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authorGlenn Kasten <gkasten@google.com>2014-01-15 12:27:31 -0800
committerGlenn Kasten <gkasten@google.com>2014-01-24 13:22:57 -0800
commit363fb75db26698cbb50065506e0c80b61d1fbf92 (patch)
tree9c2e92f3780c2885233fe117018cdbbde3997dc9 /media/libmedia/AudioTrack.cpp
parent38e905b3cbba4da443d799b16999989781afc6d8 (diff)
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Remove the redundant parameters from createTrack_l()
AudioRecord::openRecord_l() code was refactored earlier to remove the redundant parameters: > Change-Id: I124dce344b1d11c2dd66ca5e2c9aec0c52c230e2 This changelist refactors AudioTrack similarly. Change-Id: Iefd2bd662870ea81d04eff7b7c26f9c8b0dadd26
Diffstat (limited to 'media/libmedia/AudioTrack.cpp')
-rw-r--r--media/libmedia/AudioTrack.cpp103
1 files changed, 41 insertions, 62 deletions
diff --git a/media/libmedia/AudioTrack.cpp b/media/libmedia/AudioTrack.cpp
index 8e91f12..f61a265 100644
--- a/media/libmedia/AudioTrack.cpp
+++ b/media/libmedia/AudioTrack.cpp
@@ -350,13 +350,7 @@ status_t AudioTrack::set(
}
// create the IAudioTrack
- status = createTrack_l(streamType,
- sampleRate,
- format,
- frameCount,
- flags,
- sharedBuffer,
- 0 /*epoch*/);
+ status = createTrack_l(0 /*epoch*/);
if (status != NO_ERROR) {
if (mAudioTrackThread != 0) {
@@ -831,14 +825,7 @@ status_t AudioTrack::attachAuxEffect(int effectId)
// -------------------------------------------------------------------------
// must be called with mLock held
-status_t AudioTrack::createTrack_l(
- audio_stream_type_t streamType,
- uint32_t sampleRate,
- audio_format_t format,
- size_t frameCount,
- audio_output_flags_t flags,
- const sp<IMemory>& sharedBuffer,
- size_t epoch)
+status_t AudioTrack::createTrack_l(size_t epoch)
{
status_t status;
const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger();
@@ -862,38 +849,37 @@ status_t AudioTrack::createTrack_l(
// Not all of these values are needed under all conditions, but it is easier to get them all
uint32_t afLatency;
- status = AudioSystem::getLatency(output, streamType, &afLatency);
+ status = AudioSystem::getLatency(output, mStreamType, &afLatency);
if (status != NO_ERROR) {
ALOGE("getLatency(%d) failed status %d", output, status);
goto release;
}
size_t afFrameCount;
- status = AudioSystem::getFrameCount(output, streamType, &afFrameCount);
+ status = AudioSystem::getFrameCount(output, mStreamType, &afFrameCount);
if (status != NO_ERROR) {
- ALOGE("getFrameCount(output=%d, streamType=%d) status %d", output, streamType, status);
+ ALOGE("getFrameCount(output=%d, streamType=%d) status %d", output, mStreamType, status);
goto release;
}
uint32_t afSampleRate;
- status = AudioSystem::getSamplingRate(output, streamType, &afSampleRate);
+ status = AudioSystem::getSamplingRate(output, mStreamType, &afSampleRate);
if (status != NO_ERROR) {
- ALOGE("getSamplingRate(output=%d, streamType=%d) status %d", output, streamType, status);
+ ALOGE("getSamplingRate(output=%d, streamType=%d) status %d", output, mStreamType, status);
goto release;
}
// Client decides whether the track is TIMED (see below), but can only express a preference
// for FAST. Server will perform additional tests.
