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authorAndy Hung <hunga@google.com>2014-12-01 17:56:29 -0800
committerAndy Hung <hunga@google.com>2015-01-05 15:12:43 -0800
commit9b4615887c23548438fd0d8e3d8f04ac21912850 (patch)
tree63c96e7a84c2e7c942711f3aa6d4d05c4d0f3345 /media/libmedia/AudioTrackShared.cpp
parentb126b43fcbfe10643245396fcae462c541a94ccf (diff)
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Fix loop and position setting in static AudioTracks
Allow independent setting of position and loop. Bug: 17964637 Change-Id: I8b3bd97a244b932728b68da7684044f2636984a5
Diffstat (limited to 'media/libmedia/AudioTrackShared.cpp')
-rw-r--r--media/libmedia/AudioTrackShared.cpp164
1 files changed, 119 insertions, 45 deletions
diff --git a/media/libmedia/AudioTrackShared.cpp b/media/libmedia/AudioTrackShared.cpp
index ee02710..c44cdee 100644
--- a/media/libmedia/AudioTrackShared.cpp
+++ b/media/libmedia/AudioTrackShared.cpp
@@ -31,6 +31,20 @@ size_t clampToSize(T x) {
return sizeof(T) > sizeof(size_t) && x > (T) SIZE_MAX ? SIZE_MAX : x < 0 ? 0 : (size_t) x;
}
+// incrementSequence is used to determine the next sequence value
+// for the loop and position sequence counters. It should return
+// a value between "other" + 1 and "other" + INT32_MAX, the choice of
+// which needs to be the "least recently used" sequence value for "self".
+// In general, this means (new_self) returned is max(self, other) + 1.
+
+static uint32_t incrementSequence(uint32_t self, uint32_t other) {
+ int32_t diff = self - other;
+ if (diff >= 0 && diff < INT32_MAX) {
+ return self + 1; // we're already ahead of other.
+ }
+ return other + 1; // we're behind, so move just ahead of other.
+}
+
audio_track_cblk_t::audio_track_cblk_t()
: mServer(0), mFutex(0), mMinimum(0),
mVolumeLR(GAIN_MINIFLOAT_PACKED_UNITY), mSampleRate(0), mSendLevel(0), mFlags(0)
@@ -487,6 +501,7 @@ StaticAudioTrackClientProxy::StaticAudioTrackClientProxy(audio_track_cblk_t* cbl
: AudioTrackClientProxy(cblk, buffers, frameCount, frameSize),
mMutator(&cblk->u.mStatic.mSingleStateQueue), mBufferPosition(0)
{
+ memset(&mState, 0, sizeof(mState));
}
void StaticAudioTrackClientProxy::flush()
@@ -501,22 +516,47 @@ void StaticAudioTrackClientProxy::setLoop(size_t loopStart, size_t loopEnd, int
// FIXME Should return an error status
return;
}
- StaticAudioTrackState newState;
- newState.mLoopStart = (uint32_t) loopStart;
- newState.mLoopEnd = (uint32_t) loopEnd;
- newState.mLoopCount = loopCount;
- size_t bufferPosition;
- if (loopCount == 0 || (bufferPosition = getBufferPosition()) >= loopEnd) {
- bufferPosition = loopStart;
+ mState.mLoopStart = (uint32_t) loopStart;
+ mState.mLoopEnd = (uint32_t) loopEnd;
+ mState.mLoopCount = loopCount;
+ mState.mLoopSequence = incrementSequence(mState.mLoopSequence, mState.mPositionSequence);
+ // set patch-up variables until the mState is acknowledged by the ServerProxy.
+ // observed buffer position and loop count will freeze until then to give the
+ // illusion of a synchronous change.
+ size_t bufferPosition = getBufferPosition();
+ // preserve behavior to restart at mState.mLoopStart if position exceeds mState.mLoopEnd.
+ if (loopCount != 0 && bufferPosition >= mState.mLoopEnd) {
+ mBufferPosition = mState.mLoopStart;
+ }
+ (void) mMutator.push(mState);
+}
+
+void StaticAudioTrackClientProxy::setBufferPosition(size_t position)
+{
+ // This can only happen on a 64-bit client
+ if (position > UINT32_MAX) {
+ // FIXME Should return an error status
+ return;
}
- mBufferPosition = bufferPosition; // snapshot buffer position until loop is acknowledged.
