reverb_command(effect_interface_t self,
+ uint32_t cmdCode,
+ uint32_t cmdSize,
+ void *pCmdData,
+ uint32_t *replySize,
+ void *pReplyData){
+ android::ReverbContext * pContext = (android::ReverbContext *) self;
+ int retsize;
+
+ if (pContext == NULL){
+ LOGV("\tLVM_ERROR : Reverb_command ERROR pContext == NULL");
+ return -EINVAL;
+ }
+
+ //LOGV("\tReverb_command INPUTS are: command %d cmdSize %d",cmdCode, cmdSize);
+
+ switch (cmdCode){
+ case EFFECT_CMD_INIT:
+ //LOGV("\tReverb_command cmdCode Case: "
+ // "EFFECT_CMD_INIT start");
+
+ if (pReplyData == NULL || *replySize != sizeof(int)){
+ LOGV("\tLVM_ERROR : Reverb_command cmdCode Case: "
+ "EFFECT_CMD_INIT: ERROR");
+ return -EINVAL;
+ }
+ *(int *) pReplyData = 0;
+ break;
+
+ case EFFECT_CMD_CONFIGURE:
+ //LOGV("\tReverb_command cmdCode Case: "
+ // "EFFECT_CMD_CONFIGURE start");
+ if (pCmdData == NULL||
+ cmdSize != sizeof(effect_config_t)||
+ pReplyData == NULL||
+ *replySize != sizeof(int)){
+ LOGV("\tLVM_ERROR : Reverb_command cmdCode Case: "
+ "EFFECT_CMD_CONFIGURE: ERROR");
+ return -EINVAL;
+ }
+ *(int *) pReplyData = Reverb_configure(pContext, (effect_config_t *) pCmdData);
+ break;
+
+ case EFFECT_CMD_RESET:
+ //LOGV("\tReverb_command cmdCode Case: "
+ // "EFFECT_CMD_RESET start");
+ Reverb_configure(pContext, &pContext->config);
+ break;
+
+ case EFFECT_CMD_GET_PARAM:{
+ //LOGV("\tReverb_command cmdCode Case: "
+ // "EFFECT_CMD_GET_PARAM start");
+ if (pCmdData == NULL ||
+ cmdSize < (int)(sizeof(effect_param_t) + sizeof(int32_t)) ||
+ pReplyData == NULL ||
+ *replySize < (int) (sizeof(effect_param_t) + sizeof(int32_t))){
+ LOGV("\tLVM_ERROR : Reverb_command cmdCode Case: "
+ "EFFECT_CMD_GET_PARAM: ERROR");
+ return -EINVAL;
+ }
+ effect_param_t *p = (effect_param_t *)pCmdData;
+
+ memcpy(pReplyData, pCmdData, sizeof(effect_param_t) + p->psize);
+
+ p = (effect_param_t *)pReplyData;
+
+ int voffset = ((p->psize - 1) / sizeof(int32_t) + 1) * sizeof(int32_t);
+
+ p->status = android::Reverb_getParameter(pContext,
+ (void *)p->data,
+ (size_t *)&p->vsize,
+ p->data + voffset);
+
+ *replySize = sizeof(effect_param_t) + voffset + p->vsize;
+
+ //LOGV("\tReverb_command EFFECT_CMD_GET_PARAM "
+ // "*pCmdData %d, *replySize %d, *pReplyData %d ",
+ // *(int32_t *)((char *)pCmdData + sizeof(effect_param_t)),
+ // *replySize,
+ // *(int16_t *)((char *)pReplyData + sizeof(effect_param_t) + voffset));
+
+ } break;
+ case EFFECT_CMD_SET_PARAM:{
+
+ //LOGV("\tReverb_command cmdCode Case: "
+ // "EFFECT_CMD_SET_PARAM start");
+ //LOGV("\tReverb_command EFFECT_CMD_SET_PARAM param %d, *replySize %d, value %d ",
+ // *(int32_t *)((char *)pCmdData + sizeof(effect_param_t)),
+ // *replySize,
+ // *(int16_t *)((char *)pCmdData + sizeof(effect_param_t) + sizeof(int32_t)));
+
+ if (pCmdData == NULL || (cmdSize < (int)(sizeof(effect_param_t) + sizeof(int32_t)))
+ || pReplyData == NULL || *replySize != (int)sizeof(int32_t)) {
