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authorGlenn Kasten <gkasten@google.com>2013-08-08 15:20:53 -0700
committerGlenn Kasten <gkasten@google.com>2013-08-08 16:15:09 -0700
commit4a0efb77198c69df711ab369ac482a42dbdfab07 (patch)
treefd5d862458cc562d12feb525c8b94a81bcfbdb85 /media/libmedia/AudioRecord.cpp
parentf31abb4ee82050030b3e5a0793bb2b8e30f40d31 (diff)
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Fix regression for AudioRecord streaming callback mode
The notification period (frequency of client wakeups) was broken in streaming callback mode. Fast tracks were OK, but non-fast tracks with normal latency weren't getting woken up at all. Bug: 10222943 Change-Id: Ife9a2f57fa73c6eb921f1c5ba62de0bfcc20557b
Diffstat (limited to 'media/libmedia/AudioRecord.cpp')
-rw-r--r--media/libmedia/AudioRecord.cpp17
1 files changed, 11 insertions, 6 deletions
diff --git a/media/libmedia/AudioRecord.cpp b/media/libmedia/AudioRecord.cpp
index 2718420..616c3d6 100644
--- a/media/libmedia/AudioRecord.cpp
+++ b/media/libmedia/AudioRecord.cpp
@@ -245,9 +245,8 @@ status_t AudioRecord::set(
return BAD_VALUE;
}
- if (notificationFrames == 0) {
- notificationFrames = frameCount/2;
- }
+ mNotificationFramesReq = notificationFrames;
+ mNotificationFramesAct = 0;
// create the IAudioRecord
status = openRecord_l(sampleRate, format, frameCount, mFlags, input, 0 /*epoch*/);
@@ -267,8 +266,6 @@ status_t AudioRecord::set(
mActive = false;
mCbf = cbf;
- mNotificationFramesReq = notificationFrames;
- mNotificationFramesAct = 0;
mRefreshRemaining = true;
mUserData = user;
// TODO: add audio hardware input latency here
@@ -464,6 +461,15 @@ status_t AudioRecord::openRecord_l(
}
}
+ mNotificationFramesAct = mNotificationFramesReq;
+
+ if (!(flags & AUDIO_INPUT_FLAG_FAST)) {
+ // Make sure that application is notified with sufficient margin before overrun
+ if (mNotificationFramesAct == 0 || mNotificationFramesAct > frameCount/2) {
+ mNotificationFramesAct = frameCount/2;
+ }
+ }
+
int originalSessionId = mSessionId;
sp<IAudioRecord> record = audioFlinger->openRecord(input,
sampleRate, format,
@@ -495,7 +501,6 @@ status_t AudioRecord::openRecord_l(
mCblk = cblk;
// FIXME missing fast track frameCount logic
mAwaitBoost = false;
- mNotificationFramesAct = mNotificationFramesReq;
if (flags & AUDIO_INPUT_FLAG_FAST) {
if (trackFlags & IAudioFlinger::TRACK_FAST) {
ALOGV("AUDIO_INPUT_FLAG_FAST successful; frameCount %u", frameCount);