- (void) mMutator.push(newState);
+ mState.mPosition = (uint32_t) position;
+ mState.mPositionSequence = incrementSequence(mState.mPositionSequence, mState.mLoopSequence);
+ mBufferPosition = position;
+ (void) mMutator.push(mState);
+}
+
+void StaticAudioTrackClientProxy::setBufferPositionAndLoop(size_t position, size_t loopStart,
+ size_t loopEnd, int loopCount)
+{
+ setLoop(loopStart, loopEnd, loopCount);
+ setBufferPosition(position);
}
size_t StaticAudioTrackClientProxy::getBufferPosition()
{
size_t bufferPosition;
if (mMutator.ack()) {
+ // There is a race condition here as ack may be signaled before
+ // the buffer position in mCblk is updated. Will be fixed in a later CL.
bufferPosition = (size_t) mCblk->u.mStatic.mBufferPosition;
if (bufferPosition > mFrameCount) {
bufferPosition = mFrameCount;
@@ -744,9 +784,7 @@ StaticAudioTrackServerProxy::StaticAudioTrackServerProxy(audio_track_cblk_t* cbl
mFramesReadySafe(frameCount), mFramesReady(frameCount),
mFramesReadyIsCalledByMultipleThreads(false)
{
- mState.mLoopStart = 0;
- mState.mLoopEnd = 0;
- mState.mLoopCount = 0;
+ memset(&mState, 0, sizeof(mState));
}
void StaticAudioTrackServerProxy::framesReadyIsCalledByMultipleThreads()
@@ -763,55 +801,91 @@ size_t StaticAudioTrackServerProxy::framesReady()
return mFramesReadySafe;
}
-ssize_t StaticAudioTrackServerProxy::pollPosition()
+status_t StaticAudioTrackServerProxy::updateStateWithLoop(
+ StaticAudioTrackState *localState, const StaticAudioTrackState &update) const
{
- size_t position = mPosition;
- StaticAudioTrackState state;
- if (mObserver.poll(state)) {
+ if (localState->mLoopSequence != update.mLoopSequence) {
bool valid = false;
- size_t loopStart = state.mLoopStart;
- size_t loopEnd = state.mLoopEnd;
- if (state.mLoopCount == 0) {
- if (loopStart > mFrameCount) {
- loopStart = mFrameCount;
- }
- // ignore loopEnd
- mPosition = position = loopStart;
- mFramesReady = mFrameCount - mPosition;
- mState.mLoopCount = 0;
+ const size_t loopStart = update.mLoopStart;
+ const size_t loopEnd = update.mLoopEnd;
+ size_t position = localState->mPosition;
+ if (update.mLoopCount == 0) {
valid = true;
- } else if (state.mLoopCount >= -1) {
+ } else if (update.mLoopCount >= -1) {
if (loopStart < loopEnd && loopEnd <= mFrameCount &&
loopEnd - loopStart >= MIN_LOOP) {
// If the current position is greater than the end of the loop
// we "wrap" to the loop start. This might cause an audible pop.
if (position >= loopEnd) {
- mPosition = position = loopStart;
- }
- if (state.mLoopCount == -1) {
- mFramesReady = INT64_MAX;
- } else {
- // mFramesReady is 64 bits to handle the effective number of frames
- // that the static audio track contains, including loops.
- // TODO: Later consider fixing overflow, but does not seem needed now
- // as will not overflow if loopStart and loopEnd are Java "ints".
