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authorEric Laurent <elaurent@google.com>2010-07-09 12:28:50 -0700
committerEric Laurent <elaurent@google.com>2010-07-17 06:33:00 -0700
commit2c8e5cab3faa6d360e222b7a6c40a80083d021ac (patch)
treefd19b8baa829edb78116b089d1122ea4ef0921e1 /media/libeffects/testlibs/Android.mk_
parentada2ac8e09b6d3f2b3c3155a852ba0fffae1b592 (diff)
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First submission of audio effect library from NXP software.
This CL contains the first open sourceable version of the audio effect library from NXP software. The effects implemented are: - Bass boost - Virtualizer (stereo widening) - Equalizer - Spectrum analyzer Source file for the effect engines are located under libeffects/lvm/lib The wrapper implementing the interface with the audio effect framework in under libeffects/lvm/wrapper The code of other effect libraries has also been reorganized fo clarity: - the effect factory is now under libeffects/factory - the test equalizer and reverb effects are under libeffect/testlibs - the visualizer is under libeffects/virtualizer Change-Id: I8d91e2181f81b89f8fc0c1e1e6bf552c5809b2eb
Diffstat (limited to 'media/libeffects/testlibs/Android.mk_')
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diff --git a/media/libeffects/testlibs/Android.mk_ b/media/libeffects/testlibs/Android.mk_
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+LOCAL_PATH:= $(call my-dir)
+
+# Test Reverb library
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES:= \
+ EffectReverb.c.arm \
+ EffectsMath.c.arm
+LOCAL_CFLAGS+= -O2
+
+LOCAL_SHARED_LIBRARIES := \
+ libcutils
+
+LOCAL_MODULE_PATH := $(TARGET_OUT_SHARED_LIBRARIES)/soundfx
+LOCAL_MODULE:= libreverbtest
+
+ifeq ($(TARGET_OS)-$(TARGET_SIMULATOR),linux-true)
+LOCAL_LDLIBS += -ldl
+endif
+
+ifneq ($(TARGET_SIMULATOR),true)
+LOCAL_SHARED_LIBRARIES += libdl
+endif
+
+LOCAL_C_INCLUDES := \
+ $(call include-path-for, graphics corecg)
+
+LOCAL_PRELINK_MODULE := false
+
+include $(BUILD_SHARED_LIBRARY)
+
+# Test Equalizer library
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES:= \
+ EffectsMath.c.arm \
+ EffectEqualizer.cpp \
+ AudioBiquadFilter.cpp.arm \
+ AudioCoefInterpolator.cpp.arm \
+ AudioPeakingFilter.cpp.arm \
+ AudioShelvingFilter.cpp.arm \
+ AudioEqualizer.cpp.arm
+
+LOCAL_CFLAGS+= -O2
+
+LOCAL_SHARED_LIBRARIES := \
+ libcutils
+
+LOCAL_MODULE_PATH := $(TARGET_OUT_SHARED_LIBRARIES)/soundfx
+LOCAL_MODULE:= libequalizertest
+
+ifeq ($(TARGET_OS)-$(TARGET_SIMULATOR),linux-true)
+LOCAL_LDLIBS += -ldl
+endif
+
+ifneq ($(TARGET_SIMULATOR),true)
+LOCAL_SHARED_LIBRARIES += libdl
+endif
+
+LOCAL_C_INCLUDES := \
+ $(call include-path-for, graphics corecg)
+
+LOCAL_PRELINK_MODULE := false
+
+include $(BUILD_SHARED_LIBRARY)
+