+ LOGV("\tLVM_ERROR : Reverb_command cmdCode Case: "
+ "EFFECT_CMD_SET_PARAM: ERROR");
+ return -EINVAL;
+ }
+
+ effect_param_t *p = (effect_param_t *) pCmdData;
+
+ if (p->psize != sizeof(int32_t)){
+ LOGV("\t4LVM_ERROR : Reverb_command cmdCode Case: "
+ "EFFECT_CMD_SET_PARAM: ERROR, psize is not sizeof(int32_t)");
+ return -EINVAL;
+ }
+
+ //LOGV("\tn5Reverb_command cmdSize is %d\n"
+ // "\tsizeof(effect_param_t) is %d\n"
+ // "\tp->psize is %d\n"
+ // "\tp->vsize is %d"
+ // "\n",
+ // cmdSize, sizeof(effect_param_t), p->psize, p->vsize );
+
+ *(int *)pReplyData = android::Reverb_setParameter(pContext,
+ (void *)p->data,
+ p->data + p->psize);
+ } break;
+
+ case EFFECT_CMD_ENABLE:
+ //LOGV("\tReverb_command cmdCode Case: "
+ // "EFFECT_CMD_ENABLE start");
+
+ if (pReplyData == NULL || *replySize != sizeof(int)){
+ LOGV("\tLVM_ERROR : Reverb_command cmdCode Case: "
+ "EFFECT_CMD_ENABLE: ERROR");
+ return -EINVAL;
+ }
+ if(pContext->bEnabled == LVM_TRUE){
+ LOGV("\tLVM_ERROR : Reverb_command cmdCode Case: "
+ "EFFECT_CMD_ENABLE: ERROR-Effect is already enabled");
+ return -EINVAL;
+ }
+ *(int *)pReplyData = 0;
+ pContext->bEnabled = LVM_TRUE;
+ break;
+ case EFFECT_CMD_DISABLE:
+ //LOGV("\tReverb_command cmdCode Case: "
+ // "EFFECT_CMD_DISABLE start");
+
+ if (pReplyData == NULL || *replySize != sizeof(int)){
+ LOGV("\tLVM_ERROR : Reverb_command cmdCode Case: "
+ "EFFECT_CMD_DISABLE: ERROR");
+ return -EINVAL;
+ }
+ if(pContext->bEnabled == LVM_FALSE){
+ LOGV("\tLVM_ERROR : Reverb_command cmdCode Case: "
+ "EFFECT_CMD_DISABLE: ERROR-Effect is not yet enabled");
+ return -EINVAL;
+ }
+ *(int *)pReplyData = 0;
+ pContext->bEnabled = LVM_FALSE;
+ break;
+
+ case EFFECT_CMD_SET_DEVICE:
+ case EFFECT_CMD_SET_VOLUME:
+ case EFFECT_CMD_SET_AUDIO_MODE:
+ //LOGV("\tReverb_command cmdCode Case: "
+ // "EFFECT_CMD_SET_DEVICE/EFFECT_CMD_SET_VOLUME/EFFECT_CMD_SET_AUDIO_MODE start");
+ break;
+
+ default:
+ LOGV("\tLVM_ERROR : Reverb_command cmdCode Case: "
+ "DEFAULT start %d ERROR",cmdCode);
+ return -EINVAL;
+ }
+
+ //LOGV("\tReverb_command end\n\n");
+ return 0;
+} /* end Reverb_command */
+
+// effect_interface_t interface implementation for Reverb effect
+const struct effect_interface_s gReverbInterface = {
+ Reverb_process,
+ Reverb_command
+}; /* end gReverbInterface */
+
diff --git a/media/libeffects/lvm/wrapper/Reverb/EffectReverb.h b/media/libeffects/lvm/wrapper/Reverb/EffectReverb.h
new file mode 100755
index 0000000..1ab423f
--- /dev/null
+++ b/media/libeffects/lvm/wrapper/Reverb/EffectReverb.h
@@ -0,0 +1,38 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_EFFECTREVERB_H_
+#define ANDROID_EFFECTREVERB_H_
+
+#include <media/EffectEnvironmentalReverbApi.h>
+#include <media/EffectPresetReverbApi.h>
+
+#if __cplusplus
+extern "C" {
+#endif
+
+
+typedef struct _LPFPair_t
+{
+ int16_t Room_HF;
+ int16_t LPF;
+} LPFPair_t;
+#if __cplusplus
+} // extern "C"
+#endif
+
+
+#endif /*ANDROID_EFFECTREVERB_H_*/