- mFramesReady = int64_t(state.mLoopCount) * (loopEnd - loopStart)
- + mFrameCount - mPosition;
+ position = loopStart;
}
- mState = state;
valid = true;
}
}
- if (!valid || mPosition > mFrameCount) {
+ if (!valid || position > mFrameCount) {
+ return NO_INIT;
+ }
+ localState->mPosition = position;
+ localState->mLoopCount = update.mLoopCount;
+ localState->mLoopEnd = loopEnd;
+ localState->mLoopStart = loopStart;
+ localState->mLoopSequence = update.mLoopSequence;
+ }
+ return OK;
+}
+
+status_t StaticAudioTrackServerProxy::updateStateWithPosition(
+ StaticAudioTrackState *localState, const StaticAudioTrackState &update) const
+{
+ if (localState->mPositionSequence != update.mPositionSequence) {
+ if (update.mPosition > mFrameCount) {
+ return NO_INIT;
+ } else if (localState->mLoopCount != 0 && update.mPosition >= localState->mLoopEnd) {
+ localState->mLoopCount = 0; // disable loop count if position is beyond loop end.
+ }
+ localState->mPosition = update.mPosition;
+ localState->mPositionSequence = update.mPositionSequence;
+ }
+ return OK;
+}
+
+ssize_t StaticAudioTrackServerProxy::pollPosition()
+{
+ StaticAudioTrackState state;
+ if (mObserver.poll(state)) {
+ StaticAudioTrackState trystate = mState;
+ bool result;
+ const int32_t diffSeq = state.mLoopSequence - state.mPositionSequence;
+
+ if (diffSeq < 0) {
+ result = updateStateWithLoop(&trystate, state) == OK &&
+ updateStateWithPosition(&trystate, state) == OK;
+ } else {
+ result = updateStateWithPosition(&trystate, state) == OK &&
+ updateStateWithLoop(&trystate, state) == OK;
+ }
+ if (!result) {
+ // caution: no update occurs so server state will be inconsistent with client state.
ALOGE("%s client pushed an invalid state, shutting down", __func__);
mIsShutdown = true;
return (ssize_t) NO_INIT;
}
+ mState = trystate;
+ if (mState.mLoopCount == -1) {
+ mFramesReady = INT64_MAX;
+ } else if (mState.mLoopCount == 0) {
+ mFramesReady = mFrameCount - mState.mPosition;
+ } else if (mState.mLoopCount > 0) {
+ // TODO: Later consider fixing overflow, but does not seem needed now
+ // as will not overflow if loopStart and loopEnd are Java "ints".
+ mFramesReady = int64_t(mState.mLoopCount) * (mState.mLoopEnd - mState.mLoopStart)
+ + mFrameCount - mState.mPosition;
+ }
mFramesReadySafe = clampToSize(mFramesReady);
// This may overflow, but client is not supposed to rely on it
- mCblk->u.mStatic.mBufferPosition = (uint32_t) position;
+ mCblk->u.mStatic.mBufferPosition = (uint32_t) mState.mPosition;
}
- return (ssize_t) position;
+ return (ssize_t) mState.mPosition;
}
status_t StaticAudioTrackServerProxy::obtainBuffer(Buffer* buffer, bool ackFlush __unused)
@@ -869,7 +943,7 @@ void StaticAudioTrackServerProxy::releaseBuffer(Buffer* buffer)
}
mUnreleased -= stepCount;
audio_track_cblk_t* cblk = mCblk;
- size_t position = mPosition;
+ size_t position = mState.mPosition;
size_t newPosition = position + stepCount;
int32_t setFlags = 0;
if (!(position <= newPosition && newPosition <= mFrameCount)) {
@@ -887,7 +961,7 @@ void StaticAudioTrackServerProxy::releaseBuffer(Buffer* buffer)
if (newPosition == mFrameCount) {
setFlags |= CBLK_BUFFER_END;
}
- mPosition = newPosition;
+ mState.mPosition = newPosition;
if (mFramesReady != INT64_MAX) {
mFramesReady -= stepCount;
}
@@ -895,7 +969,7 @@ void StaticAudioTrackServerProxy::releaseBuffer(Buffer* buffer)
cblk->mServer += stepCount;
// This may overflow, but client is not supposed to rely on it
- cblk->u.mStatic.mBufferPosition = (uint32_t) newPosition;
+ cblk->u.mStatic.mBufferPosition = (uint32_t) mState.mPosition;
if (setFlags != 0) {
(void) android_atomic_or(setFlags, &cblk->mFlags);
// this would be a good place to wake a futex