- if ((flags & AUDIO_OUTPUT_FLAG_FAST) && !(
+ if ((mFlags & AUDIO_OUTPUT_FLAG_FAST) && !(
// either of these use cases:
// use case 1: shared buffer
- (sharedBuffer != 0) ||
+ (mSharedBuffer != 0) ||
// use case 2: callback handler
(mCbf != NULL))) {
ALOGW("AUDIO_OUTPUT_FLAG_FAST denied by client");
// once denied, do not request again if IAudioTrack is re-created
- flags = (audio_output_flags_t) (flags & ~AUDIO_OUTPUT_FLAG_FAST);
- mFlags = flags;
+ mFlags = (audio_output_flags_t) (mFlags & ~AUDIO_OUTPUT_FLAG_FAST);
}
ALOGV("createTrack_l() output %d afLatency %d", output, afLatency);
@@ -904,33 +890,34 @@ status_t AudioTrack::createTrack_l(
// n = 3 normal track, with sample rate conversion
// (pessimistic; some non-1:1 conversion ratios don't actually need triple-buffering)
// n > 3 very high latency or very small notification interval; nBuffering is ignored
- const uint32_t nBuffering = (sampleRate == afSampleRate) ? 2 : 3;
+ const uint32_t nBuffering = (mSampleRate == afSampleRate) ? 2 : 3;
mNotificationFramesAct = mNotificationFramesReq;
- if (!audio_is_linear_pcm(format)) {
+ size_t frameCount = mReqFrameCount;
+ if (!audio_is_linear_pcm(mFormat)) {
- if (sharedBuffer != 0) {
+ if (mSharedBuffer != 0) {
// Same comment as below about ignoring frameCount parameter for set()
- frameCount = sharedBuffer->size();
+ frameCount = mSharedBuffer->size();
} else if (frameCount == 0) {
frameCount = afFrameCount;
}
if (mNotificationFramesAct != frameCount) {
mNotificationFramesAct = frameCount;
}
- } else if (sharedBuffer != 0) {
+ } else if (mSharedBuffer != 0) {
// Ensure that buffer alignment matches channel count
// 8-bit data in shared memory is not currently supported by AudioFlinger
- size_t alignment = /* format == AUDIO_FORMAT_PCM_8_BIT ? 1 : */ 2;
+ size_t alignment = /* mFormat == AUDIO_FORMAT_PCM_8_BIT ? 1 : */ 2;
if (mChannelCount > 1) {
// More than 2 channels does not require stronger alignment than stereo
alignment <<= 1;
}
- if (((size_t)sharedBuffer->pointer() & (alignment - 1)) != 0) {
+ if (((size_t)mSharedBuffer->pointer() & (alignment - 1)) != 0) {
ALOGE("Invalid buffer alignment: address %p, channel count %u",
- sharedBuffer->pointer(), mChannelCount);
+ mSharedBuffer->pointer(), mChannelCount);
status = BAD_VALUE;
goto release;
}
@@ -939,9 +926,9 @@ status_t AudioTrack::createTrack_l(
// there's no frameCount parameter.
// But when initializing a shared buffer AudioTrack via set(),
// there _is_ a frameCount parameter. We silently ignore it.
- frameCount = sharedBuffer->size()/mChannelCount/sizeof(int16_t);
+ frameCount = mSharedBuffer->size()/mChannelCount/sizeof(int16_t);
- } else if (!(flags & AUDIO_OUTPUT_FLAG_FAST)) {
+ } else if (!(mFlags & AUDIO_OUTPUT_FLAG_FAST)) {
// FIXME move these calculations and associated checks to server
@@ -953,10 +940,10 @@ status_t AudioTrack::createTrack_l(
minBufCount = nBuffering;
}
- size_t minFrameCount = (afFrameCount*sampleRate*minBufCount)/afSampleRate;
+ size_t minFrameCount = (afFrameCount*mSampleRate*minBufCount)/afSampleRate;
ALOGV("minFrameCount: %u, afFrameCount=%d, minBufCount=%d, sampleRate=%u, afSampleRate=%u"
", afLatency=%d",
- minFrameCount, afFrameCount, minBufCount, sampleRate, afSampleRate, afLatency);
+ minFrameCount, afFrameCount, minBufCount, mSampleRate, afSampleRate, afLatency);
if (frameCount == 0) {
frameCount = minFrameCount;
@@ -981,28 +968,28 @@ status_t AudioTrack::createTrack_l(
}
pid_t tid = -1;
- if (flags & AUDIO_OUTPUT_FLAG_FAST) {
+ if (mFlags & AUDIO_OUTPUT_FLAG_FAST) {
trackFlags |= IAudioFlinger::TRACK_FAST;
if (mAudioTrackThread != 0) {
tid = mAudioTrackThread->getTid();
}
}
- if (flags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) {
+ if (mFlags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) {
trackFlags |= IAudioFlinger::TRACK_OFFLOAD;
}
size_t temp = frameCount; // temp may be replaced by a revised value of frameCount,
// but we will still need the original value also
- sp<IAudioTrack> track = audioFlinger->createTrack(streamType,
- sampleRate,
+ sp<IAudioTrack> track = audioFlinger->createTrack(mStreamType,
+ mSampleRate,
// AudioFlinger only sees 16-bit PCM
- format == AUDIO_FORMAT_PCM_8_BIT ?
- AUDIO_FORMAT_PCM_16_BIT : format,
+ mFormat == AUDIO_FORMAT_PCM_8_BIT ?
+ AUDIO_FORMAT_PCM_16_BIT : mFormat,
mChannelMask,
&temp,
&trackFlags,
- sharedBuffer,
+ mSharedBuffer,
output,
tid,
&mSessionId,
@@ -1045,11 +1032,11 @@ status_t AudioTrack::createTrack_l(
}
frameCount = temp;
mAwaitBoost = false;
- if (flags & AUDIO_OUTPUT_FLAG_FAST) {
+ if (mFlags & AUDIO_OUTPUT_FLAG_FAST) {
if (trackFlags & IAudioFlinger::TRACK_FAST) {
ALOGV("AUDIO_OUTPUT_FLAG_FAST successful; frameCount %u", frameCount);
mAwaitBoost = true;
- if (sharedBuffer == 0) {
+ if (mSharedBuffer == 0) {
// Theoretically double-buffering is not required for fast tracks,
// due to tighter scheduling. But in practice, to accommodate kernels with
// scheduling jitter, and apps with computation jitter, we use double-buffering.
@@ -1060,22 +1047,20 @@ status_t AudioTrack::createTrack_l(
} else {
ALOGV("AUDIO_OUTPUT_FLAG_FAST denied by server; frameCount %u", frameCount);
// once denied, do not request again if IAudioTrack is re-created
- flags = (audio_output_flags_t) (flags & ~AUDIO_OUTPUT_FLAG_FAST);
- mFlags = flags;
- if (sharedBuffer == 0) {
+ mFlags = (audio_output_flags_t) (mFlags & ~AUDIO_OUTPUT_FLAG_FAST);
+ if (mSharedBuffer == 0) {
if (mNotificationFramesAct == 0 || mNotificationFramesAct > frameCount/nBuffering) {
mNotificationFramesAct = frameCount/nBuffering;
}
}
}
}
- if (flags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) {
+ if (mFlags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) {
if (trackFlags & IAudioFlinger::TRACK_OFFLOAD) {
ALOGV("AUDIO_OUTPUT_FLAG_OFFLOAD successful");
} else {
ALOGW("AUDIO_OUTPUT_FLAG_OFFLOAD denied by server");
- flags = (audio_output_flags_t) (flags & ~AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD);
- mFlags = flags;
+ mFlags = (audio_output_flags_t) (mFlags & ~AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD);
// FIXME This is a warning, not an error, so don't return error status
//return NO_INIT;
}
@@ -1090,15 +1075,15 @@ status_t AudioTrack::createTrack_l(
// immediately after the control block. This address is for the mapping within client
// address space. AudioFlinger::TrackBase::mBuffer is for the server address space.
void* buffers;
- if (sharedBuffer == 0) {
+ if (mSharedBuffer == 0) {
buffers = (char*)cblk + sizeof(audio_track_cblk_t);
} else {
- buffers = sharedBuffer->pointer();
+ buffers = mSharedBuffer->pointer();
}
mAudioTrack->attachAuxEffect(mAuxEffectId);
// FIXME don't believe this lie
- mLatency = afLatency + (1000*frameCount) / sampleRate;
+ mLatency = afLatency + (1000*frameCount) / mSampleRate;
mFrameCount = frameCount;
// If IAudioTrack is re-created, don't let the requested frameCount
// decrease. This can confuse clients that cache frameCount().
@@ -1107,7 +1092,7 @@ status_t AudioTrack::createTrack_l(
}
// update proxy
- if (sharedBuffer == 0) {
+ if (mSharedBuffer == 0) {
mStaticProxy.clear();
mProxy = new AudioTrackClientProxy(cblk, buffers, frameCount, mFrameSizeAF);
} else {
@@ -1729,13 +1714,7 @@ status_t AudioTrack::restoreTrack_l(const char *from)
// take the frames that will be lost by track recreation into account in saved position
size_t position = mProxy->getPosition() + mProxy->getFramesFilled();
size_t bufferPosition = mStaticProxy != NULL ? mStaticProxy->getBufferPosition() : 0;
- result = createTrack_l(mStreamType,
- mSampleRate,
- mFormat,
- mReqFrameCount, // so that frame count never goes down
- mFlags,
- mSharedBuffer,
- position /*epoch*/);
+ result = createTrack_l(position /*epoch*/);
if (result == NO_ERROR) {
// continue playback from last known position, but